Player Matchup

Maui
Maui
PIPELINK10
Maui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,365 Elo+
Solo
Sol
Sol
QueenFenrir
Sol
Level 29
God Stats
0W - 2L
1,226 SR
Queue Stats
1W - 20L
1,261 Elo+
Party 1
Discordia
Discordia
WILDCHILD_MX
Discordia
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,239 Elo+
Solo
Janus
Janus
mnmlstk
Janus
Level 82
God Stats
0W - 2L
1,532 SR
Queue Stats
14W - 21L
1,265 Elo+
Solo
Zeus
Zeus
monk3yking077
Zeus
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,350 Elo+
Party 1
Team Averages
Level 98
1,452 SR
1,296 Elo+

VS

Team Averages
Level 128
1,453 SR
1,457 Elo+
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Malaniz777
Nemesis
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,492 Elo+
Solo
Danzaburou
Danzaburou
SPARTAN8829
Danzaburou
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
197W - 176L
1,493 Elo+
Solo
Cthulhu
Cthulhu
SharknadoP
Cthulhu
Level 114
God Stats
2W - 3L
1,267 SR
Queue Stats
169W - 174L
1,379 Elo+
Solo
Hachiman
Hachiman
TheRat24
Hachiman
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,708
634
1,481
5,793
3,759
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 3 / 3
6,093
677
3,891
6,794
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
WILDCHILD_MX
Discordia
14
2 / 2 / 4
7,412
824
8,443
5,071
2,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
mnmlstk
Janus
16
6 / 3 / 2
8,874
986
11,255
8,446
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 5
6,927
770
7,885
6,265
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 1 / 7
7,023
780
4,756
5,547
3,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Malaniz777
Nemesis
15
5 / 2 / 5
8,062
896
7,810
16,484
13,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
SPARTAN8829
Danzaburou
13
1 / 2 / 6
7,492
832
5,752
9,066
4,861
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SharknadoP
Cthulhu
14
2 / 1 / 9
7,869
874
6,004
7,857
8,654
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TheRat24
Hachiman
13
7 / 3 / 2
8,521
947
6,283
8,911
4,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
15
15
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
7
3.5
W
Nemesis
Malaniz777
Nemesis
5
2
5
3.75
L
0
3
1
0.17
L
0
3
3
0.5
W
Danzaburou
SPARTAN8829
Danzaburou
1
2
6
2
W
Cthulhu
SharknadoP
Cthulhu
2
1
9
6.5
W
Hachiman
TheRat24
Hachiman
7
3
2
2.67
L
Discordia
WILDCHILD_MX
Discordia
2
2
4
2
L
Janus
mnmlstk
Janus
6
3
2
2.33
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,955
Damage
30,605
32,369
Taken
47,865
14,092
Mitigated
34,497
9,314
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,756
539
2,355
1,106
5,547
3,131
1,278
4,652
895
0
14,105
W
Nemesis
Malaniz777
Nemesis
7,810
861
2,021
6,360
16,484
13,296
0
9,295
7,189
0
11,539
L
1,481
75
0
0
5,793
3,759
0
872
4,921
1,975
0
L
3,891
664
576
1,817
6,794
2,470
0
1,103
5,691
8,799
0
W
Danzaburou
SPARTAN8829
Danzaburou
5,752
1,236
2,945
2,570
9,066
4,861
304
6,970
2,096
0
19,154
W
Cthulhu
SharknadoP
Cthulhu
6,004
107
1,462
308
7,857
8,654
0
4,920
2,937
10,422
0
W
Hachiman
TheRat24
Hachiman
6,283
2,236
1,207
1,708
8,911
4,555
50
6,390
2,521
0
12,187
L
Discordia
WILDCHILD_MX
Discordia
8,443
566
1,075
1,078
5,071
2,196
0
1,670
3,401
20,064
0
L
Janus
mnmlstk
Janus
11,255
514
501
2,933
8,446
3,442
0
1,584
6,862
21,768
0
L
7,885
517
1,050
284
6,265
2,225
0
775
5,490
13,328
1,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,014
Gold Earned
38,967
77
Minions Killed
85
0
Camps Cleared
0
745,354
Distance Traveled
841,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,023
780
18
2
0
155,166
0
W
Nemesis
8,062
896
7
1
0
179,716
0
L
Maui
5,708
634
2
0
0
116,563
0
L
Sol
6,093
677
11
1
0
178,443
0
W
Danzaburou
7,492
832
38
4
0
169,828
0
W
Cthulhu
7,869
874
12
1
0
180,484
0
W
Hachiman
8,521
947
10
1
0
155,825
0
L
Discordia
7,412
824
23
3
0
148,182
0
L
Janus
8,874
986
26
3
0
154,563
0
L
Zeus
6,927
770
15
2
0
147,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role