Player Matchup

Ne Zha
Ne Zha
Fireball2005
Ne Zha
Level 125
God Stats
3W - 0L
1,728 SR
Queue Stats
148W - 140L
1,479 Elo+
Party 1
Bakasura
Bakasura
FlameQ2k
Bakasura
Level 130
God Stats
4W - 3L
1,450 SR
Queue Stats
151W - 147L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
Meellooo
Sun Wukong
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
181W - 176L
1,510 Elo+
Party 1
Merlin
Merlin
SumSkrub
Merlin
Level 26
God Stats
3W - 1L
1,237 SR
Queue Stats
75W - 70L
1,525 Elo+
Party 2
Chronos
Chronos
rsskilzz
Chronos
Level 109
God Stats
1W - 0L
1,553 SR
Queue Stats
201W - 170L
1,578 Elo+
Party 1
Team Averages
Level 87
1,494 SR
1,515 Elo+

VS

Team Averages
Level 55
1,535 SR
1,424 Elo+
Merlin
Merlin
BoyBlaster
Merlin
Level 27
God Stats
9W - 5L
1,500 SR
Queue Stats
137W - 150L
1,116 Elo+
Party 4
Ratatoskr
Ratatoskr
Lam003
Ratatoskr
Level 109
God Stats
35W - 27L
1,532 SR
Queue Stats
125W - 113L
1,607 Elo+
Party 4
Neith
Neith
benniebartel
Neith
Level 28
God Stats
4W - 2L
1,644 SR
Queue Stats
52W - 50L
1,548 Elo+
Party 3
Thor
Thor
echtevader246
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,316 Elo+
Party 3
Horus
Horus
kankerboef11
Horus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 115L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 2 / 7
8,114
507
11,051
12,407
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
FlameQ2k
Bakasura
17
8 / 2 / 7
10,214
638
12,791
16,121
7,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Meellooo
Sun Wukong
15
2 / 2 / 3
9,113
570
8,249
14,414
7,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
SumSkrub
Merlin
14
1 / 1 / 5
8,399
525
7,571
7,464
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
rsskilzz
Chronos
15
6 / 1 / 3
9,482
593
14,859
11,555
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BoyBlaster
Merlin
13
0 / 0 / 2
7,515
470
6,976
7,621
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Lam003
Ratatoskr
12
2 / 5 / 2
7,775
486
7,703
19,358
10,238
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 3 / 3
7,543
471
7,084
10,850
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 8 / 2
7,514
470
10,009
18,996
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 1
8,974
561
8,750
15,769
11,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
8
8
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
BoyBlaster
Merlin
0
0
2
1
W
Ne Zha
4
2
7
3.75
W
Bakasura
FlameQ2k
Bakasura
8
2
7
5.75
L
Ratatoskr
Lam003
Ratatoskr
2
5
2
0.6
W
Sun Wukong
Meellooo
Sun Wukong
2
2
3
1.75
W
Merlin
SumSkrub
Merlin
1
1
5
3.5
L
0
3
3
0.5
L
3
8
2
0.5
L
3
5
1
0.7
W
Chronos
rsskilzz
Chronos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,521
Damage
40,522
61,961
Taken
72,594
29,237
Mitigated
36,234
20,073
Healing
20,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BoyBlaster
Merlin
6,976
121
0
1,211
7,621
2,709
0
2,699
4,802
61,851
0
W
Ne Zha
11,051
2,097
0
2,860
12,407
5,890
76
1,691
10,536
0
43,500
W
Bakasura
FlameQ2k
Bakasura
12,791
8,443
0
3,957
16,121
7,768
171
1,958
13,913
0
82,496
L
Ratatoskr
Lam003
Ratatoskr
7,703
2,013
0
7,021
19,358
10,238
0
8,111
10,736
0
38,058
W
Sun Wukong
Meellooo
Sun Wukong
8,249
1,363
0
5,805
14,414
7,899
81
259
13,444
0
72,633
W
Merlin
SumSkrub
Merlin
7,571
528
0
1,979
7,464
2,743
752
1,809
5,384
57,322
0
L
7,084
2,855
0
4,290
10,850
4,146
0
6,394
4,116
0
64,038
L
10,009
1,782
0
4,241
18,996
7,264
0
4,536
13,762
0
43,883
L
8,750
4,325
0
3,608
15,769
11,877
19
690
14,466
0
53,260
W
Chronos
rsskilzz
Chronos
14,859
5,162
0
5,472
11,555
4,937
0
617
10,879
76,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,322
Gold Earned
39,321
544
Minions Killed
433
0
Camps Cleared
0
1,738,675
Distance Traveled
1,630,933
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,515
470
126
8
0
336,404
0
W
Ne Zha
8,114
507
63
4
0
369,161
2
W
Bakasura
10,214
638
139
9
0
427,813
0
L
Ratatoskr
7,775
486
44
3
0
362,147
0
W
Sun Wukong
9,113
570
116
7
0
324,912
3
W
Merlin
8,399
525
111
7
0
292,469
0
L
Neith
7,543
471
112
7
0
293,011
2
L
Thor
7,514
470
62
4
0
301,183
0
L
Horus
8,974
561
89
6
0
338,188
0
W
Chronos
9,482
593
115
7
0
324,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role