Player Matchup

Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GuillemTKing
Nu Wa
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
232W - 236L
1,337 Elo+
Solo
King Arthur
King Arthur
LOVELAS777
King Arthur
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 126L
1,443 Elo+
Solo
Discordia
Discordia
straggly-soot4
Discordia
Level 102
God Stats
7W - 4L
1,500 SR
Queue Stats
370W - 364L
1,445 Elo+
Solo
Ravana
Ravana
白人渣滓
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,251 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,395 Elo+

VS

Team Averages
Level 75
1,501 SR
1,406 Elo+
Skadi
Skadi
Artamo85
Skadi
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 260L
1,500 Elo+
Solo
Mulan
Mulan
EsyFloresy
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,476 Elo+
Solo
Cerberus
Cerberus
OlegPobo4iy
Cerberus
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 282L
1,454 Elo+
Solo
Jing Wei
Jing Wei
Stjerne796622
Jing Wei
Level 127
God Stats
39W - 39L
1,504 SR
Queue Stats
1,922W - 1,959L
1,396 Elo+
Solo
Bakasura
Bakasura
VojoV
Bakasura
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 30L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
2 / 3 / 12
10,506
750
10,599
12,630
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
5 / 2 / 9
10,717
766
23,102
9,936
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
LOVELAS777
King Arthur
15
3 / 9 / 4
9,698
693
12,651
21,885
24,157
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
straggly-soot4
Discordia
17
2 / 3 / 11
10,362
740
15,263
11,665
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
17
5 / 3 / 8
11,460
819
10,262
16,736
19,246
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Artamo85
Skadi
18
5 / 5 / 12
10,540
753
16,988
14,211
7,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
16
4 / 3 / 13
9,905
708
18,257
22,067
21,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
OlegPobo4iy
Cerberus
17
4 / 4 / 12
10,302
736
10,129
31,445
31,428
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Stjerne796622
Jing Wei
19
7 / 3 / 12
10,754
768
13,545
11,728
6,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
VojoV
Bakasura
8
0 / 4 / 1
7,111
508
122
5,927
2,329

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
70
17
Kills
20
20
Deaths
19
44
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
3
12
2.67
L
Skadi
Artamo85
Skadi
5
5
12
2.2
L
Mulan
4
3
13
3.5
W
5
2
9
4.75
W
King Arthur
LOVELAS777
King Arthur
3
9
4
0.56
L
Cerberus
OlegPobo4iy
Cerberus
4
4
12
2.5
L
Jing Wei
Stjerne796622
Jing Wei
7
3
12
4.33
L
Bakasura
VojoV
Bakasura
0
4
1
0.13
W
Discordia
straggly-soot4
Discordia
2
3
11
2.5
W
Ravana
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,877
Damage
59,041
72,852
Taken
85,378
59,609
Mitigated
68,852
24,914
Healing
35,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,599
2,503
1,547
3,057
12,630
6,560
2,232
2,109
10,521
25,187
537
L
Skadi
Artamo85
Skadi
16,988
5,785
513
2,435
14,211
7,101
1,544
8,009
6,202
0
42,833
L
Mulan
18,257
2,990
2,562
11,579
22,067
21,783
53
9,973
12,094
0
32,469
W
23,102
9,274
1,208
2,558
9,936
4,786
3,912
1,518
8,418
42,912
2,266
W
King Arthur
LOVELAS777
King Arthur
12,651
1,175
613
2,213
21,885
24,157
0
2,817
19,068
0
18,550
L
Cerberus
OlegPobo4iy
Cerberus
10,129
930
970
13,382
31,445
31,428
244
19,461
11,984
26,802
0
L
Jing Wei
Stjerne796622
Jing Wei
13,545
7,426
407
3,739
11,728
6,211
1,163
6,215
5,513
0
38,614
L
Bakasura
VojoV
Bakasura
122
122
0
0
5,927
2,329
0
4,527
1,400
0
438
W
Discordia
straggly-soot4
Discordia
15,263
453
2,438
3,707
11,665
4,860
605
1,356
10,309
35,736
0
W
Ravana
10,262
2,207
2,816
4,757
16,736
19,246
818
2,329
14,407
838
14,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,743
Gold Earned
48,612
141
Minions Killed
158
0
Camps Cleared
0
1,221,921
Distance Traveled
992,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,506
750
39
3
0
231,462
0
L
Skadi
10,540
753
59
4
0
201,632
0
L
Mulan
9,905
708
25
2
0
225,623
0
W
Nu Wa
10,717
766
42
3
0
227,609
0
W
King Arthur
9,698
693
14
1
0
227,330
0
L
Cerberus
10,302
736
24
2
0
231,044
0
L
Jing Wei
10,754
768
49
4
0
215,950
0
L
Bakasura
7,111
508
1
0
0
118,141
0
W
Discordia
10,362
740
39
3
0
277,402
0
W
Ravana
11,460
819
7
1
0
258,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role