Player Matchup

Bacchus
Bacchus
Drumround
Bacchus
Level 89
God Stats
14W - 10L
1,709 SR
Queue Stats
152W - 157L
1,471 Elo+
Solo
Cernunnos
Cernunnos
OGKrewwolfy
Cernunnos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,778 Elo+
Party 1
Baron Samedi
Baron Samedi
Zara_Shirkorai
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ZombieSlurpie24
Sun Wukong
Level 98
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
harrisouly
Mercury
Level 108
God Stats
15W - 10L
1,941 SR
Queue Stats
459W - 407L
1,577 Elo+
Solo
Team Averages
Level 110
1,635 SR
1,565 Elo+

VS

Team Averages
Level 124
1,648 SR
1,588 Elo+
Danzaburou
Danzaburou
KAoS goHAM
Danzaburou
Level 124
God Stats
44W - 21L
1,797 SR
Queue Stats
323W - 289L
1,532 Elo+
Solo
Baba Yaga
Baba Yaga
Scalper586
Baba Yaga
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,727 Elo+
Party 2
Kuzenbo
Kuzenbo
Zero12345678
Kuzenbo
Level 125
God Stats
5W - 3L
1,576 SR
Queue Stats
16W - 15L
1,572 Elo+
Party 2
Bellona
Bellona
crayger65
Bellona
Level 102
God Stats
5W - 5L
1,867 SR
Queue Stats
570W - 524L
1,588 Elo+
Solo
Lancelot
Lancelot
hanje
Lancelot
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 30L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drumround
Bacchus
10
2 / 1 / 2
5,959
426
5,507
10,899
9,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
OGKrewwolfy
Cernunnos
13
2 / 2 / 1
7,264
519
7,348
10,637
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Zara_Shirkorai
Baron Samedi
10
0 / 6 / 1
5,945
425
6,114
11,753
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ZombieSlurpie24
Sun Wukong
11
0 / 3 / 1
6,064
433
2,606
11,467
7,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
harrisouly
Mercury
13
1 / 0 / 2
7,253
518
4,814
11,681
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KAoS goHAM
Danzaburou
13
1 / 1 / 1
7,477
534
4,995
7,752
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Scalper586
Baba Yaga
12
5 / 0 / 1
7,564
540
8,126
6,340
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Zero12345678
Kuzenbo
10
1 / 2 / 5
6,601
472
3,334
8,909
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
crayger65
Bellona
13
2 / 0 / 3
8,138
581
11,097
10,286
13,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
hanje
Lancelot
11
3 / 3 / 4
7,112
508
8,711
11,170
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
12
12
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Drumround
Bacchus
2
1
2
3
W
Danzaburou
KAoS goHAM
Danzaburou
1
1
1
1.5
L
Cernunnos
OGKrewwolfy
Cernunnos
2
2
1
1.25
W
Baba Yaga
Scalper586
Baba Yaga
5
0
1
5.5
L
Baron Samedi
Zara_Shirkorai
Baron Samedi
0
6
1
0.08
W
Kuzenbo
Zero12345678
Kuzenbo
1
2
5
1.75
L
Sun Wukong
ZombieSlurpie24
Sun Wukong
0
3
1
0.17
W
Bellona
crayger65
Bellona
2
0
3
3.5
W
Lancelot
hanje
Lancelot
3
3
4
1.67
L
Mercury
harrisouly
Mercury
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
36,263
56,437
Taken
44,457
32,357
Mitigated
35,003
15,536
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Drumround
Bacchus
5,507
333
336
2,081
10,899
9,907
0
3,509
7,218
15,447
0
W
Danzaburou
KAoS goHAM
Danzaburou
4,995
1,370
0
2,352
7,752
3,769
0
454
7,172
0
58,811
L
Cernunnos
OGKrewwolfy
Cernunnos
7,348
3,201
0
5,413
10,637
4,411
0
940
9,697
0
58,629
W
Baba Yaga
Scalper586
Baba Yaga
8,126
255
0
3,235
6,340
2,977
0
4,165
2,013
53,794
0
L
Baron Samedi
Zara_Shirkorai
Baron Samedi
6,114
310
868
2,078
11,753
5,900
0
5,795
5,913
40,523
0
W
Kuzenbo
Zero12345678
Kuzenbo
3,334
1,452
0
2,037
8,909
9,514
0
2,574
5,952
13,529
0
L
Sun Wukong
ZombieSlurpie24
Sun Wukong
2,606
455
0
3,799
11,467
7,668
0
1,178
9,414
0
38,590
W
Bellona
crayger65
Bellona
11,097
1,793
0
3,486
10,286
13,968
0
2,005
7,898
3,727
58,297
W
Lancelot
hanje
Lancelot
8,711
2,381
0
2,740
11,170
4,775
0
1,541
9,545
0
44,070
L
Mercury
harrisouly
Mercury
4,814
2,998
0
961
11,681
4,471
0
2,368
9,171
0
63,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
36,892
371
Minions Killed
372
0
Camps Cleared
0
1,418,516
Distance Traveled
1,468,616
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,959
426
30
2
0
286,860
2
W
Danzaburou
7,477
534
100
7
0
262,945
4
L
Cernunnos
7,264
519
103
7
0
252,939
0
W
Baba Yaga
7,564
540
99
7
0
297,115
2
L
Baron Samedi
5,945
425
67
5
0
250,135
2
W
Kuzenbo
6,601
472
11
1
0
293,862
3
L
Sun Wukong
6,064
433
60
4
0
263,398
0
W
Bellona
8,138
581
101
7
0
285,107
3
W
Lancelot
7,112
508
61
4
0
329,587
2
L
Mercury
7,253
518
111
8
0
365,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role