Player Matchup

Cerberus
Cerberus
Bronze III
PBz CerberuZ
Cerberus
Bronze III
Level 123
God Stats
0W - 4L
1,334 SR
Queue Stats
0W - 5L
1,364 MMR
Party 1
Scylla
Scylla
Bronze III
kpshjkh
Scylla
Bronze III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,430 MMR
Party 1
Bellona
Bellona
Bronze III
xITRU3xxSKILZIx
Bellona
Bronze III
Level 92
God Stats
0W - 3L
1,519 SR
Queue Stats
0W - 3L
1,364 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,451 SR
1,386 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,566 SR
1,361 MMR
King Arthur
King Arthur
Bronze III
ABeeseChurger
King Arthur
Bronze III
Level 56
God Stats
2W - 1L
1,507 SR
Queue Stats
7W - 14L
1,325 MMR
Party 2
Poseidon
Poseidon
Silver II
Falcon Gro Kush
Poseidon
Silver II
Level 153
God Stats
3W - 0L
1,531 SR
Queue Stats
29W - 26L
1,359 MMR
Solo
Chaac
Chaac
Bronze III
joeyb948
Chaac
Bronze III
Level 65
God Stats
1W - 3L
1,659 SR
Queue Stats
6W - 11L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PBz CerberuZ
Cerberus
14
0 / 4 / 3
10,208
681
8,746
20,793
25,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
kpshjkh
Scylla
16
4 / 6 / 0
10,859
724
7,910
12,717
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 3
9,237
616
7,927
17,909
19,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
BacchusBaron SamediHadesHeraVulcan

VS

Bans
Ah Muzen CabOdinNikeTyrIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ABeeseChurger
King Arthur
16
4 / 2 / 8
11,201
747
15,464
16,104
17,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
16
5 / 3 / 4
11,450
763
11,451
13,384
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
joeyb948
Chaac
18
5 / 1 / 9
11,427
762
16,340
15,582
17,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ABeeseChurger
King Arthur
4
2
8
4
W
Poseidon
5
3
4
2.33
L
Cerberus
PBz CerberuZ
Cerberus
0
4
3
0.38
W
Chaac
joeyb948
Chaac
5
1
9
9.5
L
Scylla
kpshjkh
Scylla
4
6
0
0.67
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,583
Damage
43,255
51,419
Taken
45,070
50,133
Mitigated
39,894
7,975
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ABeeseChurger
King Arthur
15,464
585
0
895
16,104
17,107
385
4,363
11,741
0
43,727
W
Poseidon
11,451
1,146
381
3,683
13,384
4,931
2,043
6,286
7,098
67,454
0
L
Cerberus
PBz CerberuZ
Cerberus
8,746
484
586
4,858
20,793
25,631
0
4,190
16,603
29,547
0
W
Chaac
joeyb948
Chaac
16,340
2,088
0
4,189
15,582
17,856
769
6,020
9,562
426
35,904
L
Scylla
kpshjkh
Scylla
7,910
869
0
666
12,717
5,309
0
2,854
9,863
51,503
0
L
7,927
3,447
0
1,865
17,909
19,193
0
4,731
13,178
0
33,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
34,078
173
Minions Killed
193
0
Camps Cleared
0
724,283
Distance Traveled
908,192
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,201
747
43
3
0
308,283
5
W
Poseidon
11,450
763
113
8
0
270,362
2
L
Cerberus
10,208
681
42
3
0
258,667
0
W
Chaac
11,427
762
37
2
0
329,547
0
L
Scylla
10,859
724
85
6
0
222,505
0
L
Bellona
9,237
616
46
3
0
243,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role