Player Matchup

Osiris
Osiris
GlizzyyMcGuire
Osiris
Level 120
God Stats
3W - 1L
1,914 SR
Queue Stats
304W - 288L
1,634 Elo+
Solo
Janus
Janus
LightKaneki
Janus
Level 133
God Stats
1W - 3L
1,435 SR
Queue Stats
41W - 52L
1,467 Elo+
Solo
Danzaburou
Danzaburou
SheepToasty
Danzaburou
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 58L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
Tdrip
Sylvanus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
UpTIltOP
Ao Kuang
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
276W - 258L
1,488 Elo+
Solo
Team Averages
Level 93
1,570 SR
1,504 Elo+

VS

Team Averages
Level 138
1,525 SR
1,545 Elo+
Ymir
Ymir
Calvinman
Ymir
Level 155
God Stats
4W - 2L
1,715 SR
Queue Stats
45W - 32L
1,679 Elo+
Solo
Jing Wei
Jing Wei
ElBoii
Jing Wei
Level 69
God Stats
1W - 3L
1,751 SR
Queue Stats
219W - 204L
1,552 Elo+
Solo
Surtr
Surtr
I may be Matt
Surtr
Level 161
God Stats
5W - 8L
1,357 SR
Queue Stats
113W - 147L
1,429 Elo+
Party 2
Ravana
Ravana
Jeruwume
Ravana
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 115L
1,604 Elo+
Party 2
Hel
Hel
TheFunnyMan96
Hel
Level 156
God Stats
4W - 6L
1,301 SR
Queue Stats
565W - 576L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,526
609
9,025
10,065
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 0 / 3
9,855
704
11,295
5,384
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SheepToasty
Danzaburou
13
0 / 0 / 4
7,539
539
4,135
7,997
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Tdrip
Sylvanus
12
0 / 0 / 7
7,498
536
3,762
9,222
7,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
UpTIltOP
Ao Kuang
15
3 / 2 / 0
8,970
641
14,681
21,422
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 4 / 0
6,359
454
5,310
13,783
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
ElBoii
Jing Wei
12
0 / 1 / 0
7,263
519
4,688
6,773
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 1 / 2
7,728
552
7,938
17,121
22,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
Jeruwume
Ravana
13
2 / 3 / 1
7,493
535
6,600
9,401
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 5 / 1
7,004
500
5,781
11,404
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
3
3
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
0
0.25
L
Jing Wei
ElBoii
Jing Wei
0
1
0
0
W
5
1
4
7
L
0
1
2
1
L
Ravana
Jeruwume
Ravana
2
3
1
0.83
W
6
0
3
7.5
W
Danzaburou
SheepToasty
Danzaburou
0
0
4
2
W
Sylvanus
Tdrip
Sylvanus
0
0
7
3.5
L
0
5
1
0.1
W
Ao Kuang
UpTIltOP
Ao Kuang
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
30,317
54,090
Taken
58,482
28,548
Mitigated
45,143
33,360
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,310
694
0
2,384
13,783
10,883
0
6,460
7,323
19,463
0
L
Jing Wei
ElBoii
Jing Wei
4,688
3,706
0
1,876
6,773
2,196
0
830
5,943
0
55,620
W
9,025
5,047
0
3,945
10,065
6,746
0
2,678
7,387
0
75,552
L
7,938
2,623
0
7,349
17,121
22,708
0
12,322
4,799
1,011
66,233
L
Ravana
Jeruwume
Ravana
6,600
2,183
0
1,900
9,401
4,711
0
3,844
5,557
0
61,124
W
11,295
871
426
1,102
5,384
2,168
396
3,127
2,257
95,999
371
W
Danzaburou
SheepToasty
Danzaburou
4,135
1,739
0
4,826
7,997
3,824
0
1,648
6,349
0
64,050
W
Sylvanus
Tdrip
Sylvanus
3,762
1,154
3,296
3,944
9,222
7,424
0
4,031
5,191
24,531
0
L
5,781
586
608
4,240
11,404
4,645
0
6,199
5,205
56,768
0
W
Ao Kuang
UpTIltOP
Ao Kuang
14,681
3,684
0
15,821
21,422
8,386
565
391
21,031
88,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
35,847
565
Minions Killed
422
0
Camps Cleared
0
1,464,296
Distance Traveled
1,418,421
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,359
454
15
1
0
279,493
3
L
Jing Wei
7,263
519
96
7
0
271,524
0
W
Osiris
8,526
609
106
8
0
352,100
0
L
Surtr
7,728
552
125
9
0
293,269
0
L
Ravana
7,493
535
83
6
0
278,058
2
W
Janus
9,855
704
165
12
0
303,779
3
W
Danzaburou
7,539
539
94
7
0
267,724
3
W
Sylvanus
7,498
536
42
3
0
260,359
7
L
Hel
7,004
500
103
7
0
296,077
4
W
Ao Kuang
8,970
641
158
11
0
280,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role