Player Matchup

He Bo
He Bo
BioMetal
He Bo
Level 153
God Stats
7W - 5L
1,769 SR
Queue Stats
119W - 137L
1,564 Elo+
Solo
Hercules
Hercules
Cachitoplays
Hercules
Level 126
God Stats
0W - 1L
1,559 SR
Queue Stats
290W - 293L
1,460 Elo+
Party 2
Skadi
Skadi
Raoden32
Skadi
Level 133
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 20L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
RhomanSebastian
Kukulkan
Level 108
God Stats
3W - 6L
1,427 SR
Queue Stats
81W - 89L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
lTheOutlanderl
Cabrakan
Level 125
God Stats
2W - 10L
1,558 SR
Queue Stats
336W - 362L
1,474 Elo+
Party 2
Team Averages
Level 129
1,606 SR
1,481 Elo+

VS

Team Averages
Level 133
1,580 SR
1,574 Elo+
Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fadä
Kukulkan
Level 156
God Stats
10W - 8L
1,650 SR
Queue Stats
152W - 104L
1,624 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fuuuuuuuuuu
Ah Muzen Cab
Level 139
God Stats
16W - 10L
1,700 SR
Queue Stats
182W - 132L
1,609 Elo+
Party 1
Sobek
Sobek
LadySaadness
Sobek
Level 82
God Stats
2W - 1L
1,331 SR
Queue Stats
93W - 77L
1,577 Elo+
Party 1
Da Ji
Da Ji
VulgoThPlay
Da Ji
Level 139
God Stats
15W - 6L
1,717 SR
Queue Stats
275W - 236L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BioMetal
He Bo
13
3 / 3 / 3
7,452
573
8,001
9,255
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Cachitoplays
Hercules
11
0 / 2 / 1
6,456
497
1,782
9,456
6,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Raoden32
Skadi
9
1 / 7 / 1
5,592
430
3,822
9,586
2,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
3 / 2 / 0
7,129
548
6,755
6,093
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
8
0 / 3 / 2
5,138
395
3,190
9,489
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 1 / 2
7,686
591
5,046
5,647
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
Fadä
Kukulkan
13
1 / 1 / 2
8,578
660
2,979
4,111
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Fuuuuuuuuuu
Ah Muzen Cab
11
4 / 2 / 1
7,125
548
7,033
9,205
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 2 / 10
7,196
554
4,693
10,898
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
9 / 1 / 2
8,443
649
9,296
11,186
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
17
17
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
2
4
L
He Bo
BioMetal
He Bo
3
3
3
1.5
L
Hercules
Cachitoplays
Hercules
0
2
1
0.25
W
Kukulkan
Fadä
Kukulkan
1
1
2
2
W
Ah Muzen Cab
Fuuuuuuuuuu
Ah Muzen Cab
4
2
1
2.25
W
0
2
10
2.5
L
Skadi
Raoden32
Skadi
1
7
1
0.21
L
Kukulkan
3
2
0
1.5
W
9
1
2
10
L
Cabrakan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,550
Damage
29,047
43,879
Taken
41,047
25,610
Mitigated
23,650
10,341
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,046
386
0
1,619
5,647
2,189
0
3,567
2,071
46,973
0
L
He Bo
BioMetal
He Bo
8,001
513
0
3,864
9,255
3,113
0
2,965
6,290
56,811
0
L
Hercules
Cachitoplays
Hercules
1,782
615
0
3,332
9,456
6,353
0
2,655
6,764
0
44,144
W
Kukulkan
Fadä
Kukulkan
2,979
439
0
875
4,111
1,755
302
1,243
2,868
65,253
0
W
Ah Muzen Cab
Fuuuuuuuuuu
Ah Muzen Cab
7,033
2,796
0
1,926
9,205
3,977
806
4,682
4,522
0
62,536
W
4,693
784
0
3,970
10,898
10,840
243
4,789
6,093
14,035
0
L
Skadi
Raoden32
Skadi
3,822
2,134
0
540
9,586
2,993
0
2,008
7,578
0
35,284
L
Kukulkan
6,755
544
0
670
6,093
2,301
0
2,671
3,422
50,145
0
W
9,296
2,318
0
4,594
11,186
4,889
0
4,080
7,085
0
52,134
L
Cabrakan
3,190
683
0
1,935
9,489
10,850
0
2,382
7,107
14,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
39,028
380
Minions Killed
423
0
Camps Cleared
0
1,284,168
Distance Traveled
1,323,003
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,686
591
100
8
0
310,293
2
L
He Bo
7,452
573
88
7
0
279,356
2
L
Hercules
6,456
497
95
7
0
250,588
0
W
Kukulkan
8,578
660
133
10
0
241,579
0
W
Ah Muzen Cab
7,125
548
91
7
0
230,730
0
W
Sobek
7,196
554
22
2
0
268,057
2
L
Skadi
5,592
430
75
6
0
229,738
0
L
Kukulkan
7,129
548
105
8
0
266,699
2
W
Da Ji
8,443
649
77
6
0
272,344
0
L
Cabrakan
5,138
395
17
1
0
257,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role