Player Matchup

Surtr
Surtr
Aoldor
Surtr
Level 102
God Stats
2W - 4L
1,612 SR
Queue Stats
53W - 47L
1,442 Elo+
Party 1
Aphrodite
Aphrodite
CrookedkcaJ
Aphrodite
Level 152
God Stats
0W - 3L
1,322 SR
Queue Stats
78W - 62L
1,710 Elo+
Party 2
Medusa
Medusa
Emo brother15
Medusa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
Oblitiator
Ne Zha
Level 86
God Stats
3W - 1L
1,755 SR
Queue Stats
204W - 175L
1,710 Elo+
Party 2
Ra
Ra
SoulRaven10
Ra
Level 146
God Stats
9W - 11L
1,303 SR
Queue Stats
447W - 401L
1,570 Elo+
Solo
Team Averages
Level 120
1,498 SR
1,576 Elo+

VS

Team Averages
Level 132
1,443 SR
1,529 Elo+
Hachiman
Hachiman
FOURT5
Hachiman
Level 122
God Stats
8W - 10L
1,628 SR
Queue Stats
310W - 283L
1,578 Elo+
Solo
Maui
Maui
KRONOsXGagz
Maui
Level 120
God Stats
3W - 4L
1,220 SR
Queue Stats
271W - 281L
1,522 Elo+
Party 3
Fenrir
Fenrir
KRONOsXMagz
Fenrir
Level 127
God Stats
38W - 35L
1,580 SR
Queue Stats
159W - 152L
1,586 Elo+
Party 3
Ravana
Ravana
Mr_WigglesPie
Ravana
Level 177
God Stats
6W - 9L
1,286 SR
Queue Stats
567W - 556L
1,415 Elo+
Solo
Janus
Janus
wittycalf643344
Janus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 120L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aoldor
Surtr
11
1 / 5 / 0
6,414
535
5,076
12,875
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
CrookedkcaJ
Aphrodite
9
2 / 4 / 1
5,746
479
3,081
9,284
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 5 / 4
5,350
446
4,230
9,641
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Oblitiator
Ne Zha
11
4 / 3 / 1
6,879
573
8,334
12,141
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 1 / 0
6,808
567
4,709
7,798
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FOURT5
Hachiman
11
7 / 2 / 4
7,181
598
12,196
7,090
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 3 / 6
6,175
515
3,900
11,125
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
13
5 / 1 / 0
7,391
616
9,617
10,170
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 0
6,223
519
4,356
6,854
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 3
6,935
578
5,315
6,632
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
18
18
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
Aoldor
Surtr
1
5
0
0.2
L
Aphrodite
CrookedkcaJ
Aphrodite
2
4
1
0.63
L
0
5
4
0.4
W
Hachiman
FOURT5
Hachiman
7
2
4
4.5
W
2
3
6
1.67
W
Fenrir
5
1
0
5
W
2
1
0
2
L
Ne Zha
Oblitiator
Ne Zha
4
3
1
1.5
L
1
1
0
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,430
Damage
35,384
51,739
Taken
41,871
25,578
Mitigated
21,187
16,759
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Aoldor
Surtr
5,076
2,415
0
4,266
12,875
10,245
0
0
12,203
647
38,648
L
Aphrodite
CrookedkcaJ
Aphrodite
3,081
729
2,178
3,862
9,284
4,531
385
1,535
7,749
19,551
0
L
4,230
2,084
408
952
9,641
3,216
196
2,173
7,467
0
28,287
W
Hachiman
FOURT5
Hachiman
12,196
6,388
0
1,122
7,090
2,977
416
1,546
5,544
0
48,996
W
3,900
895
428
2,478
11,125
8,576
168
2,572
8,553
14,056
0
W
Fenrir
9,617
3,698
0
4,386
10,170
4,985
0
209
9,459
0
53,638
W
4,356
751
0
1,642
6,854
2,740
0
1,846
5,008
0
45,722
L
Ne Zha
Oblitiator
Ne Zha
8,334
3,462
0
1,883
12,141
4,813
94
2,405
9,716
0
45,154
L
4,709
1,292
710
2,500
7,798
2,773
0
3,058
4,717
58,491
0
W
5,315
241
0
1,079
6,632
1,909
0
1,826
4,806
58,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
33,905
323
Minions Killed
347
0
Camps Cleared
0
1,159,604
Distance Traveled
1,181,787
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,414
535
76
6
0
201,568
0
L
Aphrodite
5,746
479
30
3
0
227,036
0
L
Medusa
5,350
446
41
3
0
209,056
0
W
Hachiman
7,181
598
59
5
0
208,685
0
W
Maui
6,175
515
24
2
0
230,733
0
W
Fenrir
7,391
616
109
9
0
252,715
0
W
Ravana
6,223
519
62
5
0
252,242
1
L
Ne Zha
6,879
573
73
6
0
272,326
0
L
Ra
6,808
567
103
9
0
249,618
0
W
Janus
6,935
578
93
8
0
237,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role