Player Matchup

Maui
Maui
YaXxParOo
Maui
Level 29
God Stats
1W - 3L
1,523 SR
Queue Stats
16W - 10L
1,653 Elo+
Party 1
Shiva
Shiva
imgeek97
Shiva
Level 155
God Stats
1W - 1L
1,285 SR
Queue Stats
27W - 12L
1,653 Elo+
Party 1
Chang'e
Chang'e
ħãčħìķð
Chang'e
Level 156
God Stats
20W - 20L
1,567 SR
Queue Stats
426W - 459L
1,357 Elo+
Solo
Team Averages
Level 113
1,458 SR
1,554 Elo+

VS

Team Averages
Level 134
1,478 SR
1,478 Elo+
Nu Wa
Nu Wa
RafinhaSenseih
Nu Wa
Level 174
God Stats
15W - 20L
1,414 SR
Queue Stats
39W - 57L
1,316 Elo+
Solo
Xbalanque
Xbalanque
X7_Thunder_7X
Xbalanque
Level 143
God Stats
22W - 25L
1,520 SR
Queue Stats
22W - 25L
1,618 Elo+
Solo
Chaac
Chaac
madsnc1
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
2 / 0 / 1
8,084
808
3,048
12,859
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
imgeek97
Shiva
11
0 / 0 / 2
6,648
665
5,740
9,060
7,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 0 / 2
7,408
741
5,172
5,470
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,966
597
5,718
2,639
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
X7_Thunder_7X
Xbalanque
11
0 / 1 / 0
6,119
612
6,507
6,477
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
madsnc1
Chaac
11
0 / 1 / 0
5,962
596
5,091
8,250
7,327
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Xbalanque
X7_Thunder_7X
Xbalanque
0
1
0
0
W
Maui
2
0
1
2.5
W
Shiva
imgeek97
Shiva
0
0
2
1
L
Chaac
madsnc1
Chaac
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,960
Damage
17,316
27,389
Taken
17,366
20,569
Mitigated
10,720
15,418
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,718
906
0
0
2,639
850
0
711
1,890
25,482
0
L
Xbalanque
X7_Thunder_7X
Xbalanque
6,507
3,156
0
1,930
6,477
2,543
0
3,047
3,330
0
27,023
W
Maui
3,048
358
450
5,818
12,859
10,486
120
2,663
10,196
15,060
0
W
Shiva
imgeek97
Shiva
5,740
891
275
1,344
9,060
7,609
202
2,136
6,924
0
31,097
L
Chaac
madsnc1
Chaac
5,091
429
0
2,176
8,250
7,327
0
4,073
3,965
0
14,485
W
5,172
172
3,777
3,754
5,470
2,474
588
1,192
4,278
33,628
326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,140
Gold Earned
18,047
150
Minions Killed
103
0
Camps Cleared
0
560,496
Distance Traveled
443,015
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,966
597
29
3
0
114,260
5
L
Xbalanque
6,119
612
52
5
0
165,838
0
W
Maui
8,084
808
20
2
0
177,403
0
W
Shiva
6,648
665
35
4
0
181,783
0
L
Chaac
5,962
596
22
2
0
162,917
0
W
Chang'e
7,408
741
95
10
0
201,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role