Player Matchup

Hou Yi
Hou Yi
BETTER person12
Hou Yi
Level 88
God Stats
36W - 47L
1,422 SR
Queue Stats
198W - 306L
1,394 Elo+
Party 1
Yemoja
Yemoja
Dobby05
Yemoja
Level 85
God Stats
12W - 20L
1,494 SR
Queue Stats
525W - 643L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
NiCkoLi x
Gilgamesh
Level 48
God Stats
29W - 19L
1,624 SR
Queue Stats
748W - 833L
1,377 Elo+
Party 1
Thor
Thor
cmertz95
Thor
Level 106
God Stats
3W - 8L
1,330 SR
Queue Stats
247W - 248L
1,475 Elo+
Solo
Janus
Janus
theBR0WNiE
Janus
Level 124
God Stats
14W - 20L
1,711 SR
Queue Stats
718W - 786L
1,499 Elo+
Party 1
Team Averages
Level 90
1,516 SR
1,440 Elo+

VS

Team Averages
Level 81
1,588 SR
1,490 Elo+
Ne Zha
Ne Zha
BhozenOne
Ne Zha
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 147L
1,554 Elo+
Party 2
Zeus
Zeus
BlGGIE Tuna
Zeus
Level 87
God Stats
8W - 1L
1,829 SR
Queue Stats
28W - 23L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImHIM-1x
Ah Muzen Cab
Level 56
God Stats
5W - 3L
1,662 SR
Queue Stats
76W - 60L
1,525 Elo+
Party 2
King Arthur
King Arthur
SaddamHusseal
King Arthur
Level 102
God Stats
15W - 7L
1,487 SR
Queue Stats
355W - 332L
1,455 Elo+
Solo
Sylvanus
Sylvanus
ToiletToweI
Sylvanus
Level 41
God Stats
5W - 4L
1,461 SR
Queue Stats
231W - 230L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,329
487
6,689
6,798
2,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Dobby05
Yemoja
10
0 / 1 / 3
6,678
514
2,149
11,934
6,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
NiCkoLi x
Gilgamesh
10
0 / 3 / 0
5,999
461
5,340
13,904
8,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
10
2 / 5 / 1
6,255
481
3,808
12,363
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
12
1 / 3 / 0
6,969
536
2,848
9,409
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BhozenOne
Ne Zha
15
6 / 1 / 4
8,324
640
10,880
10,082
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 1 / 4
7,676
590
6,836
5,575
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
ImHIM-1x
Ah Muzen Cab
11
1 / 2 / 0
6,652
512
4,803
8,404
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SaddamHusseal
King Arthur
13
4 / 0 / 4
8,466
651
10,361
9,034
10,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
ToiletToweI
Sylvanus
11
0 / 0 / 1
6,859
528
3,612
7,856
5,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
12
12
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Ne Zha
BhozenOne
Ne Zha
6
1
4
8
W
1
1
4
3
L
Yemoja
Dobby05
Yemoja
0
1
3
1.5
W
Ah Muzen Cab
ImHIM-1x
Ah Muzen Cab
1
2
0
0.5
L
Gilgamesh
NiCkoLi x
Gilgamesh
0
3
0
0
W
King Arthur
SaddamHusseal
King Arthur
4
0
4
6
W
Sylvanus
ToiletToweI
Sylvanus
0
0
1
0.5
L
Thor
2
5
1
0.5
L
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,834
Damage
36,492
54,408
Taken
40,951
25,799
Mitigated
25,056
19,159
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,689
3,059
0
2,877
6,798
2,616
0
1,512
5,286
0
59,029
W
Ne Zha
BhozenOne
Ne Zha
10,880
3,283
0
1,643
10,082
4,124
0
1,093
8,989
0
68,413
W
6,836
743
0
500
5,575
1,975
320
2,218
3,357
55,777
0
L
Yemoja
Dobby05
Yemoja
2,149
821
5,479
5,462
11,934
6,992
0
2,316
9,618
13,396
0
W
Ah Muzen Cab
ImHIM-1x
Ah Muzen Cab
4,803
1,496
0
1,071
8,404
3,153
484
850
7,554
0
50,430
L
Gilgamesh
NiCkoLi x
Gilgamesh
5,340
2,120
0
2,641
13,904
8,049
0
0
13,904
0
38,566
W
King Arthur
SaddamHusseal
King Arthur
10,361
1,248
0
1,250
9,034
10,012
114
0
9,034
0
56,309
W
Sylvanus
ToiletToweI
Sylvanus
3,612
1,225
2,615
3,476
7,856
5,792
731
836
7,020
26,741
0
L
Thor
3,808
744
0
1,610
12,363
4,835
0
3,408
8,955
0
30,043
L
Janus
2,848
243
0
1,090
9,409
3,307
0
3,212
6,197
56,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
37,977
379
Minions Killed
405
0
Camps Cleared
0
1,338,352
Distance Traveled
1,301,740
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,329
487
111
9
0
242,177
2
W
Ne Zha
8,324
640
92
7
0
303,015
0
W
Zeus
7,676
590
105
8
0
242,897
2
L
Yemoja
6,678
514
38
3
0
261,466
0
W
Ah Muzen Cab
6,652
512
79
6
0
254,507
0
L
Gilgamesh
5,999
461
72
6
0
289,279
0
W
King Arthur
8,466
651
96
7
0
290,684
0
W
Sylvanus
6,859
528
33
3
0
210,637
1
L
Thor
6,255
481
51
4
0
281,337
0
L
Janus
6,969
536
107
8
0
264,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role