Player Matchup

Cupid
Cupid
BlackoutKoala
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
ImAndreiFTW
Cernunnos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,757 Elo+
Party 2
Artemis
Artemis
Jpcatling1
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,415 Elo+
Solo
Nemesis
Nemesis
YesImpro
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,393 Elo+
Party 1
Eset
Eset
xGhostlyy
Eset
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,722 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,569 Elo+

VS

Team Averages
Level 121
1,534 SR
1,553 Elo+
Persephone
Persephone
 
Persephone
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Achılles
Ratatoskr
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
380W - 370L
1,522 Elo+
Solo
Olorun
Olorun
HoshiSG
Olorun
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 47L
1,587 Elo+
Solo
Kukulkan
Kukulkan
NathanDownes1234
Kukulkan
Level 109
God Stats
1W - 1L
1,320 SR
Queue Stats
36W - 29L
1,584 Elo+
Solo
Serqet
Serqet
troglodithe
Serqet
Level 149
God Stats
15W - 5L
1,849 SR
Queue Stats
184W - 193L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
8,867
591
10,467
19,039
8,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
ImAndreiFTW
Cernunnos
17
4 / 9 / 3
9,941
663
10,645
21,865
9,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Jpcatling1
Artemis
17
0 / 8 / 6
9,110
607
10,909
17,938
8,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
YesImpro
Nemesis
15
0 / 6 / 3
8,088
539
10,232
20,639
23,708
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
15
2 / 10 / 5
8,793
586
13,215
17,108
7,385
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
13 / 2 / 12
12,304
820
22,075
12,778
6,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Achılles
Ratatoskr
19
9 / 4 / 24
12,184
812
20,273
19,162
22,536
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
HoshiSG
Olorun
19
4 / 1 / 23
11,514
768
15,756
13,079
7,567
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
13 / 1 / 22
13,194
880
26,087
13,162
8,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
15
2 / 3 / 20
10,551
703
6,255
20,426
28,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
142
8
Kills
41
41
Deaths
11
21
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
13
2
12
9.5
W
Ratatoskr
Achılles
Ratatoskr
9
4
24
5.25
L
2
8
4
0.5
W
Olorun
HoshiSG
Olorun
4
1
23
15.5
L
Cernunnos
ImAndreiFTW
Cernunnos
4
9
3
0.61
L
Artemis
Jpcatling1
Artemis
0
8
6
0.38
W
13
1
22
24
L
Nemesis
YesImpro
Nemesis
0
6
3
0.25
W
Serqet
2
3
20
4
L
Eset
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,468
Damage
90,446
96,589
Taken
78,607
57,648
Mitigated
73,354
26,617
Healing
33,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
22,075
779
1,251
4,424
12,778
6,695
324
1,684
10,816
37,033
0
W
Ratatoskr
Achılles
Ratatoskr
20,273
1,355
2,628
3,828
19,162
22,536
928
2,678
16,077
3,017
27,770
L
10,467
4,019
6,002
4,855
19,039
8,995
0
11,969
6,764
0
17,599
W
Olorun
HoshiSG
Olorun
15,756
5,121
2,863
5,537
13,079
7,567
4,287
1,826
10,745
33,920
0
L
Cernunnos
ImAndreiFTW
Cernunnos
10,645
5,042
167
2,881
21,865
9,370
0
16,232
5,493
0
27,764
L
Artemis
Jpcatling1
Artemis
10,909
3,009
1,301
1,561
17,938
8,190
288
12,364
5,574
0
31,614
W
26,087
969
3,128
3,749
13,162
8,412
2,124
2,913
9,870
62,355
1,994
L
Nemesis
YesImpro
Nemesis
10,232
2,494
2,556
5,600
20,639
23,708
0
13,560
6,643
0
19,100
W
Serqet
6,255
929
2,145
3,786
20,426
28,144
136
2,415
17,625
0
7,744
L
Eset
13,215
612
0
1,694
17,108
7,385
0
10,831
6,277
16,223
3,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,799
Gold Earned
59,747
130
Minions Killed
180
0
Camps Cleared
0
1,194,889
Distance Traveled
1,404,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,304
820
35
2
0
262,155
0
W
Ratatoskr
12,184
812
27
2
0
326,301
0
L
Cupid
8,867
591
14
1
0
262,648
0
W
Olorun
11,514
768
33
2
0
279,047
0
L
Cernunnos
9,941
663
36
2
0
241,550
0
L
Artemis
9,110
607
51
3
0
247,687
0
W
Kukulkan
13,194
880
83
6
0
262,595
0
L
Nemesis
8,088
539
17
1
0
229,163
0
W
Serqet
10,551
703
2
0
0
274,590
0
L
Eset
8,793
586
12
1
0
213,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role