Player Matchup

Bellona
Bellona
AniEliyah444
Bellona
Level 28
God Stats
6W - 5L
1,296 SR
Queue Stats
26W - 37L
1,355 Elo+
Party 3
Ymir
Ymir
FIVE7 SZN
Ymir
Level 27
God Stats
19W - 14L
1,501 SR
Queue Stats
32W - 30L
1,431 Elo+
Party 3
Sol
Sol
KaBUrn23
Sol
Level 49
God Stats
11W - 15L
1,337 SR
Queue Stats
71W - 82L
1,340 Elo+
Party 3
Xbalanque
Xbalanque
Sharky171
Xbalanque
Level 6
God Stats
27W - 17L
1,669 SR
Queue Stats
103W - 90L
1,599 Elo+
Party 2
Fenrir
Fenrir
tevin1mason
Fenrir
Level 101
God Stats
3W - 4L
1,782 SR
Queue Stats
155W - 156L
1,542 Elo+
Party 2
Team Averages
Level 42
1,517 SR
1,453 Elo+

VS

Team Averages
Level 38
1,371 SR
1,359 Elo+
Cu Chulainn
Cu Chulainn
FlashiestEagle1
Cu Chulainn
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 74L
1,353 Elo+
Party 1
Awilix
Awilix
Hamsterking 331
Awilix
Level 28
God Stats
0W - 2L
1,250 SR
Queue Stats
40W - 56L
1,354 Elo+
Party 1
Chiron
Chiron
Meeky52
Chiron
Level 85
God Stats
0W - 8L
1,107 SR
Queue Stats
58W - 60L
1,358 Elo+
Party 4
Thoth
Thoth
N23
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,422 Elo+
Party 1
Maui
Maui
Quesobandito260
Maui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,310 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AniEliyah444
Bellona
18
3 / 2 / 28
10,667
1,067
8,957
12,674
10,905
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
18
1 / 0 / 27
11,436
1,144
4,984
11,344
13,401
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

19
12 / 2 / 23
12,672
1,267
24,289
6,578
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Sharky171
Xbalanque
18
10 / 0 / 22
12,152
1,215
23,256
5,785
2,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
19
21 / 0 / 19
13,355
1,336
27,660
12,352
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FlashiestEagle1
Cu Chulainn
15
2 / 8 / 0
9,722
972
7,769
24,323
25,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 12 / 4
9,543
954
12,318
22,512
9,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Meeky52
Chiron
14
2 / 7 / 0
9,751
975
12,127
14,982
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
N23
Thoth
15
0 / 11 / 3
9,234
923
10,152
17,539
6,047
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 9 / 1
9,472
947
1,327
18,095
12,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
12
47
Kills
4
4
Deaths
47
119
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
AniEliyah444
Bellona
3
2
28
8.5
W
Ymir
1
0
27
14.5
L
Cu Chulainn
FlashiestEagle1
Cu Chulainn
2
8
0
0.25
L
0
12
4
0.17
W
12
2
23
11.75
L
Chiron
Meeky52
Chiron
2
7
0
0.29
L
Thoth
N23
Thoth
0
11
3
0.14
L
0
9
1
0.06
W
Xbalanque
Sharky171
Xbalanque
10
0
22
21
W
Fenrir
21
0
19
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,146
Damage
43,693
48,733
Taken
97,451
39,750
Mitigated
58,878
7,625
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AniEliyah444
Bellona
8,957
4,497
0
721
12,674
10,905
0
2,939
9,735
0
17,564
W
Ymir
4,984
1,062
0
1,765
11,344
13,401
0
2,822
8,522
10,454
0
L
Cu Chulainn
FlashiestEagle1
Cu Chulainn
7,769
1,004
0
0
24,323
25,565
0
8,951
15,272
0
20,333
L
12,318
3,870
0
110
22,512
9,645
0
6,149
16,153
0
23,096
W
24,289
11,355
245
1,879
6,578
3,874
0
1,421
5,157
50,522
3,428
L
Chiron
Meeky52
Chiron
12,127
2,717
922
1,293
14,982
5,528
0
2,577
12,182
0
41,903
L
Thoth
N23
Thoth
10,152
599
0
36
17,539
6,047
0
5,171
12,239
18,526
0
L
1,327
371
0
934
18,095
12,093
0
5,504
12,421
12,176
0
W
Xbalanque
Sharky171
Xbalanque
23,256
16,320
0
1,339
5,785
2,957
0
1,582
4,203
0
48,356
W
Fenrir
27,660
7,907
0
1,676
12,352
8,613
0
2,715
9,637
0
32,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,282
Gold Earned
47,722
177
Minions Killed
141
9
Camps Cleared
4
928,095
Distance Traveled
781,449
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,667
1,067
12
1
0
172,656
1
W
Ymir
11,436
1,144
14
1
1
191,225
0
L
Cu Chulainn
9,722
972
18
2
0
162,300
0
L
Awilix
9,543
954
14
1
1
167,946
0
W
Sol
12,672
1,267
72
7
2
154,271
0
L
Chiron
9,751
975
70
7
1
154,611
0
L
Thoth
9,234
923
16
2
1
153,300
0
L
Maui
9,472
947
23
2
1
143,292
1
W
Xbalanque
12,152
1,215
68
7
5
200,079
0
W
Fenrir
13,355
1,336
11
1
1
209,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role