Player Matchup

Thanatos
Thanatos
ChaoticFlame29
Thanatos
Level 24
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Vamana
Vamana
Icameforjesus
Vamana
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
RogueFurball42
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,082 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheBinksx
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
Thenyster_
Ishtar
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,365 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,328 Elo+

VS

Team Averages
Level 19
1,483 SR
1,715 Elo+
Aphrodite
Aphrodite
PLLAYYYYTHING
Aphrodite
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,713 Elo+
Party 1
Surtr
Surtr
Thatoneguyhaha1
Surtr
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 8L
1,882 Elo+
Party 1
Bacchus
Bacchus
TheSnowMex
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,745 Elo+
Solo
Hercules
Hercules
leatbooty
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 14L
1,778 Elo+
Party 1
Neith
Neith
waveshark8
Neith
Level 25
God Stats
46W - 52L
1,415 SR
Queue Stats
147W - 156L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 6 / 2
6,189
619
1,894
7,514
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 1
6,477
648
6,243
13,116
10,708
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
12
1 / 7 / 1
6,676
668
6,370
9,879
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
TheBinksx
Kumbhakarna
13
0 / 3 / 2
6,741
674
4,004
14,734
13,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
Thenyster_
Ishtar
12
1 / 6 / 0
6,728
673
6,503
10,961
4,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PLLAYYYYTHING
Aphrodite
17
9 / 0 / 11
9,431
943
15,439
8,972
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 9
8,306
831
9,712
12,377
12,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
TheSnowMex
Bacchus
14
3 / 1 / 12
7,975
798
8,650
9,063
7,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
leatbooty
Hercules
15
7 / 0 / 11
8,606
861
10,759
13,580
16,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
14
1 / 2 / 2
7,504
750
5,248
4,785
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
2
Kills
26
26
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
6
2
0.17
L
0
4
1
0.13
W
Aphrodite
PLLAYYYYTHING
Aphrodite
9
0
11
14.5
L
Kukulkan
1
7
1
0.21
W
6
0
9
10.5
L
Kumbhakarna
TheBinksx
Kumbhakarna
0
3
2
0.33
W
Bacchus
TheSnowMex
Bacchus
3
1
12
9
L
Ishtar
Thenyster_
Ishtar
1
6
0
0.17
W
Hercules
leatbooty
Hercules
7
0
11
12.5
W
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
49,808
56,204
Taken
48,777
36,211
Mitigated
43,745
3,111
Healing
24,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,894
994
0
547
7,514
3,228
0
2,592
4,874
0
8,489
L
6,243
2,932
0
166
13,116
10,708
0
6,932
5,978
0
15,002
W
Aphrodite
PLLAYYYYTHING
Aphrodite
15,439
3,012
9,222
6,971
8,972
5,006
362
2,119
6,853
37,724
0
L
Kukulkan
6,370
1,538
0
174
9,879
4,261
0
4,667
5,092
16,747
0
W
9,712
3,357
0
2,154
12,377
12,756
1,495
1,247
11,130
5,899
18,588
L
Kumbhakarna
TheBinksx
Kumbhakarna
4,004
617
0
930
14,734
13,077
0
8,063
6,498
10,019
0
W
Bacchus
TheSnowMex
Bacchus
8,650
1,189
82
1,528
9,063
7,225
155
1,962
7,101
11,585
0
L
Ishtar
Thenyster_
Ishtar
6,503
3,650
0
1,294
10,961
4,937
0
3,367
7,542
0
23,984
W
Hercules
leatbooty
Hercules
10,759
3,597
0
3,473
13,580
16,200
399
4,101
9,479
0
20,406
W
Neith
5,248
2,033
0
850
4,785
2,558
3,965
945
3,840
0
28,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
41,822
128
Minions Killed
182
0
Camps Cleared
0
767,650
Distance Traveled
998,726
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,189
619
12
1
0
104,119
1
L
Vamana
6,477
648
27
3
0
202,041
0
W
Aphrodite
9,431
943
72
7
0
203,579
0
L
Kukulkan
6,676
668
39
4
0
144,572
0
W
Surtr
8,306
831
29
3
0
205,952
0
L
Kumbhakarna
6,741
674
7
1
0
160,844
0
W
Bacchus
7,975
798
11
1
0
197,555
0
L
Ishtar
6,728
673
43
4
0
156,074
0
W
Hercules
8,606
861
22
2
0
222,267
0
W
Neith
7,504
750
48
5
0
169,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role