Player Matchup

Ares
Ares
Cheyiu
Ares
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 2L
1,803 Elo+
Party 1
Hun Batz
Hun Batz
Hiq6
Hun Batz
Level 235
God Stats
1W - 0L
1,902 SR
Queue Stats
321W - 80L
1,794 Elo+
Party 1
Xbalanque
Xbalanque
Kaurah
Xbalanque
Level 157
God Stats
3W - 0L
1,931 SR
Queue Stats
43W - 13L
1,846 Elo+
Party 1
Eset
Eset
Mr0starot
Eset
Level 89
God Stats
3W - 2L
1,200 SR
Queue Stats
274W - 297L
1,406 Elo+
Solo
Nu Wa
Nu Wa
zNiightmxree
Nu Wa
Level 24
God Stats
3W - 1L
1,805 SR
Queue Stats
27W - 6L
1,839 Elo+
Party 1
Team Averages
Level 116
1,668 SR
1,738 Elo+

VS

Team Averages
Level 81
1,496 SR
1,430 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Delaceee
Cthulhu
Level 47
God Stats
2W - 2L
1,392 SR
Queue Stats
70W - 82L
1,406 Elo+
Solo
Camazotz
Camazotz
Top X Tony4441
Camazotz
Level 81
God Stats
25W - 21L
1,393 SR
Queue Stats
509W - 492L
1,482 Elo+
Solo
Poseidon
Poseidon
miguelalcala34
Poseidon
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 128L
1,338 Elo+
Party 2
Charybdis
Charybdis
xraul_23
Charybdis
Level 65
God Stats
13W - 5L
1,693 SR
Queue Stats
232W - 219L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cheyiu
Ares
11
3 / 2 / 5
7,590
584
8,831
12,839
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Hiq6
Hun Batz
13
6 / 1 / 1
7,985
614
9,054
11,844
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Kaurah
Xbalanque
13
6 / 1 / 1
8,418
648
11,173
10,464
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
11
0 / 1 / 4
6,443
496
2,098
4,777
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 1 / 2
7,119
548
4,768
4,012
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 0 / 0
6,264
482
2,928
8,871
7,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Delaceee
Cthulhu
9
2 / 3 / 2
6,336
487
5,902
13,686
10,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
10
3 / 5 / 2
6,467
497
5,323
14,970
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
9
0 / 3 / 2
5,713
439
3,230
6,283
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xraul_23
Charybdis
7
0 / 4 / 0
5,107
393
1,951
8,347
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
6
6
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Ares
Cheyiu
Ares
3
2
5
2.75
L
Cthulhu
Delaceee
Cthulhu
2
3
2
1
W
Hun Batz
Hiq6
Hun Batz
6
1
1
6.5
W
Xbalanque
Kaurah
Xbalanque
6
1
1
6.5
W
Eset
0
1
4
2
L
Camazotz
3
5
2
0.8
L
Poseidon
0
3
2
0.33
L
Charybdis
xraul_23
Charybdis
0
4
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,924
Damage
19,334
43,936
Taken
52,157
21,264
Mitigated
26,581
12,957
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,928
369
0
2,076
8,871
7,047
0
2,159
6,363
0
39,064
W
Ares
Cheyiu
Ares
8,831
1,057
0
2,317
12,839
9,659
70
4,429
8,410
27,972
0
L
Cthulhu
Delaceee
Cthulhu
5,902
908
1,432
2,635
13,686
10,113
0
5,549
8,027
23,071
0
W
Hun Batz
Hiq6
Hun Batz
9,054
4,101
0
1,624
11,844
4,545
50
1,858
9,986
0
58,558
W
Xbalanque
Kaurah
Xbalanque
11,173
6,701
0
6,290
10,464
4,196
4,188
1,644
8,820
0
66,508
W
Eset
2,098
70
213
1,763
4,777
1,632
243
1,095
3,682
33,656
0
L
Camazotz
5,323
1,588
0
6,152
14,970
4,845
0
2,356
12,538
0
32,241
L
Poseidon
3,230
556
0
1,430
6,283
1,998
0
3,619
2,588
33,540
685
L
Charybdis
xraul_23
Charybdis
1,951
1,397
0
1,829
8,347
2,578
0
1,337
6,944
0
25,037
W
4,768
869
0
750
4,012
1,232
214
0
4,012
43,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
29,887
351
Minions Killed
237
0
Camps Cleared
0
1,235,966
Distance Traveled
1,148,667
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,264
482
52
4
0
240,499
0
W
Ares
7,590
584
23
2
0
225,882
0
L
Cthulhu
6,336
487
27
2
0
260,033
0
W
Hun Batz
7,985
614
86
7
0
295,454
0
W
Xbalanque
8,418
648
94
7
0
235,895
0
W
Eset
6,443
496
68
5
0
235,763
0
L
Camazotz
6,467
497
41
3
0
269,029
0
L
Poseidon
5,713
439
68
5
0
199,556
2
L
Charybdis
5,107
393
49
4
0
179,550
0
W
Nu Wa
7,119
548
80
6
0
242,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role