Player Matchup

Mercury
Mercury
Khaargax
Mercury
Level 129
God Stats
6W - 1L
1,702 SR
Queue Stats
117W - 95L
1,702 Elo+
Party 1
Olorun
Olorun
Monoferno
Olorun
Level 85
God Stats
5W - 2L
1,628 SR
Queue Stats
6W - 3L
1,602 Elo+
Solo
Neith
Neith
TwitchKhaargax
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,789 Elo+
Party 1
Guan Yu
Guan Yu
Varag
Guan Yu
Level 105
God Stats
18W - 13L
1,804 SR
Queue Stats
102W - 83L
1,643 Elo+
Solo
Sol
Sol
VegitoBlue
Sol
Level 69
God Stats
5W - 5L
1,440 SR
Queue Stats
121W - 119L
1,478 Elo+
Solo
Team Averages
Level 78
1,615 SR
1,643 Elo+

VS

Team Averages
Level 84
1,480 SR
1,533 Elo+
Erlang Shen
Erlang Shen
GAM12
Erlang Shen
Level 42
God Stats
5W - 10L
1,437 SR
Queue Stats
76W - 80L
1,481 Elo+
Solo
Sol
Sol
Maatkara
Sol
Level 151
God Stats
22W - 36L
1,227 SR
Queue Stats
462W - 446L
1,522 Elo+
Party 2
Ishtar
Ishtar
OnePiieces
Ishtar
Level 128
God Stats
18W - 13L
1,668 SR
Queue Stats
78W - 79L
1,642 Elo+
Solo
Anubis
Anubis
Orgasmatron6975
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
jasdfon
Geb
Level 56
God Stats
3W - 4L
1,567 SR
Queue Stats
341W - 334L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Khaargax
Mercury
14
7 / 0 / 6
9,337
1,334
9,579
5,487
2,529
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Monoferno
Olorun
14
3 / 2 / 12
8,609
1,230
11,975
6,903
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 0 / 10
8,130
1,161
9,567
5,606
2,421
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Varag
Guan Yu
14
1 / 0 / 13
7,824
1,118
5,613
10,707
13,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 1 / 8
7,580
1,083
10,539
5,628
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

346

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GAM12
Erlang Shen
12
0 / 4 / 2
7,030
1,004
5,552
14,164
9,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 2
7,353
1,050
11,335
7,721
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
OnePiieces
Ishtar
12
1 / 3 / 2
7,396
1,057
7,251
11,364
3,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 1
7,463
1,066
3,299
4,273
1,981
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
12
0 / 3 / 2
7,339
1,048
4,110
11,849
9,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
15
Kills
3
3
Deaths
15
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
GAM12
Erlang Shen
0
4
2
0.25
W
Mercury
Khaargax
Mercury
7
0
6
10
L
1
3
2
0.67
W
Olorun
Monoferno
Olorun
3
2
12
4.5
L
Ishtar
OnePiieces
Ishtar
1
3
2
0.67
L
1
2
1
0.75
W
3
0
10
8
W
Guan Yu
Varag
Guan Yu
1
0
13
7.5
W
1
1
8
5
L
Geb
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,273
Damage
31,547
34,331
Taken
49,371
25,202
Mitigated
28,640
9,038
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
GAM12
Erlang Shen
5,552
2,443
0
1,460
14,164
9,886
0
5,871
8,293
0
11,145
W
Mercury
Khaargax
Mercury
9,579
4,469
0
0
5,487
2,529
0
2,599
2,888
0
19,303
L
11,335
2,118
0
1,278
7,721
3,092
0
3,753
3,968
28,247
2,075
W
Olorun
Monoferno
Olorun
11,975
8,133
209
971
6,903
3,563
0
4,496
2,407
34,321
0
L
Ishtar
OnePiieces
Ishtar
7,251
3,685
0
453
11,364
3,900
0
3,619
7,745
0
17,963
L
3,299
157
0
1,057
4,273
1,981
0
2,416
1,857
25,990
0
W
9,567
3,135
0
1,095
5,606
2,421
0
3,348
2,258
0
24,449
W
Guan Yu
Varag
Guan Yu
5,613
318
2,565
3,431
10,707
13,766
0
5,612
5,095
0
12,621
W
10,539
3,428
0
767
5,628
2,923
0
2,183
3,445
21,728
1,207
L
Geb
4,110
240
1,132
771
11,849
9,781
0
6,452
5,397
6,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
36,581
158
Minions Killed
136
8
Camps Cleared
4
743,639
Distance Traveled
632,019
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,030
1,004
7
1
2
141,116
0
W
Mercury
9,337
1,334
26
4
4
177,411
0
L
Sol
7,353
1,050
34
5
1
129,402
0
W
Olorun
8,609
1,230
48
7
1
122,858
0
L
Ishtar
7,396
1,057
32
5
0
128,047
0
L
Anubis
7,463
1,066
61
9
1
90,337
0
W
Neith
8,130
1,161
42
6
1
131,226
0
W
Guan Yu
7,824
1,118
15
2
0
176,954
1
W
Sol
7,580
1,083
27
4
2
135,190
0
L
Geb
7,339
1,048
2
0
0
143,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role