Player Matchup

Ishtar
Ishtar
Silver II
 
Ishtar
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
BettyPhuckzer
Ravana
Bronze III
Level 122
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 7L
1,462 MMR
Solo
Mercury
Mercury
Bronze III
DarkmareSe
Mercury
Bronze III
Level 86
God Stats
1W - 2L
1,853 SR
Queue Stats
2W - 3L
1,600 MMR
Party 2
Agni
Agni
Gold IV
Teamtouchme
Agni
Gold IV
Level 221
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 194L
1,447 MMR
Solo
Horus
Horus
Silver IV
Yahya2016Gamer
Horus
Silver IV
Level 69
God Stats
1W - 2L
1,693 SR
Queue Stats
22W - 26L
1,310 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,574 SR
1,464 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,586 SR
1,465 MMR
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Chazm
Ganesha
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,416 MMR
Party 1
Kukulkan
Kukulkan
Silver II
FtBrain
Kukulkan
Silver II
Level 74
God Stats
7W - 12L
1,650 SR
Queue Stats
52W - 54L
1,483 MMR
Party 1
Izanami
Izanami
Silver IV
mythress
Izanami
Silver IV
Level 160
God Stats
11W - 6L
1,782 SR
Queue Stats
30W - 28L
1,466 MMR
Party 3
Camazotz
Camazotz
Silver II
xKillagent
Camazotz
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,458 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 1 / 0
5,747
575
4,123
8,243
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
5,510
551
3,817
9,226
5,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
DarkmareSe
Mercury
9
0 / 3 / 0
5,090
509
1,713
7,996
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 0
5,699
570
2,972
6,777
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 0
5,150
515
3,601
10,345
5,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThanatosHe BoCabrakan

VS

Bans
Guan YuAtlasSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 0 / 0
6,937
694
7,146
8,941
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
Chazm
Ganesha
9
0 / 0 / 3
5,750
575
2,709
6,584
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
FtBrain
Kukulkan
12
3 / 0 / 4
7,025
703
4,554
3,416
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
mythress
Izanami
11
1 / 0 / 1
6,177
618
4,420
5,872
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
xKillagent
Camazotz
11
6 / 0 / 3
7,009
701
8,272
9,784
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
12
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
0
0
W
Cu Chulainn
 
Cu Chulainn
2
0
0
2
L
0
2
0
0
W
Ganesha
Chazm
Ganesha
0
0
3
1.5
L
Mercury
DarkmareSe
Mercury
0
3
0
0
W
Kukulkan
FtBrain
Kukulkan
3
0
4
5
L
0
5
0
0
L
0
1
0
0
W
Izanami
mythress
Izanami
1
0
1
1.5
W
Camazotz
xKillagent
Camazotz
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,226
Damage
27,101
42,587
Taken
34,597
18,412
Mitigated
18,277
14,520
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,123
2,339
0
4,187
8,243
2,773
0
356
7,887
0
49,461
W
Cu Chulainn
 
Cu Chulainn
7,146
935
0
4,211
8,941
7,457
0
0
8,941
8,559
43,943
L
3,817
964
0
4,090
9,226
5,806
0
874
7,862
0
39,057
W
Ganesha
Chazm
Ganesha
2,709
625
0
2,350
6,584
3,922
0
539
6,037
12,836
0
L
Mercury
DarkmareSe
Mercury
1,713
518
0
443
7,996
2,314
0
1,532
6,416
0
32,372
W
Kukulkan
FtBrain
Kukulkan
4,554
243
0
500
3,416
1,351
0
1,509
1,904
47,892
0
L
2,972
306
0
325
6,777
2,103
0
2,032
4,745
38,234
0
L
3,601
2,293
1,590
3,885
10,345
5,416
0
3,649
6,696
0
13,948
W
Izanami
mythress
Izanami
4,420
3,305
0
3,365
5,872
2,137
1,004
321
5,542
0
51,359
W
Camazotz
xKillagent
Camazotz
8,272
3,210
0
6,237
9,784
3,410
0
1,040
8,717
0
46,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,196
Gold Earned
32,898
328
Minions Killed
342
0
Camps Cleared
0
1,030,125
Distance Traveled
1,088,938
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,747
575
91
9
0
159,797
1
W
Cu Chulainn
6,937
694
86
9
0
225,045
0
L
Ravana
5,510
551
68
7
0
207,234
0
W
Ganesha
5,750
575
3
0
0
216,032
4
L
Mercury
5,090
509
61
6
0
248,199
0
W
Kukulkan
7,025
703
93
9
0
202,587
3
L
Agni
5,699
570
85
9
0
194,115
0
L
Horus
5,150
515
23
2
0
220,780
0
W
Izanami
6,177
618
97
10
0
198,178
0
W
Camazotz
7,009
701
63
6
0
247,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role