Player Matchup

Horus
Horus
IMAKEDEMSCREAM
Horus
Level 7
God Stats
1W - 1L
1,768 SR
Queue Stats
2W - 3L
1,330 Elo+
Party 1
Neith
Neith
UrchinWar
Neith
Level 65
God Stats
84W - 79L
1,513 SR
Queue Stats
99W - 93L
1,439 Elo+
Solo
Agni
Agni
ethan live 21
Agni
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,379 Elo+
Party 1
Team Averages
Level 55
1,594 SR
1,382 Elo+

VS

Team Averages
Level 87
1,477 SR
1,452 Elo+
Izanami
Izanami
Th TWildboy
Izanami
Level 67
God Stats
5W - 2L
1,432 SR
Queue Stats
7W - 3L
1,575 Elo+
Solo
Xing Tian
Xing Tian
cjdkrd
Xing Tian
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 127L
1,319 Elo+
Solo
Ra
Ra
pelonsillo_XD
Ra
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 103L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
8,612
662
4,569
16,616
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
UrchinWar
Neith
14
5 / 5 / 0
8,827
679
9,880
10,730
4,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 3
8,364
643
13,704
12,044
4,914
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Th TWildboy
Izanami
17
7 / 1 / 6
10,946
842
13,789
10,861
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
cjdkrd
Xing Tian
15
1 / 2 / 11
10,122
779
4,342
17,926
20,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 4 / 6
10,680
822
13,473
10,446
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
16
16
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Izanami
Th TWildboy
Izanami
7
1
6
10
L
Neith
UrchinWar
Neith
5
5
0
1
W
Xing Tian
cjdkrd
Xing Tian
1
2
11
3.25
L
1
5
3
0.5
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,153
Damage
31,604
39,390
Taken
39,233
22,113
Mitigated
31,199
5,723
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,569
2,305
1,341
3,157
16,616
12,480
302
6,839
9,777
0
14,306
W
Izanami
Th TWildboy
Izanami
13,789
10,041
0
2,436
10,861
5,755
2,392
3,196
7,665
0
45,375
L
Neith
UrchinWar
Neith
9,880
3,668
0
858
10,730
4,719
701
5,053
5,677
0
27,403
W
Xing Tian
cjdkrd
Xing Tian
4,342
342
732
2,086
17,926
20,820
30
6,091
11,835
18,144
0
L
13,704
1,449
152
215
12,044
4,914
200
5,959
6,085
41,300
0
W
13,473
1,727
3,447
2,983
10,446
4,624
513
4,421
6,025
49,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
31,748
122
Minions Killed
164
0
Camps Cleared
0
607,451
Distance Traveled
663,404
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,612
662
16
1
0
189,542
0
W
Izanami
10,946
842
78
6
0
228,124
0
L
Neith
8,827
679
49
4
0
200,688
7
W
Xing Tian
10,122
779
23
2
0
216,107
3
L
Agni
8,364
643
57
4
0
217,221
2
W
Ra
10,680
822
63
5
0
219,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role