Player Matchup

Chang'e
Chang'e
Dervinity
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 56L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
Dukey
Kuzenbo
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
292W - 266L
1,561 Elo+
Party 1
Set
Set
Feqou
Set
Level 146
God Stats
21W - 21L
1,693 SR
Queue Stats
174W - 152L
1,569 Elo+
Party 1
Ares
Ares
Gorіllа
Ares
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 14L
1,611 Elo+
Party 1
Jing Wei
Jing Wei
KayKay113
Jing Wei
Level 107
God Stats
5W - 0L
1,974 SR
Queue Stats
73W - 62L
1,560 Elo+
Party 1
Team Averages
Level 144
1,634 SR
1,580 Elo+

VS

Team Averages
Level 99
1,508 SR
1,507 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
NINJANOOB190
Guan Yu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 2
Nemesis
Nemesis
NurgleHugs
Nemesis
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 38L
1,492 Elo+
Solo
Poseidon
Poseidon
QueenSarai
Poseidon
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SaItySaImon
Ah Muzen Cab
Level 147
God Stats
5W - 12L
1,541 SR
Queue Stats
42W - 56L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dervinity
Chang'e
17
5 / 0 / 7
10,706
630
18,072
14,797
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
Dukey
Kuzenbo
16
4 / 0 / 4
10,138
596
11,355
15,675
16,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Set
Feqou
Set
18
9 / 2 / 3
10,724
631
10,797
16,764
8,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
15
3 / 2 / 15
9,821
578
13,568
23,141
20,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
KayKay113
Jing Wei
15
4 / 0 / 6
9,384
552
13,720
13,036
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 5 / 3
6,963
410
8,991
21,058
20,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
NINJANOOB190
Guan Yu
13
0 / 4 / 1
7,919
466
3,508
17,036
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
NurgleHugs
Nemesis
11
0 / 5 / 2
6,938
408
9,633
17,134
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
QueenSarai
Poseidon
13
1 / 5 / 0
7,962
468
11,633
12,770
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SaItySaImon
Ah Muzen Cab
13
2 / 6 / 1
8,257
486
13,513
17,239
7,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
25
Kills
3
4
Deaths
25
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
3
0.3
W
Chang'e
Dervinity
Chang'e
5
0
7
8.5
W
Kuzenbo
Dukey
Kuzenbo
4
0
4
6
W
Set
Feqou
Set
9
2
3
5.25
W
Ares
3
2
15
5.25
W
Jing Wei
KayKay113
Jing Wei
4
0
6
7
L
Guan Yu
NINJANOOB190
Guan Yu
0
4
1
0.13
L
Nemesis
NurgleHugs
Nemesis
0
5
2
0.2
L
Poseidon
QueenSarai
Poseidon
1
5
0
0.2
L
Ah Muzen Cab
SaItySaImon
Ah Muzen Cab
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,512
Damage
47,278
83,413
Taken
85,237
59,454
Mitigated
54,243
36,134
Healing
21,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,991
622
2,284
3,376
21,058
20,229
0
9,201
11,542
25,620
0
W
Chang'e
Dervinity
Chang'e
18,072
1,856
3,606
8,486
14,797
7,257
788
6,184
8,613
103,056
0
W
Kuzenbo
Dukey
Kuzenbo
11,355
3,293
0
5,415
15,675
16,958
565
612
15,063
70,500
245
W
Set
Feqou
Set
10,797
4,017
0
1,659
16,764
8,623
22
2,452
14,312
0
106,550
W
Ares
13,568
1,269
3,218
6,904
23,141
20,261
452
8,932
14,209
31,189
0
W
Jing Wei
KayKay113
Jing Wei
13,720
11,249
0
6,846
13,036
6,355
1,359
2,801
10,235
0
68,398
L
Guan Yu
NINJANOOB190
Guan Yu
3,508
536
136
5,099
17,036
14,208
0
10,243
5,679
0
51,193
L
Nemesis
NurgleHugs
Nemesis
9,633
4,461
0
4,436
17,134
7,097
0
8,827
8,017
0
48,619
L
Poseidon
QueenSarai
Poseidon
11,633
1,851
0
1,928
12,770
4,912
0
7,205
5,457
80,221
0
L
Ah Muzen Cab
SaItySaImon
Ah Muzen Cab
13,513
3,207
0
3,895
17,239
7,797
0
5,283
11,792
0
77,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,773
Gold Earned
38,039
558
Minions Killed
439
0
Camps Cleared
0
1,727,395
Distance Traveled
1,698,142
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,963
410
17
1
0
330,737
3
W
Chang'e
10,706
630
182
11
0
348,378
1
W
Kuzenbo
10,138
596
111
7
0
277,581
2
W
Set
10,724
631
125
7
0
418,737
0
W
Ares
9,821
578
24
1
0
355,651
0
W
Jing Wei
9,384
552
116
7
0
327,048
2
L
Guan Yu
7,919
466
81
5
0
321,652
2
L
Nemesis
6,938
408
77
5
0
401,575
2
L
Poseidon
7,962
468
141
8
0
340,896
0
L
Ah Muzen Cab
8,257
486
123
7
0
303,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role