Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EpicToasta
Loki
Level 105
God Stats
4W - 6L
1,307 SR
Queue Stats
132W - 121L
1,425 Elo+
Solo
Tiamat
Tiamat
MerelyDecent
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,458 Elo+
Solo
Mercury
Mercury
Spoof Dingo
Mercury
Level 128
God Stats
0W - 1L
1,122 SR
Queue Stats
87W - 74L
1,432 Elo+
Party 2
Ymir
Ymir
jesswarrior
Ymir
Level 109
God Stats
1W - 2L
1,477 SR
Queue Stats
86W - 79L
1,456 Elo+
Party 2
Team Averages
Level 109
1,381 SR
1,454 Elo+

VS

Team Averages
Level 79
1,414 SR
1,437 Elo+
Ah Puch
Ah Puch
DecentBrown
Ah Puch
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 101L
1,456 Elo+
Party 1
Fenrir
Fenrir
GulverHD
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,198 Elo+
Solo
Chronos
Chronos
Scuba Buba
Chronos
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 87L
1,500 Elo+
Solo
Jormungandr
Jormungandr
bodybagbob22
Jormungandr
Level 47
God Stats
3W - 5L
1,285 SR
Queue Stats
419W - 356L
1,512 Elo+
Party 1
Loki
Loki
brooksbro15
Loki
Level 126
God Stats
1W - 0L
1,285 SR
Queue Stats
34W - 22L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
2 / 3 / 5
8,955
746
12,267
12,367
5,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 5 / 4
8,725
727
10,061
11,284
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
15
4 / 4 / 4
8,832
736
8,274
10,890
6,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Spoof Dingo
Mercury
15
1 / 4 / 9
8,704
725
4,961
8,810
3,007
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 6 / 7
8,043
670
13,598
19,705
21,004
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DecentBrown
Ah Puch
16
1 / 1 / 13
8,463
705
17,125
10,022
5,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
GulverHD
Fenrir
17
7 / 2 / 10
9,865
822
13,719
13,294
11,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chronos
Scuba Buba
Chronos
16
2 / 1 / 13
8,700
725
9,590
11,154
5,488
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
bodybagbob22
Jormungandr
14
5 / 5 / 15
8,881
740
8,475
16,879
17,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 4 / 8
9,338
778
9,187
10,412
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
12
Kills
22
22
Deaths
13
29
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
3
5
1.5
W
Ah Puch
DecentBrown
Ah Puch
1
1
13
7.5
L
4
5
4
1.2
W
Fenrir
GulverHD
Fenrir
7
2
10
6
L
Tiamat
4
4
4
1.5
W
Chronos
Scuba Buba
Chronos
2
1
13
8.5
L
Mercury
Spoof Dingo
Mercury
1
4
9
1.38
W
Jormungandr
bodybagbob22
Jormungandr
5
5
15
2.5
W
7
4
8
2.75
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,161
Damage
58,096
63,056
Taken
61,761
39,727
Mitigated
44,874
17,184
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,267
7,977
765
4,102
12,367
5,287
0
6,148
6,219
0
26,015
W
Ah Puch
DecentBrown
Ah Puch
17,125
967
1,132
2,135
10,022
5,763
434
4,233
5,789
31,414
0
L
10,061
904
329
2,073
11,284
4,346
0
4,814
6,470
0
20,536
W
Fenrir
GulverHD
Fenrir
13,719
3,012
709
3,294
13,294
11,671
275
4,066
9,228
0
21,542
L
Tiamat
8,274
1,098
957
2,303
10,890
6,083
0
6,144
4,746
13,518
0
W
Chronos
Scuba Buba
Chronos
9,590
2,800
1,243
4,337
11,154
5,488
0
3,855
7,299
21,115
0
L
Mercury
Spoof Dingo
Mercury
4,961
986
1,124
1,182
8,810
3,007
0
4,275
4,535
0
17,930
W
Jormungandr
bodybagbob22
Jormungandr
8,475
1,489
762
1,235
16,879
17,265
6
6,795
10,084
12,965
145
W
9,187
277
485
1,361
10,412
4,687
648
1,976
8,436
0
21,278
L
13,598
2,329
1,331
3,018
19,705
21,004
0
13,664
6,041
18,578
947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,259
Gold Earned
45,247
170
Minions Killed
118
0
Camps Cleared
0
1,094,733
Distance Traveled
1,098,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,955
746
63
5
0
214,510
0
W
Ah Puch
8,463
705
28
2
0
223,291
0
L
Loki
8,725
727
38
3
0
215,855
0
W
Fenrir
9,865
822
24
2
0
239,377
0
L
Tiamat
8,832
736
15
1
0
196,362
0
W
Chronos
8,700
725
37
3
0
217,659
0
L
Mercury
8,704
725
30
3
0
266,470
0
W
Jormungandr
8,881
740
8
1
0
213,544
0
W
Loki
9,338
778
21
2
0
205,099
0
L
Ymir
8,043
670
24
2
0
201,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role