Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SkollNidas45
Chaac
Level 157
God Stats
4W - 4L
1,934 SR
Queue Stats
52W - 68L
1,576 Elo+
Party 3
Janus
Janus
Sniping Blur
Janus
Level 67
God Stats
5W - 2L
1,197 SR
Queue Stats
24W - 21L
1,447 Elo+
Party 2
Olorun
Olorun
THEPREDATORBLACK
Olorun
Level 39
God Stats
2W - 1L
1,572 SR
Queue Stats
20W - 16L
1,628 Elo+
Party 3
Mulan
Mulan
skilledshadows
Mulan
Level 26
God Stats
2W - 1L
1,814 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 66
1,604 SR
1,530 Elo+

VS

Team Averages
Level 36
1,639 SR
1,664 Elo+
Surtr
Surtr
EmperorE
Surtr
Level 59
God Stats
1W - 3L
1,715 SR
Queue Stats
50W - 39L
1,885 Elo+
Party 1
Merlin
Merlin
Raaka1
Merlin
Level 38
God Stats
11W - 7L
1,522 SR
Queue Stats
16W - 15L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
STEFAN2356
Ao Kuang
Level 38
God Stats
0W - 1L
1,696 SR
Queue Stats
19W - 18L
1,704 Elo+
Solo
Xing Tian
Xing Tian
notbnbn
Xing Tian
Level 28
God Stats
2W - 1L
1,762 SR
Queue Stats
5W - 4L
1,885 Elo+
Party 1
Xbalanque
Xbalanque
smartalext
Xbalanque
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 8
6,882
1,376
3,350
7,818
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
2 / 0 / 6
6,810
1,362
8,001
7,799
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 2 / 6
6,470
1,294
10,895
3,743
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 6
6,671
1,334
5,151
2,977
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 2
6,537
1,307
3,408
2,898
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

389

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
EmperorE
Surtr
11
1 / 3 / 2
6,175
1,235
5,190
9,526
5,848
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Raaka1
Merlin
9
0 / 0 / 0
3,784
757
0
0
0
Ao Kuang
STEFAN2356
Ao Kuang
11
2 / 2 / 2
6,903
1,381
3,840
6,209
2,746
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
notbnbn
Xing Tian
11
1 / 1 / 3
6,784
1,357
5,696
10,256
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
smartalext
Xbalanque
11
0 / 3 / 3
6,017
1,203
8,207
7,937
3,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
9
Kills
4
4
Deaths
9
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
8
4
L
Surtr
EmperorE
Surtr
1
3
2
0.67
L
Merlin
Raaka1
Merlin
0
0
0
0
L
Ao Kuang
STEFAN2356
Ao Kuang
2
2
2
1.5
W
2
0
6
5
W
2
2
6
2.5
W
2
1
6
5
L
Xing Tian
notbnbn
Xing Tian
1
1
3
2.5
W
3
0
2
4
L
Xbalanque
smartalext
Xbalanque
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
22,933
25,235
Taken
33,928
20,938
Mitigated
20,504
6,212
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,350
226
0
1,600
7,818
7,148
0
2,431
5,387
10,096
0
L
Surtr
EmperorE
Surtr
5,190
1,589
0
1,081
9,526
5,848
0
6,010
3,183
164
10,683
L
Merlin
Raaka1
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
STEFAN2356
Ao Kuang
3,840
1,177
0
1,945
6,209
2,746
0
2,751
3,071
21,374
0
W
8,001
1,481
0
2,927
7,799
7,934
0
2,622
5,177
0
22,460
W
10,895
446
0
360
3,743
1,444
0
2,317
1,426
18,905
0
W
5,151
2,137
93
780
2,977
1,318
0
1,393
1,584
14,553
0
L
Xing Tian
notbnbn
Xing Tian
5,696
416
0
867
10,256
8,789
0
4,863
4,723
13,943
0
W
3,408
477
0
452
2,898
3,094
0
911
1,987
0
6,004
L
Xbalanque
smartalext
Xbalanque
8,207
4,974
0
547
7,937
3,121
0
5,016
2,513
0
16,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
29,663
112
Minions Killed
85
5
Camps Cleared
6
560,751
Distance Traveled
419,313
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,882
1,376
14
3
2
120,369
0
L
Surtr
6,175
1,235
11
2
0
105,833
1
L
Merlin
3,784
757
0
0
0
0
0
L
Ao Kuang
6,903
1,381
33
7
4
112,636
0
W
Chaac
6,810
1,362
39
8
1
123,205
0
W
Janus
6,470
1,294
24
5
1
101,415
0
W
Olorun
6,671
1,334
28
6
0
104,884
0
L
Xing Tian
6,784
1,357
11
2
1
105,780
0
W
Mulan
6,537
1,307
7
1
1
110,878
0
L
Xbalanque
6,017
1,203
30
6
1
95,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role