Player Matchup

Bacchus
Bacchus
Silver II
BadBidWills
Bacchus
Silver II
Level 145
God Stats
15W - 14L
1,433 SR
Queue Stats
18W - 27L
1,393 MMR
Party 2
Sol
Sol
Gold III
HARDEEZZ
Sol
Gold III
Level 115
God Stats
4W - 8L
1,323 SR
Queue Stats
326W - 336L
1,479 MMR
Solo
Chaac
Chaac
Gold I
MrKodiak
Chaac
Gold I
Level 121
God Stats
2W - 0L
1,752 SR
Queue Stats
139W - 135L
1,475 MMR
Party 1
Cliodhna
Cliodhna
Gold III
RobinHearts
Cliodhna
Gold III
Level 144
God Stats
1W - 1L
1,467 SR
Queue Stats
281W - 278L
1,444 MMR
Party 1
Vulcan
Vulcan
Silver I
ryan3365
Vulcan
Silver I
Level 190
God Stats
7W - 6L
1,542 SR
Queue Stats
41W - 32L
1,554 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,503 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,517 SR
1,469 MMR
Tiamat
Tiamat
Gold IV
Acez1738Acez
Tiamat
Gold IV
Level 159
God Stats
2W - 3L
1,553 SR
Queue Stats
266W - 274L
1,483 MMR
Solo
Terra
Terra
Silver III
BobEaterOfBread
Terra
Silver III
Level 174
God Stats
5W - 7L
1,482 SR
Queue Stats
198W - 225L
1,453 MMR
Solo
Awilix
Awilix
Gold IV
DANTENAVA999
Awilix
Gold IV
Level 149
God Stats
58W - 54L
1,483 SR
Queue Stats
504W - 502L
1,480 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Jhontop18
Tsukuyomi
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,469 MMR
Solo
Set
Set
Gold V
lil split158
Set
Gold V
Level 124
God Stats
70W - 66L
1,566 SR
Queue Stats
317W - 317L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadBidWills
Bacchus
14
2 / 1 / 6
9,723
540
2,732
13,077
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 0 / 1
11,189
622
12,592
9,694
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
MrKodiak
Chaac
15
1 / 1 / 6
10,192
566
10,101
13,564
13,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
RobinHearts
Cliodhna
16
4 / 2 / 5
10,732
596
7,940
13,850
5,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
ryan3365
Vulcan
15
5 / 0 / 3
10,809
601
13,338
5,133
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoFreyaAo KuangHe BoThanatos

VS

Bans
FenrirAtlasLancelotAgniAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 2 / 0
8,588
477
6,172
9,285
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 2
7,416
412
5,199
16,039
8,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
14
1 / 3 / 1
8,154
453
7,574
17,464
6,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Jhontop18
Tsukuyomi
13
1 / 6 / 0
7,647
425
6,047
19,539
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

3
0 / 1 / 0
5,106
284
501
1,910
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
4
4
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
2
0
0.5
W
Bacchus
BadBidWills
Bacchus
2
1
6
5
L
1
5
2
0.4
L
Awilix
1
3
1
0.5
W
5
0
1
5.5
L
Tsukuyomi
Jhontop18
Tsukuyomi
1
6
0
0.17
W
Chaac
MrKodiak
Chaac
1
1
6
4
W
Cliodhna
RobinHearts
Cliodhna
4
2
5
3.25
L
0
1
0
0
W
Vulcan
ryan3365
Vulcan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,703
Damage
25,493
55,318
Taken
64,237
39,523
Mitigated
27,315
16,013
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,172
175
116
2,951
9,285
4,536
0
3,216
6,069
59,324
0
W
Bacchus
BadBidWills
Bacchus
2,732
172
0
2,152
13,077
14,373
324
3,172
9,572
21,338
450
L
5,199
334
427
2,693
16,039
8,882
0
11,382
4,657
39,125
789
L
Awilix
7,574
1,700
0
2,095
17,464
6,091
0
7,462
10,002
0
73,610
W
12,592
6,741
0
6,127
9,694
3,543
7,656
2,144
7,395
109,730
0
L
Tsukuyomi
Jhontop18
Tsukuyomi
6,047
889
0
5,307
19,539
7,235
0
5,136
14,403
0
58,618
W
Chaac
MrKodiak
Chaac
10,101
798
0
3,300
13,564
13,756
103
1,046
12,342
0
62,729
W
Cliodhna
RobinHearts
Cliodhna
7,940
587
0
3,849
13,850
5,930
479
3,489
10,032
0
90,429
L
501
122
0
361
1,910
571
0
1,206
704
0
5,876
W
Vulcan
ryan3365
Vulcan
13,338
3,913
0
585
5,133
1,921
492
1,848
3,120
92,406
1,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,645
Gold Earned
36,911
558
Minions Killed
375
0
Camps Cleared
0
1,908,829
Distance Traveled
1,582,671
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,588
477
116
6
0
356,135
0
W
Bacchus
9,723
540
22
1
0
341,937
7
L
Terra
7,416
412
60
3
0
312,725
0
L
Awilix
8,154
453
114
6
0
420,503
0
W
Sol
11,189
622
171
10
0
359,442
3
L
Tsukuyomi
7,647
425
77
4
0
387,594
0
W
Chaac
10,192
566
98
5
0
318,341
1
W
Cliodhna
10,732
596
120
7
0
466,864
2
L
Set
5,106
284
8
0
0
105,714
0
W
Vulcan
10,809
601
147
8
0
422,245
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role