Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Cinder_Fall2
Athena
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,238 Elo+
Party 2
Fenrir
Fenrir
Kibbles17
Fenrir
Level 59
God Stats
253W - 239L
1,536 SR
Queue Stats
595W - 588L
1,435 Elo+
Solo
Kukulkan
Kukulkan
zDreamWorksHD
Kukulkan
Level 59
God Stats
6W - 2L
1,685 SR
Queue Stats
9W - 7L
1,455 Elo+
Party 2
Team Averages
Level 81
1,544 SR
1,426 Elo+

VS

Team Averages
Level 59
1,466 SR
1,293 Elo+
Lancelot
Lancelot
Evilezer
Lancelot
Level 34
God Stats
1W - 4L
1,471 SR
Queue Stats
21W - 45L
1,276 Elo+
Solo
Yemoja
Yemoja
IamQveen21
Yemoja
Level 73
God Stats
8W - 11L
1,500 SR
Queue Stats
235W - 222L
1,230 Elo+
Solo
Baron Samedi
Baron Samedi
OneBanjo
Baron Samedi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 187L
1,268 Elo+
Party 1
Medusa
Medusa
OneBanjo30
Medusa
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 185L
1,254 Elo+
Party 1
Izanami
Izanami
Tianshi07
Izanami
Level 118
God Stats
40W - 24L
1,358 SR
Queue Stats
679W - 714L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 1 / 7
8,858
591
7,061
9,146
7,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
 
Heimdallr
13
5 / 1 / 6
8,122
541
15,090
11,858
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
0 / 2 / 7
7,743
516
3,490
14,909
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Kibbles17
Fenrir
15
5 / 2 / 2
9,266
618
5,188
11,377
5,454
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
zDreamWorksHD
Kukulkan
14
2 / 0 / 3
9,072
605
7,450
3,624
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Evilezer
Lancelot
3
0 / 0 / 0
4,765
318
0
1,440
385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
IamQveen21
Yemoja
11
1 / 3 / 2
7,209
481
7,860
16,041
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
OneBanjo
Baron Samedi
12
2 / 4 / 1
7,394
493
8,234
12,551
6,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
OneBanjo30
Medusa
10
2 / 7 / 3
6,724
448
7,122
15,163
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Tianshi07
Izanami
11
1 / 0 / 0
7,003
467
1,383
3,925
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
6
6
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
7
5.5
W
Heimdallr
 
Heimdallr
5
1
6
8
W
Athena
0
2
7
1.75
L
Lancelot
Evilezer
Lancelot
0
0
0
0
L
Yemoja
IamQveen21
Yemoja
1
3
2
0.67
W
Fenrir
Kibbles17
Fenrir
5
2
2
3
L
Baron Samedi
OneBanjo
Baron Samedi
2
4
1
0.63
L
Medusa
OneBanjo30
Medusa
2
7
3
0.5
L
Izanami
Tianshi07
Izanami
1
0
0
1
W
Kukulkan
zDreamWorksHD
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,279
Damage
24,599
50,914
Taken
49,120
33,262
Mitigated
22,858
20,970
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,061
194
167
5,528
9,146
7,396
3,079
1,472
7,674
60,183
0
W
Heimdallr
 
Heimdallr
15,090
6,362
0
6,521
11,858
5,246
960
5,554
6,304
0
59,802
W
Athena
3,490
1,040
0
3,798
14,909
13,599
51
6,779
8,130
18,985
0
L
Lancelot
Evilezer
Lancelot
0
0
0
265
1,440
385
0
251
1,143
0
3,894
L
Yemoja
IamQveen21
Yemoja
7,860
2,206
1,027
3,567
16,041
9,303
241
4,322
11,639
30,619
0
W
Fenrir
Kibbles17
Fenrir
5,188
916
0
4,266
11,377
5,454
1,454
1,649
9,728
0
67,684
L
Baron Samedi
OneBanjo
Baron Samedi
8,234
633
2,802
4,026
12,551
6,690
300
6,512
5,680
46,716
0
L
Medusa
OneBanjo30
Medusa
7,122
3,000
217
3,191
15,163
5,444
182
4,119
10,922
0
38,861
L
Izanami
Tianshi07
Izanami
1,383
906
0
1,058
3,925
1,036
0
2,022
1,735
0
29,753
W
Kukulkan
zDreamWorksHD
Kukulkan
7,450
799
0
690
3,624
1,567
1,113
640
2,984
64,096
2,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,061
Gold Earned
33,095
436
Minions Killed
224
0
Camps Cleared
0
1,378,015
Distance Traveled
936,995
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,858
591
114
8
0
256,024
0
W
Heimdallr
8,122
541
78
5
0
241,103
0
W
Athena
7,743
516
25
2
0
280,057
4
L
Lancelot
4,765
318
10
1
0
31,283
0
L
Yemoja
7,209
481
48
3
0
267,389
0
W
Fenrir
9,266
618
98
7
0
337,225
0
L
Baron Samedi
7,394
493
64
4
0
262,405
0
L
Medusa
6,724
448
55
4
0
254,059
0
L
Izanami
7,003
467
47
3
0
121,859
1
W
Kukulkan
9,072
605
121
8
0
263,606
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role