Player Matchup

Gilgamesh
Gilgamesh
HairtonBr
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,273 Elo+
Solo
Chang'e
Chang'e
JohnCenaHero
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,664 Elo+
Solo
Chaac
Chaac
Skrigle
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
SpongeyKILLER
Jing Wei
Level 48
God Stats
2W - 0L
1,311 SR
Queue Stats
13W - 7L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
XltdPsycon
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,412 Elo+
Solo
Team Averages
Level 25
1,462 SR
1,491 Elo+

VS

Team Averages
Level 19
1,500 SR
1,341 Elo+
Kukulkan
Kukulkan
HappyHippie690
Kukulkan
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 88L
1,285 Elo+
Solo
Cliodhna
Cliodhna
Mrroyo
Cliodhna
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
108W - 145L
1,379 Elo+
Solo
Chang'e
Chang'e
PMADog
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,522 Elo+
Solo
Scylla
Scylla
fujironokaho
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,361 Elo+
Solo
Thor
Thor
slowpoke729
Thor
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 122L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HairtonBr
Gilgamesh
19
8 / 5 / 26
12,994
812
15,381
27,271
25,129
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
JohnCenaHero
Chang'e
17
1 / 6 / 15
10,388
649
9,123
18,941
7,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Skrigle
Chaac
20
9 / 6 / 23
12,194
762
19,819
28,228
32,093
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
SpongeyKILLER
Jing Wei
20
13 / 5 / 18
13,237
827
31,558
20,414
9,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
XltdPsycon
Zhong Kui
20
6 / 4 / 19
12,208
763
15,814
19,957
15,496
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 5 / 14
11,129
696
21,120
17,022
10,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Mrroyo
Cliodhna
15
5 / 11 / 10
10,259
641
23,097
21,998
10,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
PMADog
Chang'e
18
6 / 8 / 11
11,216
701
14,543
23,392
19,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
20
5 / 1 / 8
13,720
858
18,964
11,408
6,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 12 / 9
9,390
587
12,052
22,060
10,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
75
37
Kills
23
26
Deaths
37
101
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HairtonBr
Gilgamesh
8
5
26
4.2
L
Kukulkan
3
5
14
2
W
Chang'e
JohnCenaHero
Chang'e
1
6
15
1.42
L
Cliodhna
Mrroyo
Cliodhna
5
11
10
0.91
L
Chang'e
PMADog
Chang'e
6
8
11
1.44
W
Chaac
Skrigle
Chaac
9
6
23
3.42
W
Jing Wei
SpongeyKILLER
Jing Wei
13
5
18
4.4
W
Zhong Kui
XltdPsycon
Zhong Kui
6
4
19
3.88
L
Scylla
5
1
8
9
L
4
12
9
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,695
Damage
89,776
114,811
Taken
95,880
89,493
Mitigated
57,785
49,342
Healing
28,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HairtonBr
Gilgamesh
15,381
3,097
3,111
6,228
27,271
25,129
273
10,461
16,399
0
22,629
L
Kukulkan
21,120
2,188
0
3,824
17,022
10,831
102
2,629
14,361
35,263
0
W
Chang'e
JohnCenaHero
Chang'e
9,123
996
7,581
6,241
18,941
7,152
1,672
8,457
10,258
20,303
1,772
L
Cliodhna
Mrroyo
Cliodhna
23,097
2,077
906
2,877
21,998
10,656
0
7,325
14,351
0
27,642
L
Chang'e
PMADog
Chang'e
14,543
2,506
4,648
5,329
23,392
19,195
0
4,829
18,423
20,513
0
W
Chaac
Skrigle
Chaac
19,819
1,936
0
6,780
28,228
32,093
357
13,855
13,629
0
38,133
W
Jing Wei
SpongeyKILLER
Jing Wei
31,558
20,166
1,721
7,725
20,414
9,623
4,289
8,252
11,856
0
56,705
W
Zhong Kui
XltdPsycon
Zhong Kui
15,814
884
2,639
7,316
19,957
15,496
2,535
10,736
8,862
29,742
2,527
L
Scylla
18,964
1,136
1,883
4,743
11,408
6,345
0
3,069
8,325
56,262
1,569
L
12,052
1,741
2,464
1,938
22,060
10,758
0
4,713
17,181
0
15,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,021
Gold Earned
55,714
192
Minions Killed
161
0
Camps Cleared
0
1,506,738
Distance Traveled
1,283,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,994
812
17
1
0
338,998
0
L
Kukulkan
11,129
696
31
2
0
258,969
0
W
Chang'e
10,388
649
38
2
0
273,180
0
L
Cliodhna
10,259
641
7
0
0
262,194
0
L
Chang'e
11,216
701
20
1
0
241,071
0
W
Chaac
12,194
762
30
2
0
279,379
0
W
Jing Wei
13,237
827
65
4
0
331,591
0
W
Zhong Kui
12,208
763
42
3
0
283,590
0
L
Scylla
13,720
858
99
6
0
280,976
0
L
Thor
9,390
587
4
0
0
240,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role