Player Matchup

Chaac
Chaac
CDsNuts
Chaac
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 43L
1,391 Elo+
Party 3
Odin
Odin
GoldnForm
Odin
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 238L
1,453 Elo+
Party 2
Ao Kuang
Ao Kuang
NEONSAVAGE
Ao Kuang
Level 57
God Stats
2W - 0L
1,842 SR
Queue Stats
17W - 22L
1,339 Elo+
Solo
Cabrakan
Cabrakan
SunBurntPancake
Cabrakan
Level 89
God Stats
1W - 0L
1,254 SR
Queue Stats
81W - 70L
1,358 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
blueshyguy69
Ah Muzen Cab
Level 93
God Stats
4W - 4L
1,260 SR
Queue Stats
182W - 164L
1,461 Elo+
Party 2
Team Averages
Level 73
1,471 SR
1,400 Elo+

VS

Team Averages
Level 77
1,675 SR
1,498 Elo+
Ishtar
Ishtar
Barsman
Ishtar
Level 48
God Stats
10W - 5L
1,808 SR
Queue Stats
73W - 69L
1,502 Elo+
Party 1
Athena
Athena
CrimsonBunni
Athena
Level 89
God Stats
13W - 9L
1,631 SR
Queue Stats
103W - 99L
1,502 Elo+
Party 1
Anubis
Anubis
DabYeetYeet81
Anubis
Level 64
God Stats
1W - 2L
1,689 SR
Queue Stats
55W - 55L
1,467 Elo+
Party 1
Chaac
Chaac
FearSpiderCrawl
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,527 Elo+
Solo
Thanatos
Thanatos
SirCzalek
Thanatos
Level 61
God Stats
1W - 1L
1,748 SR
Queue Stats
48W - 52L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CDsNuts
Chaac
17
9 / 3 / 9
11,398
570
18,162
26,847
19,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
17
3 / 1 / 8
11,558
578
7,624
19,113
24,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
NEONSAVAGE
Ao Kuang
19
18 / 2 / 6
13,003
650
17,216
21,377
9,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
16
3 / 5 / 8
11,041
552
12,498
25,507
20,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ah Muzen Cab
blueshyguy69
Ah Muzen Cab
17
2 / 2 / 14
11,151
558
13,925
12,574
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Barsman
Ishtar
14
2 / 9 / 4
8,851
443
11,299
21,652
10,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
3 / 4 / 6
9,300
465
11,218
17,605
15,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 9 / 3
8,279
414
9,261
16,878
8,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 1
10,014
501
10,575
21,132
21,242
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
SirCzalek
Thanatos
14
4 / 7 / 3
9,159
458
10,311
18,644
9,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
35
Kills
13
13
Deaths
35
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Barsman
Ishtar
2
9
4
0.44
W
Chaac
CDsNuts
Chaac
9
3
9
4.5
L
Athena
3
4
6
1.5
L
2
9
3
0.39
L
2
6
1
0.42
W
Odin
3
1
8
7
W
Ao Kuang
NEONSAVAGE
Ao Kuang
18
2
6
10.5
L
Thanatos
SirCzalek
Thanatos
4
7
3
0.79
W
Cabrakan
3
5
8
1.4
W
Ah Muzen Cab
blueshyguy69
Ah Muzen Cab
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,425
Damage
52,664
105,418
Taken
95,911
79,855
Mitigated
64,858
35,410
Healing
31,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Barsman
Ishtar
11,299
7,655
0
4,568
21,652
10,525
0
7,436
14,216
0
53,387
W
Chaac
CDsNuts
Chaac
18,162
6,520
564
11,136
26,847
19,625
2,024
5,429
21,418
0
80,092
L
Athena
11,218
2,606
0
2,828
17,605
15,741
0
7,133
10,472
30,483
0
L
9,261
547
0
4,440
16,878
8,107
0
6,202
10,676
43,173
0
L
10,575
2,750
0
9,308
21,132
21,242
514
3,061
18,071
0
85,404
W
Odin
7,624
2,618
0
2,412
19,113
24,743
362
2,544
16,569
0
72,331
W
Ao Kuang
NEONSAVAGE
Ao Kuang
17,216
5,541
0
9,909
21,377
9,702
4,422
3,669
17,708
86,879
0
L
Thanatos
SirCzalek
Thanatos
10,311
2,544
0
10,325
18,644
9,243
0
5,469
13,175
0
64,660
W
Cabrakan
12,498
2,154
2,357
5,425
25,507
20,992
1,201
7,071
18,436
49,498
1,874
W
Ah Muzen Cab
blueshyguy69
Ah Muzen Cab
13,925
4,440
0
3,607
12,574
4,793
1,548
3,010
9,564
0
103,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,151
Gold Earned
45,603
499
Minions Killed
397
0
Camps Cleared
0
1,986,783
Distance Traveled
1,830,614
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,851
443
69
3
0
325,923
4
W
Chaac
11,398
570
90
5
0
402,017
2
L
Athena
9,300
465
34
2
0
422,920
2
L
Anubis
8,279
414
85
4
0
322,448
0
L
Chaac
10,014
501
132
7
0
340,582
0
W
Odin
11,558
578
121
6
0
385,155
0
W
Ao Kuang
13,003
650
96
5
0
441,825
4
L
Thanatos
9,159
458
77
4
0
418,741
0
W
Cabrakan
11,041
552
74
4
0
356,894
4
W
Ah Muzen Cab
11,151
558
118
6
0
400,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role