Player Matchup

He Bo
He Bo
Platinum IV
 
He Bo
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
Desmondius
Athena
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Sobek
Sobek
Gold II
LOSEALLLDAY
Sobek
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 89L
1,563 MMR
Solo
Tiamat
Tiamat
Platinum V
Manitad
Tiamat
Platinum V
Level 125
God Stats
3W - 5L
1,486 SR
Queue Stats
466W - 451L
1,616 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,497 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 168
1,547 SR
1,593 MMR
Rama
Rama
Gold I
AceofShade
Rama
Gold I
Level 154
God Stats
23W - 22L
1,682 SR
Queue Stats
250W - 220L
1,717 MMR
Party 1
Mercury
Mercury
Gold V
DadJokez
Mercury
Gold V
Level 200
God Stats
12W - 9L
1,592 SR
Queue Stats
576W - 564L
1,525 MMR
Solo
Nemesis
Nemesis
Gold III
EskimoMilk
Nemesis
Gold III
Level 183
God Stats
7W - 10L
1,331 SR
Queue Stats
489W - 488L
1,505 MMR
Solo
Ares
Ares
Bronze III
WarriorElite73
Ares
Bronze III
Level 147
God Stats
4W - 8L
1,500 SR
Queue Stats
8W - 14L
1,500 MMR
Solo
Agni
Agni
Gold I
pit743
Agni
Gold I
Level 156
God Stats
53W - 47L
1,631 SR
Queue Stats
248W - 222L
1,717 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 5 / 2
7,974
532
10,083
11,853
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
 
Cernunnos
11
2 / 6 / 1
6,953
464
8,850
14,003
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Desmondius
Athena
9
0 / 3 / 3
5,946
396
1,733
12,672
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 3 / 0
7,475
498
5,916
13,908
8,638
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Manitad
Tiamat
12
1 / 2 / 1
7,382
492
3,484
7,211
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThanatosThorFreyaAo Kuang

VS

Bans
MauiSusanoSolTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 3
10,070
671
17,084
12,765
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
DadJokez
Mercury
15
5 / 2 / 1
8,965
598
5,617
13,194
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
EskimoMilk
Nemesis
15
0 / 0 / 3
8,586
572
5,596
9,551
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 3 / 8
7,761
517
5,860
15,082
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
pit743
Agni
15
4 / 2 / 2
8,833
589
8,141
6,854
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
19
19
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
2
1
L
Cernunnos
 
Cernunnos
2
6
1
0.42
W
9
1
3
10.5
W
Mercury
DadJokez
Mercury
5
2
1
2.75
L
Athena
Desmondius
Athena
0
3
3
0.5
W
Nemesis
EskimoMilk
Nemesis
0
0
3
1.5
L
1
3
0
0.33
L
Tiamat
Manitad
Tiamat
1
2
1
0.75
W
1
3
8
1.67
W
Agni
pit743
Agni
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,066
Damage
42,298
59,647
Taken
57,446
34,502
Mitigated
31,743
17,390
Healing
20,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,083
1,068
0
2,518
11,853
4,038
0
2,655
8,909
52,981
0
L
Cernunnos
 
Cernunnos
8,850
4,748
0
4,582
14,003
5,757
0
1,955
11,932
0
55,127
W
17,084
15,373
0
8,863
12,765
5,339
57
3,348
9,374
0
100,543
W
Mercury
DadJokez
Mercury
5,617
2,221
0
1,596
13,194
5,597
2,083
4,772
8,422
0
81,463
L
Athena
Desmondius
Athena
1,733
529
167
3,236
12,672
12,317
0
3,650
8,929
11,807
0
W
Nemesis
EskimoMilk
Nemesis
5,596
1,383
0
4,592
9,551
5,081
1,274
4,436
4,514
0
66,758
L
5,916
484
0
5,253
13,908
8,638
62
1,431
11,600
52,096
0
L
Tiamat
Manitad
Tiamat
3,484
396
0
1,634
7,211
3,752
0
3,660
3,445
46,077
0
W
5,860
343
0
4,769
15,082
13,088
130
4,915
10,122
23,134
0
W
Agni
pit743
Agni
8,141
460
0
625
6,854
2,638
0
3,450
3,329
60,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,730
Gold Earned
44,215
368
Minions Killed
539
0
Camps Cleared
0
1,380,009
Distance Traveled
1,542,649
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,974
532
63
4
0
313,510
0
L
Cernunnos
6,953
464
87
6
0
247,287
4
W
Rama
10,070
671
158
11
0
272,704
4
W
Mercury
8,965
598
118
8
0
366,760
1
L
Athena
5,946
396
13
1
0
298,839
5
W
Nemesis
8,586
572
125
8
0
303,910
2
L
Sobek
7,475
498
99
7
0
293,981
0
L
Tiamat
7,382
492
106
7
0
226,392
2
W
Ares
7,761
517
20
1
0
291,534
2
W
Agni
8,833
589
118
8
0
307,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role