Player Matchup

Set
Set
 
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Bearded3413
Sol
Level 146
God Stats
1W - 1L
1,326 SR
Queue Stats
68W - 52L
1,554 Elo+
Solo
Agni
Agni
iAteTehPie
Agni
Level 129
God Stats
3W - 2L
1,582 SR
Queue Stats
25W - 15L
1,513 Elo+
Solo
Team Averages
Level 155
1,482 SR
1,513 Elo+

VS

Team Averages
Level 138
1,507 SR
1,494 Elo+
Horus
Horus
CookyJr
Horus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,550 Elo+
Party 3
Zeus
Zeus
Dutchcobra
Zeus
Level 98
God Stats
0W - 2L
1,317 SR
Queue Stats
30W - 26L
1,564 Elo+
Party 2
Heimdallr
Heimdallr
SweggyEggy
Heimdallr
Level 124
God Stats
1W - 3L
1,718 SR
Queue Stats
14W - 15L
1,517 Elo+
Party 3
Ymir
Ymir
comradeCoachTtv
Ymir
Level 161
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 86L
1,441 Elo+
Party 2
Mulan
Mulan
marcfox4321NL
Mulan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
11 / 0 / 2
7,460
746
11,834
7,833
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Guan Yu
 
Guan Yu
11
1 / 0 / 4
6,276
628
7,170
9,858
10,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
 
Khepri
10
1 / 0 / 8
6,268
627
2,309
5,754
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 1
6,027
603
6,500
6,689
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 0 / 6
6,501
650
6,311
4,373
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CookyJr
Horus
7
0 / 2 / 0
4,547
455
2,986
9,131
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 6 / 0
4,495
450
2,395
7,413
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SweggyEggy
Heimdallr
9
1 / 2 / 1
5,129
513
5,880
7,851
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
5,540
554
2,304
8,001
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 0
4,866
487
5,304
11,064
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
17
Kills
2
2
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
11
0
2
12
W
Guan Yu
 
Guan Yu
1
0
4
3
W
Khepri
 
Khepri
1
0
8
5
W
1
2
1
0.75
L
Horus
CookyJr
Horus
0
2
0
0
L
0
6
0
0
L
Heimdallr
SweggyEggy
Heimdallr
1
2
1
0.75
L
1
3
0
0.33
W
3
0
6
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,124
Damage
18,869
34,507
Taken
43,460
23,106
Mitigated
22,728
14,859
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,834
5,125
0
3,114
7,833
4,309
0
1,690
6,105
0
50,192
W
Guan Yu
 
Guan Yu
7,170
2,330
311
4,968
9,858
10,149
0
462
8,673
0
45,570
W
Khepri
 
Khepri
2,309
448
0
2,655
5,754
4,606
42
552
5,202
13,707
0
W
6,500
3,221
0
3,296
6,689
2,271
498
521
6,168
51,525
0
L
Horus
CookyJr
Horus
2,986
1,562
768
4,139
9,131
6,159
0
5,072
4,059
0
12,307
L
2,395
524
0
495
7,413
2,266
0
3,859
3,554
26,979
0
L
Heimdallr
SweggyEggy
Heimdallr
5,880
3,577
0
2,383
7,851
2,879
0
5,284
2,567
0
33,335
L
2,304
877
0
531
8,001
3,148
0
905
7,096
34,932
0
W
6,311
566
0
515
4,373
1,771
0
1,474
2,899
48,525
0
L
5,304
1,313
0
2,266
11,064
8,276
0
0
11,064
0
31,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
24,577
367
Minions Killed
239
0
Camps Cleared
0
1,075,781
Distance Traveled
1,019,212
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,460
746
83
8
0
273,861
0
W
Guan Yu
6,276
628
80
8
0
199,673
0
W
Khepri
6,268
627
19
2
0
205,947
2
W
Sol
6,027
603
87
9
0
192,401
1
L
Horus
4,547
455
13
1
0
221,848
1
L
Zeus
4,495
450
55
6
0
200,148
0
L
Heimdallr
5,129
513
61
6
0
196,823
2
L
Ymir
5,540
554
63
6
0
203,653
0
W
Agni
6,501
650
98
10
0
203,899
0
L
Mulan
4,866
487
47
5
0
196,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role