Player Matchup

Rama
Rama
Gold V
 
Rama
Gold V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Bronze IV
Josporte
Hel
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,257 MMR
Solo
Fenrir
Fenrir
Silver I
Jurijbert
Fenrir
Silver I
Level 139
God Stats
18W - 13L
1,786 SR
Queue Stats
187W - 200L
1,156 MMR
Solo
Shiva
Shiva
Gold V
Oni Mac Daddy
Shiva
Gold V
Level 129
God Stats
2W - 4L
1,879 SR
Queue Stats
55W - 70L
1,138 MMR
Party 1
He Bo
He Bo
Silver III
tyisdeadpool99
He Bo
Silver III
Level 86
God Stats
8W - 4L
1,500 SR
Queue Stats
54W - 66L
1,171 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,633 SR
1,245 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,474 SR
1,277 MMR
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
EternallyNasty
Chaac
Silver I
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
707W - 737L
1,246 MMR
Solo
Eset
Eset
Silver II
Lerno0
Eset
Silver II
Level 118
God Stats
1W - 1L
1,780 SR
Queue Stats
43W - 48L
1,235 MMR
Solo
Chronos
Chronos
Silver I
Psychodia
Chronos
Silver I
Level 179
God Stats
1W - 1L
1,257 SR
Queue Stats
53W - 47L
1,202 MMR
Party 2
Awilix
Awilix
Silver II
TheNonDitcher
Awilix
Silver II
Level 103
God Stats
6W - 5L
1,335 SR
Queue Stats
37W - 39L
1,201 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 0 / 0
3,359
672
825
2,889
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
0 / 1 / 0
2,923
585
266
2,331
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Jurijbert
Fenrir
6
0 / 2 / 0
3,200
640
1,758
3,997
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 1
3,169
634
1,810
4,504
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 0 / 0
3,812
762
391
1,276
319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
SolZhong KuiThanatosAo Kuang

VS

Bans
Ne ZhaThorGuan YuFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 2
3,721
744
1,711
2,724
1,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,793
759
1,529
3,945
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
Lerno0
Eset
7
1 / 0 / 0
3,697
739
1,629
1,229
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos
Psychodia
Chronos
6
1 / 1 / 1
3,449
690
1,990
1,713
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
2 / 0 / 1
3,786
757
2,399
3,746
1,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
W
Bacchus
 
Bacchus
0
0
2
1
W
1
0
0
1
L
0
1
0
0
L
Fenrir
Jurijbert
Fenrir
0
2
0
0
W
Eset
Lerno0
Eset
1
0
0
1
L
0
2
1
0.25
W
Chronos
Psychodia
Chronos
1
1
1
1.5
W
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,050
Damage
9,258
14,997
Taken
13,357
4,529
Mitigated
5,325
4,272
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
825
773
0
1,690
2,889
922
0
1,451
1,438
0
15,959
W
Bacchus
 
Bacchus
1,711
241
0
1,081
2,724
1,831
0
0
2,724
7,826
0
W
1,529
462
0
2,552
3,945
1,775
0
391
3,554
0
21,029
L
266
0
0
842
2,331
679
0
1,629
702
8,146
0
L
Fenrir
Jurijbert
Fenrir
1,758
396
0
794
3,997
1,114
0
0
3,997
0
11,597
W
Eset
Lerno0
Eset
1,629
146
0
737
1,229
312
0
266
963
17,458
0
L
1,810
392
0
638
4,504
1,495
0
2,250
2,254
0
12,488
W
Chronos
Psychodia
Chronos
1,990
412
0
250
1,713
400
0
0
1,713
21,362
0
W
2,399
866
0
875
3,746
1,007
0
0
3,746
0
16,840
L
391
0
0
308
1,276
319
0
0
1,276
21,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,463
Gold Earned
18,446
133
Minions Killed
148
0
Camps Cleared
0
484,754
Distance Traveled
576,813
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,359
672
32
6
0
98,416
0
W
Bacchus
3,721
744
19
4
0
118,212
2
W
Chaac
3,793
759
34
7
0
100,288
0
L
Hel
2,923
585
13
3
0
65,922
0
L
Fenrir
3,200
640
20
4
0
95,002
1
W
Eset
3,697
739
29
6
0
106,560
0
L
Shiva
3,169
634
17
3
0
105,314
0
W
Chronos
3,449
690
36
7
0
111,443
0
W
Awilix
3,786
757
30
6
0
140,310
1
L
He Bo
3,812
762
51
10
0
120,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role