Player Matchup

Nu Wa
Nu Wa
TeeWhyJelly406
Nu Wa
Level 127
God Stats
6W - 2L
1,500 SR
Queue Stats
441W - 464L
1,442 Elo+
Party 1
Bellona
Bellona
Trey556
Bellona
Level 99
God Stats
0W - 2L
1,305 SR
Queue Stats
27W - 27L
1,465 Elo+
Party 2
Geb
Geb
Zolo 14 Z14
Geb
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 106L
1,456 Elo+
Party 1
Nox
Nox
codywbarr
Nox
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,482 Elo+
Party 2
King Arthur
King Arthur
temp-683517
King Arthur
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 175L
1,689 Elo+
Solo
Team Averages
Level 119
1,461 SR
1,507 Elo+

VS

Team Averages
Level 114
1,536 SR
1,502 Elo+
Nike
Nike
ANR kill opz
Nike
Level 64
God Stats
3W - 2L
1,417 SR
Queue Stats
203W - 201L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
CalmPokerAce
Zhong Kui
Level 157
God Stats
14W - 7L
1,540 SR
Queue Stats
812W - 828L
1,443 Elo+
Solo
King Arthur
King Arthur
SANTAMU3RT311
King Arthur
Level 86
God Stats
6W - 2L
1,715 SR
Queue Stats
223W - 222L
1,663 Elo+
Solo
Anubis
Anubis
SharknadoP
Anubis
Level 114
God Stats
7W - 1L
1,663 SR
Queue Stats
169W - 174L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zambooki Native
Tsukuyomi
Level 149
God Stats
2W - 2L
1,344 SR
Queue Stats
181W - 194L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
7,786
779
14,893
7,842
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Trey556
Bellona
12
0 / 6 / 4
6,696
670
5,115
13,687
8,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 6 / 3
8,181
818
13,769
13,616
13,291
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 5 / 2
7,714
771
10,440
10,731
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
temp-683517
King Arthur
11
0 / 6 / 1
6,835
684
4,302
15,244
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 14
8,438
844
9,874
17,175
10,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
CalmPokerAce
Zhong Kui
13
2 / 2 / 12
7,766
777
8,949
9,831
7,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
SANTAMU3RT311
King Arthur
16
6 / 0 / 14
8,606
861
8,961
18,394
9,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
SharknadoP
Anubis
13
4 / 2 / 13
7,725
773
15,226
8,820
4,173
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Zambooki Native
Tsukuyomi
16
8 / 2 / 15
9,134
913
11,973
9,271
4,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
8
Kills
25
25
Deaths
8
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Zhong Kui
CalmPokerAce
Zhong Kui
2
2
12
4
W
King Arthur
SANTAMU3RT311
King Arthur
6
0
14
13
W
Anubis
SharknadoP
Anubis
4
2
13
5.25
L
2
2
5
2.25
L
Bellona
Trey556
Bellona
0
6
4
0.33
W
Tsukuyomi
Zambooki Native
Tsukuyomi
8
2
15
7.75
L
3
6
3
0.75
L
3
5
2
0.8
L
King Arthur
temp-683517
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,519
Damage
54,983
61,120
Taken
63,491
36,926
Mitigated
36,204
13,186
Healing
33,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,874
543
417
5,307
17,175
10,096
0
10,406
6,765
1,596
23,435
W
Zhong Kui
CalmPokerAce
Zhong Kui
8,949
118
2,297
3,873
9,831
7,795
0
6,982
2,843
19,221
0
W
King Arthur
SANTAMU3RT311
King Arthur
8,961
982
3,154
8,385
18,394
9,949
60
11,273
7,112
0
16,742
W
Anubis
SharknadoP
Anubis
15,226
639
2,832
3,744
8,820
4,173
0
5,986
2,829
24,014
0
L
14,893
3,540
1,391
2,848
7,842
2,864
0
2,173
5,669
22,732
0
L
Bellona
Trey556
Bellona
5,115
572
1,052
1,094
13,687
8,260
0
5,320
8,367
0
11,449
W
Tsukuyomi
Zambooki Native
Tsukuyomi
11,973
1,729
385
2,679
9,271
4,191
244
4,431
4,840
0
29,365
L
13,769
582
650
1,159
13,616
13,291
0
7,039
6,577
21,129
0
L
10,440
1,295
1,350
2,007
10,731
4,676
0
3,863
6,868
20,219
0
L
King Arthur
temp-683517
King Arthur
4,302
1,106
0
1,635
15,244
7,835
0
6,988
8,256
0
9,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,212
Gold Earned
41,669
90
Minions Killed
123
0
Camps Cleared
0
865,091
Distance Traveled
1,019,291
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,438
844
32
3
0
191,469
0
W
Zhong Kui
7,766
777
27
3
0
214,483
1
W
King Arthur
8,606
861
18
2
0
239,878
0
W
Anubis
7,725
773
14
1
0
172,224
0
L
Nu Wa
7,786
779
18
2
0
195,711
0
L
Bellona
6,696
670
15
2
0
192,024
0
W
Tsukuyomi
9,134
913
32
3
0
201,237
0
L
Geb
8,181
818
23
2
0
160,019
0
L
Nox
7,714
771
25
3
0
177,218
0
L
King Arthur
6,835
684
9
1
0
140,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role