Player Matchup

Medusa
Medusa
Don160SK_gg
Medusa
Level 57
God Stats
19W - 12L
1,538 SR
Queue Stats
69W - 84L
1,354 Elo+
Solo
Yu Huang
Yu Huang
Snipeking4443
Yu Huang
Level 40
God Stats
1W - 2L
1,305 SR
Queue Stats
30W - 37L
1,299 Elo+
Solo
Ganesha
Ganesha
bray1606
Ganesha
Level 49
God Stats
11W - 6L
1,574 SR
Queue Stats
288W - 296L
1,352 Elo+
Solo
Team Averages
Level 49
1,472 SR
1,335 Elo+

VS

Team Averages
Level 68
1,530 SR
1,381 Elo+
Sol
Sol
Blob_Blobber
Sol
Level 104
God Stats
316W - 303L
1,369 SR
Queue Stats
342W - 346L
1,325 Elo+
Solo
Cerberus
Cerberus
Strong_Stoic14
Cerberus
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 54L
1,415 Elo+
Solo
Arachne
Arachne
shanks-D-Rocx
Arachne
Level 62
God Stats
1W - 1L
1,721 SR
Queue Stats
51W - 53L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 2 / 1
4,829
604
2,530
3,959
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Snipeking4443
Yu Huang
10
1 / 4 / 1
5,803
725
6,745
8,220
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
bray1606
Ganesha
7
0 / 3 / 1
4,874
609
1,907
5,683
3,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,476
810
5,454
5,871
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
10
1 / 2 / 7
7,030
879
3,652
9,831
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
12
7 / 0 / 1
7,478
935
5,539
7,512
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Medusa
0
2
1
0.25
L
Yu Huang
Snipeking4443
Yu Huang
1
4
1
0.38
W
Cerberus
1
2
7
2.25
L
Ganesha
bray1606
Ganesha
0
3
1
0.17
W
Arachne
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,182
Damage
14,645
17,862
Taken
23,214
7,714
Mitigated
13,856
1,078
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,454
1,036
127
3,821
5,871
2,275
1,754
1,728
4,143
29,565
2,791
L
Medusa
2,530
724
0
168
3,959
1,121
0
1,761
2,198
0
9,194
L
Yu Huang
Snipeking4443
Yu Huang
6,745
938
151
382
8,220
2,735
0
3,784
4,436
20,534
56
W
Cerberus
3,652
552
313
2,223
9,831
8,296
411
4,142
5,689
13,605
0
L
Ganesha
bray1606
Ganesha
1,907
377
103
274
5,683
3,858
0
3,426
2,257
6,977
0
W
Arachne
5,539
4,208
0
1,337
7,512
3,285
538
2,830
4,682
0
20,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,506
Gold Earned
20,984
55
Minions Killed
115
0
Camps Cleared
0
272,782
Distance Traveled
461,460
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,476
810
61
8
0
145,641
0
L
Medusa
4,829
604
12
2
0
71,484
1
L
Yu Huang
5,803
725
43
5
0
129,946
0
W
Cerberus
7,030
879
21
3
0
144,225
0
L
Ganesha
4,874
609
0
0
0
71,352
0
W
Arachne
7,478
935
33
4
0
171,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role