Player Matchup

Ra
Ra
BeanMasterJared
Ra
Level 157
God Stats
7W - 4L
1,571 SR
Queue Stats
45W - 39L
1,677 Elo+
Party 1
Hun Batz
Hun Batz
DrPhlap
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,683 Elo+
Party 1
Hou Yi
Hou Yi
SHÃRK
Hou Yi
Level 135
God Stats
5W - 1L
1,500 SR
Queue Stats
57W - 39L
1,613 Elo+
Party 1
Ares
Ares
SailingSunny
Ares
Level 163
God Stats
6W - 0L
1,749 SR
Queue Stats
97W - 90L
1,669 Elo+
Party 1
Baron Samedi
Baron Samedi
horrificc
Baron Samedi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 95L
1,551 Elo+
Party 1
Team Averages
Level 126
1,564 SR
1,639 Elo+

VS

Team Averages
Level 47
1,485 SR
1,521 Elo+
Ares
Ares
Athayde121
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
BatiatusWolf
Neith
Level 31
God Stats
9W - 4L
1,209 SR
Queue Stats
92W - 75L
1,298 Elo+
Solo
Tsukuyomi
Tsukuyomi
HuhDURMEDisGOOD
Tsukuyomi
Level 38
God Stats
2W - 1L
1,715 SR
Queue Stats
48W - 29L
1,807 Elo+
Solo
Chaac
Chaac
Krüvz
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
SnowSpartan7
Kuzenbo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 6
7,067
707
10,544
6,391
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
DrPhlap
Hun Batz
11
4 / 4 / 2
6,524
652
4,540
10,145
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
SHÃRK
Hou Yi
12
4 / 1 / 1
7,051
705
6,643
7,952
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
3 / 2 / 10
6,493
649
6,897
10,385
6,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
horrificc
Baron Samedi
11
6 / 0 / 7
7,190
719
9,360
5,880
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,188
419
2,212
12,755
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 3
4,946
495
3,638
7,679
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
HuhDURMEDisGOOD
Tsukuyomi
10
4 / 5 / 1
5,932
593
4,539
10,340
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Krüvz
Chaac
5
0 / 10 / 0
3,733
373
3,111
12,076
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
SnowSpartan7
Kuzenbo
7
2 / 2 / 3
5,178
518
3,614
10,100
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
25
Kills
7
7
Deaths
26
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
3
3
0.5
W
8
0
6
11
W
Hun Batz
DrPhlap
Hun Batz
4
4
2
1.25
L
Tsukuyomi
HuhDURMEDisGOOD
Tsukuyomi
4
5
1
0.9
L
Chaac
Krüvz
Chaac
0
10
0
0
W
Hou Yi
SHÃRK
Hou Yi
4
1
1
4.5
W
3
2
10
4
L
Kuzenbo
SnowSpartan7
Kuzenbo
2
2
3
1.75
W
Baron Samedi
horrificc
Baron Samedi
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,984
Damage
17,114
40,753
Taken
52,950
18,066
Mitigated
30,037
22,093
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,212
592
0
195
12,755
8,664
0
7,590
5,048
12,231
0
L
3,638
1,547
0
1,018
7,679
2,542
0
927
6,752
0
30,678
W
10,544
1,433
1,513
2,669
6,391
2,391
378
1,185
5,206
53,973
359
W
Hun Batz
DrPhlap
Hun Batz
4,540
1,655
0
2,711
10,145
3,472
692
1,310
8,835
0
38,244
L
Tsukuyomi
HuhDURMEDisGOOD
Tsukuyomi
4,539
721
0
728
10,340
5,047
0
4,505
5,745
0
34,594
L
Chaac
Krüvz
Chaac
3,111
1,136
0
1,245
12,076
4,806
0
7,694
4,080
0
14,086
W
Hou Yi
SHÃRK
Hou Yi
6,643
4,153
0
4,825
7,952
3,052
584
833
7,119
0
53,318
W
6,897
1,291
1,875
2,895
10,385
6,677
248
2,307
8,078
15,811
0
L
Kuzenbo
SnowSpartan7
Kuzenbo
3,614
1,941
0
2,011
10,100
8,978
0
5,186
4,820
13,138
0
W
Baron Samedi
horrificc
Baron Samedi
9,360
1,855
1,849
3,756
5,880
2,474
385
191
5,689
46,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
23,977
336
Minions Killed
141
0
Camps Cleared
0
1,017,602
Distance Traveled
1,014,180
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,188
419
9
1
0
172,281
0
L
Neith
4,946
495
48
5
0
191,333
0
W
Ra
7,067
707
82
8
0
201,452
0
W
Hun Batz
6,524
652
73
7
0
248,778
0
L
Tsukuyomi
5,932
593
56
6
0
236,348
0
L
Chaac
3,733
373
13
1
0
193,698
0
W
Hou Yi
7,051
705
93
9
0
183,257
3
W
Ares
6,493
649
8
1
0
201,404
2
L
Kuzenbo
5,178
518
15
2
0
220,520
0
W
Baron Samedi
7,190
719
80
8
0
182,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role