Player Matchup

Hachiman
Hachiman
Beartwok
Hachiman
Level 106
God Stats
9W - 6L
2,034 SR
Queue Stats
194W - 199L
1,527 Elo+
Party 3
Kukulkan
Kukulkan
Colosolus
Kukulkan
Level 83
God Stats
17W - 12L
1,773 SR
Queue Stats
201W - 222L
1,542 Elo+
Party 3
Thor
Thor
Kazaryy
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,648 Elo+
Party 2
Maui
Maui
Ranger777
Maui
Level 108
God Stats
12W - 14L
1,487 SR
Queue Stats
187W - 195L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
bossCheeky27
Ao Kuang
Level 8
God Stats
3W - 1L
1,837 SR
Queue Stats
6W - 4L
1,680 Elo+
Party 2
Team Averages
Level 78
1,726 SR
1,579 Elo+

VS

Team Averages
Level 82
1,453 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
Klik1
Ne Zha
Level 89
God Stats
8W - 2L
1,282 SR
Queue Stats
48W - 46L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
NicolBolas93
Cthulhu
Level 29
God Stats
4W - 3L
1,509 SR
Queue Stats
22W - 19L
1,506 Elo+
Party 4
Kukulkan
Kukulkan
ohaja2
Kukulkan
Level 110
God Stats
8W - 2L
1,475 SR
Queue Stats
42W - 42L
1,524 Elo+
Party 1
Ravana
Ravana
phatchod69
Ravana
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beartwok
Hachiman
12
1 / 4 / 1
7,394
493
6,107
10,495
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Colosolus
Kukulkan
14
1 / 2 / 3
7,691
513
6,535
5,310
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Kazaryy
Thor
15
6 / 5 / 2
9,185
612
10,028
16,170
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
11
0 / 5 / 2
6,651
443
2,591
12,523
8,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
bossCheeky27
Ao Kuang
11
0 / 7 / 1
7,020
468
4,905
15,843
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 1 / 5
9,675
645
10,138
10,310
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Klik1
Ne Zha
15
5 / 5 / 8
9,332
622
10,921
14,718
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
NicolBolas93
Cthulhu
13
3 / 0 / 7
8,291
553
4,861
7,992
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
ohaja2
Kukulkan
15
4 / 1 / 3
9,404
627
8,657
5,651
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
phatchod69
Ravana
13
6 / 1 / 3
8,201
547
8,575
12,220
8,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
23
23
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
5
7.5
L
Hachiman
Beartwok
Hachiman
1
4
1
0.38
L
Kukulkan
Colosolus
Kukulkan
1
2
3
1.25
L
Thor
Kazaryy
Thor
6
5
2
1.4
W
Ne Zha
Klik1
Ne Zha
5
5
8
1.8
W
Cthulhu
NicolBolas93
Cthulhu
3
0
7
6.5
L
Maui
0
5
2
0.2
L
Ao Kuang
bossCheeky27
Ao Kuang
0
7
1
0.07
W
Kukulkan
ohaja2
Kukulkan
4
1
3
5.5
W
Ravana
phatchod69
Ravana
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,166
Damage
43,152
60,341
Taken
50,891
27,942
Mitigated
26,377
17,774
Healing
19,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,138
5,301
0
7,020
10,310
3,229
2,615
883
9,427
96,559
0
L
Hachiman
Beartwok
Hachiman
6,107
3,659
0
4,155
10,495
4,175
60
6,719
3,776
0
65,054
L
Kukulkan
Colosolus
Kukulkan
6,535
357
0
1,244
5,310
2,053
0
2,529
2,781
63,503
0
L
Thor
Kazaryy
Thor
10,028
2,560
0
4,664
16,170
6,610
0
3,444
12,712
0
62,285
W
Ne Zha
Klik1
Ne Zha
10,921
2,773
0
1,944
14,718
5,947
0
4,014
10,704
0
78,300
W
Cthulhu
NicolBolas93
Cthulhu
4,861
795
315
3,299
7,992
6,639
206
2,163
5,829
27,449
0
L
Maui
2,591
659
1,202
1,490
12,523
8,758
0
8,335
4,176
17,886
0
L
Ao Kuang
bossCheeky27
Ao Kuang
4,905
1,779
0
5,019
15,843
6,346
0
2,576
13,240
38,374
0
W
Kukulkan
ohaja2
Kukulkan
8,657
743
0
620
5,651
2,045
0
2,300
3,351
79,980
0
W
Ravana
phatchod69
Ravana
8,575
2,695
0
6,114
12,220
8,517
0
4,671
7,549
0
46,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
44,903
398
Minions Killed
489
0
Camps Cleared
0
1,486,827
Distance Traveled
1,550,864
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,675
645
162
11
0
295,477
2
L
Hachiman
7,394
493
111
7
0
296,132
4
L
Kukulkan
7,691
513
118
8
0
289,283
1
L
Thor
9,185
612
91
6
0
335,629
0
W
Ne Zha
9,332
622
97
6
0
344,790
0
W
Cthulhu
8,291
553
37
2
0
282,825
6
L
Maui
6,651
443
15
1
0
311,558
11
L
Ao Kuang
7,020
468
63
4
0
254,225
0
W
Kukulkan
9,404
627
133
9
0
330,167
0
W
Ravana
8,201
547
60
4
0
297,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role