Player Matchup

Izanami
Izanami
GRA_TuiT
Izanami
Level 16
God Stats
4W - 12L
1,283 SR
Queue Stats
17W - 17L
1,398 Elo+
Party 2
Loki
Loki
KayoWuzHere
Loki
Level 126
God Stats
2W - 10L
1,302 SR
Queue Stats
238W - 241L
1,502 Elo+
Party 1
Hades
Hades
N3-_-xUs-
Hades
Level 86
God Stats
3W - 3L
1,506 SR
Queue Stats
54W - 57L
1,443 Elo+
Party 2
Tiamat
Tiamat
asteriaan
Tiamat
Level 104
God Stats
17W - 13L
1,936 SR
Queue Stats
183W - 179L
1,530 Elo+
Party 1
Olorun
Olorun
ssandiee
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,500 Elo+
Party 2
Team Averages
Level 67
1,505 SR
1,475 Elo+

VS

Team Averages
Level 117
1,466 SR
1,485 Elo+
Mulan
Mulan
MrHammond8Twitch
Mulan
Level 124
God Stats
5W - 10L
1,384 SR
Queue Stats
364W - 364L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rogue 179
Ah Muzen Cab
Level 103
God Stats
3W - 1L
1,278 SR
Queue Stats
153W - 132L
1,453 Elo+
Solo
Ra
Ra
ToGoCa88
Ra
Level 106
God Stats
2W - 3L
1,488 SR
Queue Stats
91W - 94L
1,479 Elo+
Party 3
Ymir
Ymir
iiReber-
Ymir
Level 126
God Stats
17W - 20L
1,532 SR
Queue Stats
269W - 276L
1,507 Elo+
Solo
Bacchus
Bacchus
twitchPiruGamer
Bacchus
Level 125
God Stats
19W - 16L
1,647 SR
Queue Stats
86W - 90L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GRA_TuiT
Izanami
8
0 / 1 / 0
5,117
512
945
3,544
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 0
5,512
551
6,553
7,372
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
N3-_-xUs-
Hades
12
1 / 0 / 1
6,522
652
4,586
6,789
4,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
asteriaan
Tiamat
8
0 / 1 / 1
4,626
463
3,899
4,423
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
ssandiee
Olorun
9
0 / 4 / 1
5,101
510
3,079
7,292
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
4,739
474
2,849
8,409
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Rogue 179
Ah Muzen Cab
10
0 / 0 / 2
5,576
558
2,178
4,193
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 0 / 2
6,340
634
4,909
3,559
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
3 / 0 / 4
5,994
599
6,235
9,355
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 2
5,345
535
3,663
7,370
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
GRA_TuiT
Izanami
0
1
0
0
L
2
2
0
1
W
0
2
0
0
L
Hades
N3-_-xUs-
Hades
1
0
1
1.5
W
Ah Muzen Cab
Rogue 179
Ah Muzen Cab
0
0
2
1
W
4
0
2
5
L
Tiamat
asteriaan
Tiamat
0
1
1
0.5
W
Ymir
3
0
4
5
L
Olorun
ssandiee
Olorun
0
4
1
0.13
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,062
Damage
19,834
29,420
Taken
32,886
14,831
Mitigated
17,166
10,465
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GRA_TuiT
Izanami
945
761
0
1,319
3,544
1,287
0
1,585
1,959
0
32,618
L
6,553
1,378
0
2,325
7,372
2,811
0
4,170
3,202
0
30,597
W
2,849
223
0
3,043
8,409
4,891
0
4,094
4,315
0
26,311
L
Hades
N3-_-xUs-
Hades
4,586
604
38
3,831
6,789
4,165
62
552
5,942
49,288
0
W
Ah Muzen Cab
Rogue 179
Ah Muzen Cab
2,178
997
0
3,390
4,193
1,515
0
508
3,685
0
41,649
W
4,909
420
748
1,696
3,559
1,264
0
1,796
1,763
43,685
0
L
Tiamat
asteriaan
Tiamat
3,899
251
0
944
4,423
3,466
0
2,231
2,192
18,761
0
W
Ymir
6,235
2,544
0
1,311
9,355
4,511
0
2,643
6,712
33,883
0
L
Olorun
ssandiee
Olorun
3,079
2,335
0
2,008
7,292
3,102
43
6,269
1,023
28,967
0
W
3,663
451
280
3,105
7,370
4,985
203
2,523
4,847
17,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,878
Gold Earned
27,994
308
Minions Killed
269
0
Camps Cleared
0
1,015,567
Distance Traveled
1,026,978
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,117
512
76
8
0
206,043
2
L
Loki
5,512
551
49
5
0
251,545
0
W
Mulan
4,739
474
43
4
0
176,975
4
L
Hades
6,522
652
99
10
0
174,538
0
W
Ah Muzen Cab
5,576
558
85
9
0
205,815
0
W
Ra
6,340
634
74
7
0
200,598
0
L
Tiamat
4,626
463
33
3
0
212,835
2
W
Ymir
5,994
599
39
4
0
215,078
0
L
Olorun
5,101
510
51
5
0
170,606
0
W
Bacchus
5,345
535
28
3
0
228,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role