Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Habibisito
Chaac
Level 27
God Stats
44W - 42L
1,481 SR
Queue Stats
287W - 302L
1,369 Elo+
Party 3
Mercury
Mercury
KarateKaisen
Mercury
Level 37
God Stats
6W - 4L
1,493 SR
Queue Stats
23W - 20L
1,528 Elo+
Party 1
Sol
Sol
MizzyMoo1
Sol
Level 84
God Stats
2W - 4L
1,314 SR
Queue Stats
77W - 106L
1,423 Elo+
Solo
Scylla
Scylla
namechanged9365
Scylla
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,434 Elo+
Party 1
Team Averages
Level 54
1,458 SR
1,451 Elo+

VS

Team Averages
Level 46
1,543 SR
1,461 Elo+
Hades
Hades
 
Hades
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DrakoG0dFall
Izanami
Level 63
God Stats
1W - 5L
1,405 SR
Queue Stats
69W - 77L
1,452 Elo+
Party 2
Agni
Agni
GodKingDre
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,479 Elo+
Party 2
Xing Tian
Xing Tian
Kusunagi03
Xing Tian
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 222L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheyCallMeJP
Tsukuyomi
Level 49
God Stats
2W - 2L
1,809 SR
Queue Stats
32W - 35L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 2 / 0
4,005
501
1,133
5,053
1,668
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
5
0 / 3 / 0
3,532
442
1,209
7,177
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
KarateKaisen
Mercury
9
2 / 0 / 2
5,182
648
3,649
5,570
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 1
4,549
569
5,237
4,122
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 0 / 0
5,668
709
2,760
3,255
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
4 / 0 / 0
5,653
707
6,904
4,911
3,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
DrakoG0dFall
Izanami
7
1 / 1 / 0
4,334
542
1,299
4,558
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 0
4,521
565
1,919
5,211
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
Kusunagi03
Xing Tian
6
0 / 1 / 1
4,089
511
1,373
7,147
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
TheyCallMeJP
Tsukuyomi
3
0 / 1 / 0
3,338
417
372
1,774
451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
5
5
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
0
0
L
Hades
 
Hades
4
0
0
4
L
Izanami
DrakoG0dFall
Izanami
1
1
0
1
L
0
4
0
0
W
Chaac
0
3
0
0
W
Mercury
KarateKaisen
Mercury
2
0
2
3
L
Xing Tian
Kusunagi03
Xing Tian
0
1
1
0.5
W
1
0
1
1.5
L
Tsukuyomi
TheyCallMeJP
Tsukuyomi
0
1
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,988
Damage
11,867
25,177
Taken
23,601
8,152
Mitigated
10,849
9,346
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,133
232
0
2,152
5,053
1,668
0
3,987
1,066
21,092
0
L
Hades
 
Hades
6,904
1,039
114
3,617
4,911
3,204
0
1,133
3,778
38,726
0
L
Izanami
DrakoG0dFall
Izanami
1,299
872
0
1,985
4,558
1,265
0
1,398
3,160
0
29,201
L
1,919
172
0
400
5,211
1,715
0
2,410
2,784
29,128
0
W
Chaac
1,209
210
15
2,664
7,177
2,398
109
3,362
3,815
0
10,091
W
Mercury
KarateKaisen
Mercury
3,649
2,323
0
1,332
5,570
1,824
0
623
4,947
0
36,891
L
Xing Tian
Kusunagi03
Xing Tian
1,373
178
0
1,855
7,147
4,214
0
3,658
3,489
6,979
0
W
5,237
2,781
0
2,291
4,122
1,233
0
855
3,267
30,252
0
L
Tsukuyomi
TheyCallMeJP
Tsukuyomi
372
89
0
558
1,774
451
0
514
1,260
0
3,002
W
2,760
321
0
892
3,255
1,029
0
1,369
1,886
38,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,936
Gold Earned
21,935
228
Minions Killed
198
0
Camps Cleared
0
779,605
Distance Traveled
659,667
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,005
501
42
5
0
136,851
0
L
Hades
5,653
707
78
10
0
134,044
0
L
Izanami
4,334
542
54
7
0
152,565
4
L
Agni
4,521
565
47
6
0
161,051
0
W
Chaac
3,532
442
14
2
0
156,419
1
W
Mercury
5,182
648
61
8
0
195,990
3
L
Xing Tian
4,089
511
12
2
0
159,917
4
W
Sol
4,549
569
49
6
0
153,273
0
L
Tsukuyomi
3,338
417
7
1
0
52,090
0
W
Scylla
5,668
709
62
8
0
137,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role