Player Matchup

Baron Samedi
Baron Samedi
LN Vxbes
Baron Samedi
Level 158
God Stats
5W - 11L
1,276 SR
Queue Stats
178W - 123L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
MapacheAzul
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,510 Elo+
Party 2
Tsukuyomi
Tsukuyomi
aluzivz
Tsukuyomi
Level 8
God Stats
1W - 1L
1,681 SR
Queue Stats
6W - 3L
1,603 Elo+
Party 2
Team Averages
Level 65
1,486 SR
1,563 Elo+

VS

Team Averages
Level 81
1,331 SR
1,380 Elo+
Hachiman
Hachiman
Thereaper1151
Hachiman
Level 120
God Stats
44W - 39L
1,327 SR
Queue Stats
185W - 176L
1,507 Elo+
Solo
Fafnir
Fafnir
Whovian0
Fafnir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,332 Elo+
Party 1
Chang'e
Chang'e
pemarcuzo
Chang'e
Level 18
God Stats
1W - 1L
1,166 SR
Queue Stats
18W - 28L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LN Vxbes
Baron Samedi
20
6 / 3 / 4
14,345
717
27,393
21,896
25,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
MapacheAzul
Sun Wukong
19
2 / 4 / 7
13,210
661
22,681
29,732
30,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
aluzivz
Tsukuyomi
17
2 / 8 / 6
12,656
633
19,999
20,064
11,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Thereaper1151
Hachiman
20
10 / 4 / 4
15,073
754
27,232
27,814
16,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Whovian0
Fafnir
20
4 / 2 / 10
14,669
733
17,555
31,467
59,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chang'e
pemarcuzo
Chang'e
20
1 / 4 / 9
14,460
723
18,323
22,998
12,984
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
10
Kills
15
15
Deaths
10
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
LN Vxbes
Baron Samedi
6
3
4
2.67
L
Sun Wukong
MapacheAzul
Sun Wukong
2
4
7
1.38
W
Hachiman
Thereaper1151
Hachiman
10
4
4
3
W
Fafnir
Whovian0
Fafnir
4
2
10
4.5
L
Tsukuyomi
aluzivz
Tsukuyomi
2
8
6
0.63
W
Chang'e
pemarcuzo
Chang'e
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,073
Damage
63,110
71,692
Taken
82,279
66,912
Mitigated
88,895
14,491
Healing
43,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
LN Vxbes
Baron Samedi
27,393
2,031
5,640
7,380
21,896
25,151
27
9,016
12,880
68,841
0
L
Sun Wukong
MapacheAzul
Sun Wukong
22,681
2,655
0
1,059
29,732
30,748
0
16,685
13,047
0
49,931
W
Hachiman
Thereaper1151
Hachiman
27,232
18,402
0
12,808
27,814
16,429
1,354
8,943
18,871
0
105,036
W
Fafnir
Whovian0
Fafnir
17,555
6,044
0
8,377
31,467
59,482
1,039
12,590
18,877
33,824
0
L
Tsukuyomi
aluzivz
Tsukuyomi
19,999
6,361
0
412
20,064
11,013
0
10,240
9,824
0
67,642
W
Chang'e
pemarcuzo
Chang'e
18,323
1,308
9,645
12,687
22,998
12,984
735
6,228
16,770
76,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,211
Gold Earned
44,202
206
Minions Killed
258
0
Camps Cleared
0
1,053,432
Distance Traveled
1,023,437
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,345
717
69
3
0
339,374
0
L
Sun Wukong
13,210
661
52
3
0
385,275
0
W
Hachiman
15,073
754
118
6
0
320,354
2
W
Fafnir
14,669
733
22
1
0
331,857
0
L
Tsukuyomi
12,656
633
85
4
0
328,783
0
W
Chang'e
14,460
723
118
6
0
371,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role