Player Matchup

Geb
Geb
Homeboy4
Geb
Level 68
God Stats
4W - 6L
1,717 SR
Queue Stats
114W - 102L
1,535 Elo+
Solo
Anubis
Anubis
Shmood3
Anubis
Level 69
God Stats
9W - 3L
1,900 SR
Queue Stats
33W - 26L
1,727 Elo+
Solo
King Arthur
King Arthur
Snuffulin
King Arthur
Level 26
God Stats
6W - 4L
1,460 SR
Queue Stats
27W - 28L
1,443 Elo+
Party 2
Skadi
Skadi
TypicalAesthetik
Skadi
Level 43
God Stats
3W - 2L
1,616 SR
Queue Stats
75W - 74L
1,533 Elo+
Solo
Awilix
Awilix
arkzima
Awilix
Level 122
God Stats
3W - 1L
1,318 SR
Queue Stats
33W - 30L
1,542 Elo+
Party 2
Team Averages
Level 66
1,602 SR
1,556 Elo+

VS

Team Averages
Level 64
1,385 SR
1,470 Elo+
Medusa
Medusa
Barsman
Medusa
Level 48
God Stats
3W - 3L
1,285 SR
Queue Stats
73W - 69L
1,502 Elo+
Party 1
Cerberus
Cerberus
CrimsonBunni
Cerberus
Level 89
God Stats
5W - 8L
1,412 SR
Queue Stats
103W - 99L
1,502 Elo+
Party 1
Susano
Susano
DJDragon06
Susano
Level 61
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 9L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
DabYeetYeet81
Sun Wukong
Level 63
God Stats
3W - 4L
1,447 SR
Queue Stats
55W - 55L
1,465 Elo+
Party 1
Scylla
Scylla
SirCzalek
Scylla
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
7,404
529
3,933
10,311
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Shmood3
Anubis
15
12 / 2 / 2
8,988
642
13,153
10,459
5,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Snuffulin
King Arthur
13
1 / 2 / 3
7,864
562
5,569
10,821
6,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 4 / 1
7,316
523
8,132
9,976
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
arkzima
Awilix
14
7 / 3 / 7
8,921
637
14,358
11,321
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Barsman
Medusa
11
3 / 3 / 1
6,653
475
7,512
10,273
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
CrimsonBunni
Cerberus
11
1 / 3 / 4
7,221
516
5,893
13,090
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
DJDragon06
Susano
10
2 / 8 / 1
6,387
456
5,521
11,617
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
DabYeetYeet81
Sun Wukong
12
3 / 4 / 0
7,244
517
7,481
16,203
11,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
SirCzalek
Scylla
12
3 / 8 / 1
7,597
543
6,470
11,300
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
24
Kills
12
12
Deaths
26
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Barsman
Medusa
3
3
1
1.17
L
Cerberus
CrimsonBunni
Cerberus
1
3
4
1
L
Susano
DJDragon06
Susano
2
8
1
0.31
L
Sun Wukong
DabYeetYeet81
Sun Wukong
3
4
0
0.75
W
0
1
7
3.5
W
Anubis
Shmood3
Anubis
12
2
2
6.5
L
Scylla
SirCzalek
Scylla
3
8
1
0.44
W
King Arthur
Snuffulin
King Arthur
1
2
3
1.25
W
4
4
1
1.13
W
Awilix
arkzima
Awilix
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,145
Damage
32,877
52,888
Taken
62,483
29,985
Mitigated
34,161
15,011
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Barsman
Medusa
7,512
3,199
0
2,164
10,273
3,953
0
1,299
8,974
0
41,936
L
Cerberus
CrimsonBunni
Cerberus
5,893
438
0
3,932
13,090
12,326
0
4,750
8,340
29,859
0
L
Susano
DJDragon06
Susano
5,521
1,032
0
1,022
11,617
3,581
109
3,118
8,499
0
23,116
L
Sun Wukong
DabYeetYeet81
Sun Wukong
7,481
1,018
0
4,016
16,203
11,328
0
2,541
13,662
0
46,735
W
3,933
767
362
4,046
10,311
9,742
0
1,946
8,297
32,513
0
W
Anubis
Shmood3
Anubis
13,153
251
0
6,190
10,459
5,389
0
5,649
4,550
49,487
0
L
Scylla
SirCzalek
Scylla
6,470
303
0
1,123
11,300
2,973
0
5,378
5,922
53,758
0
W
King Arthur
Snuffulin
King Arthur
5,569
909
0
1,743
10,821
6,659
260
95
10,726
0
56,505
W
8,132
4,767
0
1,996
9,976
4,022
88
2,036
7,940
0
47,134
W
Awilix
arkzima
Awilix
14,358
6,009
0
674
11,321
4,173
0
2,157
9,012
0
69,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,493
Gold Earned
35,102
413
Minions Killed
343
0
Camps Cleared
0
1,411,782
Distance Traveled
1,384,445
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,653
475
54
4
0
271,497
2
L
Cerberus
7,221
516
61
4
0
281,927
0
L
Susano
6,387
456
40
3
0
306,481
0
L
Sun Wukong
7,244
517
93
7
0
282,463
0
W
Geb
7,404
529
25
2
0
278,236
0
W
Anubis
8,988
642
82
6
0
262,919
0
L
Scylla
7,597
543
95
7
0
242,077
0
W
King Arthur
7,864
562
111
8
0
281,184
0
W
Skadi
7,316
523
97
7
0
248,373
0
W
Awilix
8,921
637
98
7
0
341,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role