Player Matchup

Baba Yaga
Baba Yaga
Iamthiccboy7693
Baba Yaga
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 186L
1,491 Elo+
Solo
Horus
Horus
MR MESEEKS8332
Horus
Level 157
God Stats
12W - 12L
1,486 SR
Queue Stats
767W - 819L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
Tazhold
Cthulhu
Level 101
God Stats
19W - 10L
1,524 SR
Queue Stats
280W - 259L
1,481 Elo+
Solo
Nemesis
Nemesis
UncleAntx
Nemesis
Level 148
God Stats
10W - 8L
1,308 SR
Queue Stats
238W - 234L
1,476 Elo+
Solo
Hachiman
Hachiman
mangokat323
Hachiman
Level 103
God Stats
2W - 1L
1,301 SR
Queue Stats
92W - 112L
1,481 Elo+
Party 2
Team Averages
Level 123
1,424 SR
1,475 Elo+

VS

Team Averages
Level 115
1,546 SR
1,554 Elo+
Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Daniel_Cruz9
Thor
Level 148
God Stats
1W - 2L
1,535 SR
Queue Stats
30W - 40L
1,635 Elo+
Party 1
Artemis
Artemis
Leo970218
Artemis
Level 65
God Stats
4W - 1L
1,843 SR
Queue Stats
66W - 74L
1,431 Elo+
Solo
Scylla
Scylla
MarcosCai19
Scylla
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,489 Elo+
Party 1
Fafnir
Fafnir
infinity122
Fafnir
Level 137
God Stats
8W - 15L
1,351 SR
Queue Stats
21W - 20L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Iamthiccboy7693
Baba Yaga
15
7 / 3 / 4
10,061
592
11,614
10,999
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 7
8,541
502
6,013
14,176
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Tazhold
Cthulhu
14
4 / 2 / 4
9,139
538
12,511
19,597
13,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
UncleAntx
Nemesis
16
10 / 3 / 5
10,523
619
16,714
16,346
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
mangokat323
Hachiman
14
2 / 2 / 3
8,295
488
10,503
9,838
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 6 / 1
9,421
554
15,342
23,385
18,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 7 / 0
7,897
465
7,119
16,169
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Leo970218
Artemis
13
1 / 4 / 3
7,525
443
7,544
14,917
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
13
2 / 5 / 1
7,519
442
6,269
8,588
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
13
1 / 2 / 4
8,105
477
5,699
14,421
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
24
Kills
12
12
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
6
1
0.75
L
4
7
0
0.57
W
Baba Yaga
Iamthiccboy7693
Baba Yaga
7
3
4
3
L
Artemis
Leo970218
Artemis
1
4
3
0.63
W
1
2
7
2.25
L
Scylla
2
5
1
0.5
W
Cthulhu
Tazhold
Cthulhu
4
2
4
3
W
Nemesis
UncleAntx
Nemesis
10
3
5
4.17
L
Fafnir
1
2
4
1.5
W
Hachiman
mangokat323
Hachiman
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,355
Damage
41,973
70,956
Taken
77,480
41,234
Mitigated
50,143
27,720
Healing
19,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,342
3,027
0
8,766
23,385
18,460
98
12,327
10,934
0
66,912
L
7,119
1,886
0
390
16,169
7,002
0
3,277
12,736
0
58,846
W
Baba Yaga
Iamthiccboy7693
Baba Yaga
11,614
679
0
2,579
10,999
4,852
468
3,388
7,611
66,087
0
L
Artemis
Leo970218
Artemis
7,544
2,596
0
5,180
14,917
5,899
0
243
14,674
0
47,436
W
6,013
2,664
925
5,127
14,176
12,393
28
5,120
9,056
1,264
21,417
L
Scylla
6,269
293
0
525
8,588
3,029
0
4,894
3,420
50,007
0
W
Cthulhu
Tazhold
Cthulhu
12,511
1,740
967
9,816
19,597
13,831
168
952
18,645
59,864
0
W
Nemesis
UncleAntx
Nemesis
16,714
10,144
0
3,304
16,346
6,769
448
1,189
15,157
0
88,682
L
Fafnir
5,699
1,611
288
4,778
14,421
15,753
0
2,746
11,591
23,271
0
W
Hachiman
mangokat323
Hachiman
10,503
5,072
0
5,002
9,838
3,389
553
1,319
8,519
0
57,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,559
Gold Earned
40,467
446
Minions Killed
359
0
Camps Cleared
0
1,643,348
Distance Traveled
1,454,807
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,421
554
108
6
0
288,367
4
L
Thor
7,897
465
72
4
0
308,707
0
W
Baba Yaga
10,061
592
105
6
0
324,175
0
L
Artemis
7,525
443
66
4
0
240,960
0
W
Horus
8,541
502
42
2
0
351,429
9
L
Scylla
7,519
442
70
4
0
311,078
8
W
Cthulhu
9,139
538
105
6
0
288,032
0
W
Nemesis
10,523
619
112
7
0
400,054
0
L
Fafnir
8,105
477
43
3
0
305,695
0
W
Hachiman
8,295
488
82
5
0
279,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role