Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Envidius-step
Ra
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 218L
1,427 Elo+
Solo
Skadi
Skadi
TheCartographer0
Skadi
Level 120
God Stats
1W - 1L
1,807 SR
Queue Stats
32W - 36L
1,451 Elo+
Solo
Susano
Susano
XxfoxitupapixX
Susano
Level 61
God Stats
17W - 13L
1,820 SR
Queue Stats
163W - 163L
1,421 Elo+
Solo
Team Averages
Level 120
1,625 SR
1,460 Elo+

VS

Team Averages
Level 94
1,444 SR
1,499 Elo+
Agni
Agni
ChrispySpud
Agni
Level 106
God Stats
3W - 2L
1,267 SR
Queue Stats
87W - 88L
1,422 Elo+
Solo
Neith
Neith
FTW_4_7h3_w1n
Neith
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
J_eviill_
Cthulhu
Level 121
God Stats
5W - 4L
1,684 SR
Queue Stats
156W - 154L
1,529 Elo+
Solo
Pele
Pele
Kxxg_Tiggz
Pele
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Solo
Tiamat
Tiamat
Super_Sonic_13
Tiamat
Level 42
God Stats
82W - 85L
1,271 SR
Queue Stats
195W - 202L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
1 / 0 / 0
4,071
814
858
2,160
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

King Arthur
 
King Arthur
5
0 / 0 / 0
3,055
611
1,657
3,834
2,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,516
703
1,065
1,893
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

2
0 / 0 / 0
2,530
506
0
603
107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 0 / 0
2,691
538
0
421
101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,180
636
585
1,945
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
3,112
622
800
1,050
279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
J_eviill_
Cthulhu
4
0 / 0 / 0
3,224
645
806
3,580
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,082
616
0
3,650
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,451
690
1,016
2,406
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
0
0
1
L
King Arthur
 
King Arthur
0
0
0
0
W
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
Cthulhu
J_eviill_
Cthulhu
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,580
Damage
3,207
8,911
Taken
12,631
4,307
Mitigated
4,086
3,945
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
858
79
0
797
2,160
1,156
0
585
1,575
365
20,731
L
King Arthur
 
King Arthur
1,657
355
112
1,941
3,834
2,341
0
705
3,129
0
12,565
W
585
182
0
254
1,945
444
0
23
1,922
14,440
0
L
1,065
93
0
718
1,893
602
0
1,038
855
18,867
0
W
800
478
0
182
1,050
279
0
0
1,050
0
15,676
W
Cthulhu
J_eviill_
Cthulhu
806
126
0
1,275
3,580
1,747
0
0
3,580
9,581
0
W
0
0
0
915
3,650
867
0
0
3,650
0
12,389
W
1,016
61
0
1,117
2,406
749
0
969
1,341
19,661
0
L
0
0
0
79
603
107
0
0
603
0
1,417
L
0
0
0
298
421
101
0
79
342
0
1,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,863
Gold Earned
16,049
98
Minions Killed
130
0
Camps Cleared
0
361,494
Distance Traveled
495,218
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,071
814
37
7
0
98,297
0
L
King Arthur
3,055
611
13
3
0
108,250
0
W
Agni
3,180
636
37
7
0
107,733
3
L
Ra
3,516
703
35
7
0
89,764
1
W
Neith
3,112
622
22
4
0
75,668
0
W
Cthulhu
3,224
645
14
3
0
81,528
1
W
Pele
3,082
616
23
5
0
137,821
0
W
Tiamat
3,451
690
34
7
0
92,468
1
L
Skadi
2,530
506
4
1
0
26,261
0
L
Susano
2,691
538
9
2
0
38,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role