Player Matchup

Nike
Nike
AICO_LGBTQ
Nike
Level 127
God Stats
2W - 0L
1,724 SR
Queue Stats
140W - 153L
1,474 Elo+
Solo
Hercules
Hercules
Dajofi
Hercules
Level 176
God Stats
4W - 2L
1,853 SR
Queue Stats
222W - 216L
1,598 Elo+
Party 1
Artemis
Artemis
JackW4rby
Artemis
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 143L
1,598 Elo+
Party 1
Maui
Maui
MuFcJ99
Maui
Level 157
God Stats
14W - 3L
1,825 SR
Queue Stats
198W - 181L
1,598 Elo+
Party 1
Discordia
Discordia
Pickwhip
Discordia
Level 154
God Stats
9W - 9L
1,430 SR
Queue Stats
173W - 164L
1,598 Elo+
Party 1
Team Averages
Level 154
1,666 SR
1,573 Elo+

VS

Team Averages
Level 121
1,629 SR
1,491 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jamesyyeu
Thanatos
Level 81
God Stats
2W - 1L
1,796 SR
Queue Stats
14W - 24L
1,474 Elo+
Solo
Kukulkan
Kukulkan
hauntingboar
Kukulkan
Level 128
God Stats
5W - 3L
1,850 SR
Queue Stats
233W - 205L
1,564 Elo+
Solo
Shiva
Shiva
leonelalex10
Shiva
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 48L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,577
548
5,281
11,058
7,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Dajofi
Hercules
12
9 / 1 / 0
7,862
655
6,108
9,362
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
JackW4rby
Artemis
11
0 / 1 / 1
6,186
516
5,182
6,762
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
MuFcJ99
Maui
10
0 / 1 / 3
5,948
496
1,668
8,302
5,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Pickwhip
Discordia
13
2 / 0 / 5
7,026
586
6,400
4,852
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 0 / 1
7,480
623
6,853
10,917
7,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
 
Chronos
11
2 / 2 / 0
6,548
546
5,175
7,207
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Jamesyyeu
Thanatos
9
1 / 3 / 1
5,514
460
1,700
6,818
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
hauntingboar
Kukulkan
11
0 / 4 / 0
6,339
528
3,062
7,562
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
1 / 2 / 1
5,582
465
4,995
7,635
4,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
5
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
0
1
1.5
L
Chronos
 
Chronos
2
2
0
1
W
0
2
2
0.5
W
Hercules
Dajofi
Hercules
9
1
0
9
W
Artemis
JackW4rby
Artemis
0
1
1
0.5
L
Thanatos
Jamesyyeu
Thanatos
1
3
1
0.5
W
Maui
MuFcJ99
Maui
0
1
3
1.5
W
Discordia
Pickwhip
Discordia
2
0
5
4.5
L
Kukulkan
hauntingboar
Kukulkan
0
4
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,639
Damage
21,785
40,336
Taken
40,139
21,557
Mitigated
20,250
17,724
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,853
1,077
0
6,332
10,917
7,096
0
0
10,917
0
69,807
L
Chronos
 
Chronos
5,175
2,003
0
2,234
7,207
2,446
0
339
6,868
52,096
0
W
5,281
637
0
5,328
11,058
7,401
0
0
11,058
0
50,222
W
Hercules
Dajofi
Hercules
6,108
1,996
0
3,569
9,362
4,918
0
1,098
8,206
0
42,355
W
Artemis
JackW4rby
Artemis
5,182
1,727
0
2,999
6,762
2,530
0
2,861
3,901
0
50,700
L
Thanatos
Jamesyyeu
Thanatos
1,700
280
0
4,465
6,818
2,933
0
1,442
5,234
0
24,698
W
Maui
MuFcJ99
Maui
1,668
248
1,773
3,765
8,302
5,112
0
2,528
5,694
14,867
0
W
Discordia
Pickwhip
Discordia
6,400
0
0
290
4,852
1,596
736
1,486
3,240
51,052
438
L
Kukulkan
hauntingboar
Kukulkan
3,062
276
0
750
7,562
2,801
0
3,777
3,377
51,417
0
L
4,995
1,388
0
2,168
7,635
4,974
0
1,910
5,675
0
21,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,599
Gold Earned
31,463
373
Minions Killed
384
0
Camps Cleared
0
1,221,812
Distance Traveled
1,186,671
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,480
623
114
10
0
244,819
0
L
Chronos
6,548
546
101
8
0
240,985
0
W
Nike
6,577
548
90
8
0
249,451
0
W
Hercules
7,862
655
66
6
0
285,298
0
W
Artemis
6,186
516
88
7
0
219,631
0
L
Thanatos
5,514
460
42
4
0
213,755
0
W
Maui
5,948
496
23
2
0
234,816
2
W
Discordia
7,026
586
106
9
0
232,616
0
L
Kukulkan
6,339
528
98
8
0
224,652
8
L
Shiva
5,582
465
29
2
0
262,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role