Player Matchup

Freya
Freya
EsyFloresy
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,432 Elo+
Solo
Osiris
Osiris
JunF87
Osiris
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,708 Elo+
Party 1
Chang'e
Chang'e
MeLk0R123
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,708 Elo+
Party 1
Ishtar
Ishtar
berlin3iq
Ishtar
Level 29
God Stats
7W - 7L
1,700 SR
Queue Stats
283W - 276L
1,334 Elo+
Solo
Hou Yi
Hou Yi
白人渣滓
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,281 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,492 Elo+

VS

Team Averages
Level 27
1,500 SR
1,387 Elo+
Nu Wa
Nu Wa
Cristinita92
Nu Wa
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 100L
1,500 Elo+
Solo
Ares
Ares
Sternalgoblin
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,266 Elo+
Solo
Heimdallr
Heimdallr
VH1RA
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,458 Elo+
Solo
Maui
Maui
VojoV
Maui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,164 Elo+
Solo
Terra
Terra
rhinomeister
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 44L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
7 / 1 / 17
9,353
1,039
20,558
12,175
5,722
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
JunF87
Osiris
11
2 / 5 / 16
7,474
830
4,164
12,731
13,511
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
MeLk0R123
Chang'e
16
8 / 1 / 18
9,412
1,046
12,103
10,101
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
berlin3iq
Ishtar
13
2 / 1 / 15
7,868
874
7,378
7,483
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
15
7 / 2 / 17
9,027
1,003
9,547
10,478
4,694
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
8,350
928
14,071
9,589
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 5 / 1
6,513
724
5,446
14,960
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
VH1RA
Heimdallr
11
0 / 7 / 5
6,672
741
4,342
11,415
6,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
VojoV
Maui
10
0 / 5 / 3
5,805
645
690
9,507
7,125
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 5 / 3
6,697
744
4,146
13,029
14,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
26
Kills
8
10
Deaths
26
83
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
Freya
7
1
17
15.5
W
Osiris
JunF87
Osiris
2
5
16
2
W
Chang'e
MeLk0R123
Chang'e
8
1
18
17
L
2
5
1
0.5
L
Heimdallr
VH1RA
Heimdallr
0
7
5
0.36
L
Maui
VojoV
Maui
0
5
3
0.3
W
Ishtar
berlin3iq
Ishtar
2
1
15
9.5
L
1
5
3
0.5
W
Hou Yi
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,750
Damage
28,695
52,968
Taken
58,500
31,117
Mitigated
46,916
28,269
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,071
4,940
583
1,557
9,589
4,861
0
3,931
5,658
27,835
1,258
W
Freya
20,558
5,165
812
5,000
12,175
5,722
1,455
5,949
6,226
35,524
0
W
Osiris
JunF87
Osiris
4,164
737
0
480
12,731
13,511
0
4,108
8,623
0
6,064
W
Chang'e
MeLk0R123
Chang'e
12,103
897
9,038
5,706
10,101
4,460
1,161
5,775
4,326
33,004
240
L
5,446
307
275
2,200
14,960
14,365
0
9,413
5,547
6,930
0
L
Heimdallr
VH1RA
Heimdallr
4,342
1,577
221
504
11,415
6,131
0
7,884
3,531
0
10,421
L
Maui
VojoV
Maui
690
231
0
213
9,507
7,125
0
4,254
5,253
2,523
0
W
Ishtar
berlin3iq
Ishtar
7,378
4,837
764
2,552
7,483
2,730
1,035
5,385
2,098
0
17,859
L
4,146
1,021
2,091
1,476
13,029
14,434
0
7,014
6,015
8,138
0
W
Hou Yi
9,547
4,833
1,156
2,761
10,478
4,694
3,525
2,930
7,548
0
21,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
34,037
108
Minions Killed
46
0
Camps Cleared
0
815,917
Distance Traveled
684,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,350
928
22
2
0
125,284
0
W
Freya
9,353
1,039
29
3
0
156,104
0
W
Osiris
7,474
830
2
0
0
168,950
0
W
Chang'e
9,412
1,046
37
4
0
175,449
0
L
Ares
6,513
724
3
0
0
153,066
0
L
Heimdallr
6,672
741
13
1
0
138,293
0
L
Maui
5,805
645
0
0
0
119,900
0
W
Ishtar
7,868
874
22
2
0
163,307
0
L
Terra
6,697
744
8
1
0
148,079
0
W
Hou Yi
9,027
1,003
18
2
0
152,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role