Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Leyenda-negra-
Merlin
Level 17
God Stats
5W - 10L
1,219 SR
Queue Stats
11W - 15L
1,210 Elo+
Solo
Anubis
Anubis
MaveusMarr
Anubis
Level 107
God Stats
58W - 43L
1,515 SR
Queue Stats
344W - 304L
1,475 Elo+
Solo
He Bo
He Bo
Sajky
He Bo
Level 28
God Stats
6W - 1L
1,961 SR
Queue Stats
78W - 57L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
VeryRareGod
Tsukuyomi
Level 68
God Stats
1W - 3L
1,738 SR
Queue Stats
32W - 24L
1,634 Elo+
Solo
Team Averages
Level 57
1,587 SR
1,472 Elo+

VS

Team Averages
Level 51
1,395 SR
1,276 Elo+
Amaterasu
Amaterasu
ByzantiumSpirit
Amaterasu
Level 26
God Stats
0W - 2L
1,243 SR
Queue Stats
4W - 7L
1,238 Elo+
Party 1
Ravana
Ravana
DartAntoshka
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Janus
Janus
Mr cheese4088
Janus
Level 164
God Stats
18W - 17L
1,486 SR
Queue Stats
113W - 129L
1,437 Elo+
Solo
Thanatos
Thanatos
OgnjenaKapija
Thanatos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,238 Elo+
Party 1
Anhur
Anhur
mankeli-99
Anhur
Level 27
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 3L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 4
5,152
859
2,497
3,479
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 1
4,754
792
998
1,921
544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
MaveusMarr
Anubis
11
2 / 0 / 3
5,624
937
2,634
1,416
586
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Sajky
He Bo
12
4 / 0 / 3
5,769
962
5,876
3,370
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
VeryRareGod
Tsukuyomi
11
2 / 1 / 4
5,296
883
4,030
4,173
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ByzantiumSpirit
Amaterasu
10
0 / 2 / 1
4,607
768
2,169
4,958
2,981
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
9
1 / 3 / 0
4,827
805
971
5,144
2,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
4,635
773
905
2,919
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
OgnjenaKapija
Thanatos
8
0 / 1 / 0
4,356
726
635
2,293
838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
11
0 / 1 / 0
5,127
855
1,347
3,308
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
4
3
L
Amaterasu
ByzantiumSpirit
Amaterasu
0
2
1
0.25
L
Ravana
1
3
0
0.33
W
0
0
1
0.5
W
Anubis
MaveusMarr
Anubis
2
0
3
3.5
L
0
2
0
0
L
Thanatos
OgnjenaKapija
Thanatos
0
1
0
0
W
He Bo
Sajky
He Bo
4
0
3
5.5
W
Tsukuyomi
VeryRareGod
Tsukuyomi
2
1
4
4
L
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,035
Damage
6,027
14,359
Taken
18,622
4,886
Mitigated
8,698
2,285
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,497
1,409
0
1,382
3,479
1,137
1,187
316
3,163
0
15,484
L
Amaterasu
ByzantiumSpirit
Amaterasu
2,169
525
0
276
4,958
2,981
0
1,267
3,691
0
4,521
L
Ravana
971
231
0
485
5,144
2,800
0
3,140
2,004
0
5,129
W
998
83
0
0
1,921
544
93
0
1,921
7,980
0
W
Anubis
MaveusMarr
Anubis
2,634
337
0
821
1,416
586
1,133
0
1,416
18,653
0
L
905
51
0
200
2,919
868
0
1,756
1,163
13,976
37
L
Thanatos
OgnjenaKapija
Thanatos
635
0
0
696
2,293
838
0
1,683
610
0
2,756
W
He Bo
Sajky
He Bo
5,876
839
0
0
3,370
1,021
306
589
2,781
17,204
0
W
Tsukuyomi
VeryRareGod
Tsukuyomi
4,030
1,067
0
82
4,173
1,598
0
0
4,173
0
10,418
L
Anhur
1,347
296
0
250
3,308
1,211
0
1,662
1,646
0
18,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
23,552
134
Minions Killed
98
0
Camps Cleared
0
602,034
Distance Traveled
535,773
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,152
859
28
5
0
116,855
0
L
Amaterasu
4,607
768
1
0
0
116,226
0
L
Ravana
4,827
805
9
2
0
101,427
0
W
Merlin
4,754
792
16
3
0
107,214
0
W
Anubis
5,624
937
33
6
0
121,636
1
L
Janus
4,635
773
39
7
0
110,601
0
L
Thanatos
4,356
726
3
1
0
81,519
0
W
He Bo
5,769
962
36
6
0
133,918
0
W
Tsukuyomi
5,296
883
21
4
0
122,411
0
L
Anhur
5,127
855
46
8
0
126,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role