Player Matchup

Jing Wei
Jing Wei
AkiraHRT
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,491 Elo+
Party 2
Geb
Geb
GinkoNibui
Geb
Level 42
God Stats
7W - 3L
1,628 SR
Queue Stats
65W - 71L
1,497 Elo+
Party 2
Freya
Freya
behill25
Freya
Level 104
God Stats
3W - 4L
1,602 SR
Queue Stats
119W - 117L
1,593 Elo+
Solo
Team Averages
Level 62
1,577 SR
1,527 Elo+

VS

Team Averages
Level 123
1,480 SR
1,491 Elo+
Sol
Sol
Goldenplants
Sol
Level 124
God Stats
32W - 23L
1,512 SR
Queue Stats
448W - 466L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShotgunDonkey
Cu Chulainn
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,439 Elo+
Party 1
Shiva
Shiva
ShotgunShyne
Shiva
Level 136
God Stats
6W - 5L
1,428 SR
Queue Stats
48W - 42L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AkiraHRT
Jing Wei
13
1 / 4 / 1
7,412
674
6,042
11,392
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
7,422
675
6,367
18,194
16,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
behill25
Freya
13
0 / 3 / 2
7,191
654
8,253
9,057
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
9,837
894
15,019
10,737
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ShotgunDonkey
Cu Chulainn
13
1 / 2 / 7
7,823
711
6,244
10,147
10,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 0 / 7
8,717
792
9,501
13,366
15,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AkiraHRT
Jing Wei
1
4
1
0.38
L
1
4
0
0.25
W
6
0
5
8.5
W
Cu Chulainn
ShotgunDonkey
Cu Chulainn
1
2
7
2.25
W
4
0
7
7.5
L
Freya
behill25
Freya
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,662
Damage
30,764
38,643
Taken
34,250
24,965
Mitigated
30,709
6,034
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AkiraHRT
Jing Wei
6,042
3,513
0
2,921
11,392
4,651
247
4,517
6,452
0
31,194
L
6,367
1,061
0
1,432
18,194
16,449
108
8,372
9,656
17,604
0
W
15,019
5,767
0
7,266
10,737
5,026
1,942
4,953
5,784
69,918
0
W
Cu Chulainn
ShotgunDonkey
Cu Chulainn
6,244
1,031
266
1,919
10,147
10,549
20
3,608
6,539
0
15,546
W
9,501
1,970
729
2,232
13,366
15,134
186
6,179
7,187
147
25,387
L
Freya
behill25
Freya
8,253
2,244
0
1,681
9,057
3,865
46
2,847
6,083
26,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,025
Gold Earned
26,377
105
Minions Killed
148
0
Camps Cleared
0
595,672
Distance Traveled
659,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,412
674
40
4
0
212,505
0
L
Geb
7,422
675
18
2
0
195,777
0
W
Sol
9,837
894
108
10
0
209,058
0
W
Cu Chulainn
7,823
711
17
2
0
208,851
0
W
Shiva
8,717
792
23
2
0
241,961
0
L
Freya
7,191
654
47
4
0
187,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role