Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Davecreed
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,572 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Emiliano280801
Morgan Le Fay
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 96L
1,527 Elo+
Solo
Athena
Athena
ghoustfiend
Athena
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,520 Elo+

VS

Team Averages
Level 127
1,500 SR
1,497 Elo+
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cwilzy
Cu Chulainn
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
189W - 203L
1,479 Elo+
Solo
Sobek
Sobek
LordLaze
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,571 Elo+
Solo
Janus
Janus
MunchieCrunchy
Janus
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 68L
1,359 Elo+
Solo
Ra
Ra
lGankl
Ra
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
318W - 320L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 0 / 6
7,128
891
10,997
2,069
1,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
 
Chang'e
12
1 / 1 / 6
6,652
832
10,759
9,963
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Davecreed
Cthulhu
12
2 / 1 / 6
6,760
845
8,039
9,353
9,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Emiliano280801
Morgan Le Fay
12
3 / 1 / 3
6,710
839
9,321
5,143
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
11
0 / 1 / 8
6,265
783
5,867
9,860
9,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 1 / 2
6,515
814
11,836
10,234
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Cwilzy
Cu Chulainn
13
1 / 2 / 3
6,605
826
7,738
10,219
12,277
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
LordLaze
Sobek
12
0 / 2 / 4
6,487
811
4,138
17,971
17,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 2
5,890
736
3,588
4,977
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
13
0 / 1 / 4
6,493
812
3,849
8,112
3,834

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
8
Kills
4
4
Deaths
8
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
6
5
W
Chang'e
 
Chang'e
1
1
6
4
L
Achilles
 
Achilles
2
1
2
3
L
Cu Chulainn
Cwilzy
Cu Chulainn
1
2
3
1.25
W
Cthulhu
Davecreed
Cthulhu
2
1
6
5
W
Morgan Le Fay
Emiliano280801
Morgan Le Fay
3
1
3
4.5
L
Sobek
LordLaze
Sobek
0
2
4
1
L
1
2
2
1
W
Athena
0
1
8
4
L
Ra
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,983
Damage
31,149
36,388
Taken
51,513
27,738
Mitigated
41,024
22,656
Healing
24,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,997
126
1,887
448
2,069
1,118
0
239
1,830
30,651
0
W
Chang'e
 
Chang'e
10,759
723
7,107
6,377
9,963
5,033
0
3,229
6,666
18,906
0
L
Achilles
 
Achilles
11,836
1,014
1,314
1,649
10,234
5,542
0
9,185
1,049
0
17,201
L
Cu Chulainn
Cwilzy
Cu Chulainn
7,738
445
1,507
1,130
10,219
12,277
0
7,644
2,575
0
18,635
W
Cthulhu
Davecreed
Cthulhu
8,039
880
1,003
1,803
9,353
9,039
0
2,944
6,277
12,781
0
W
Morgan Le Fay
Emiliano280801
Morgan Le Fay
9,321
266
901
689
5,143
2,731
0
1,379
3,742
13,645
0
L
Sobek
LordLaze
Sobek
4,138
200
1,154
7,801
17,971
17,359
0
15,588
2,383
8,804
0
L
3,588
138
388
608
4,977
2,012
0
4,544
433
6,572
0
W
Athena
5,867
1,025
938
1,503
9,860
9,817
12
3,496
6,298
8,607
0
L
Ra
3,849
433
5,658
3,768
8,112
3,834
0
8,022
90
15,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
31,990
93
Minions Killed
78
0
Camps Cleared
0
866,316
Distance Traveled
750,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,128
891
45
6
0
172,696
0
W
Chang'e
6,652
832
27
3
0
173,233
0
L
Achilles
6,515
814
16
2
0
166,690
0
L
Cu Chulainn
6,605
826
17
2
0
161,821
0
W
Cthulhu
6,760
845
8
1
0
166,698
0
W
Morgan Le Fay
6,710
839
4
1
0
177,487
0
L
Sobek
6,487
811
3
0
0
167,957
0
L
Janus
5,890
736
13
2
0
80,103
0
W
Athena
6,265
783
9
1
0
176,202
0
L
Ra
6,493
812
29
4
0
173,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role