Player Matchup

Ah Puch
Ah Puch
Hejkub
Ah Puch
Level 94
God Stats
2W - 7L
1,500 SR
Queue Stats
114W - 112L
1,545 Elo+
Solo
Fenrir
Fenrir
KnightofGemini
Fenrir
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 43L
1,542 Elo+
Solo
Mulan
Mulan
SirCupCakex
Mulan
Level 63
God Stats
8W - 8L
1,601 SR
Queue Stats
22W - 24L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Xuntiurn
Danzaburou
Level 116
God Stats
1W - 1L
1,783 SR
Queue Stats
31W - 8L
1,832 Elo+
Solo
Ymir
Ymir
aleixbf
Ymir
Level 49
God Stats
5W - 3L
1,752 SR
Queue Stats
49W - 51L
1,516 Elo+
Solo
Team Averages
Level 90
1,627 SR
1,576 Elo+

VS

Team Averages
Level 77
1,541 SR
1,396 Elo+
Sol
Sol
 
Sol
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
byfranjose276
Loki
Level 86
God Stats
11W - 8L
1,703 SR
Queue Stats
103W - 86L
1,441 Elo+
Solo
Ymir
Ymir
krems66
Ymir
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 118L
1,482 Elo+
Solo
Nike
Nike
taskmaster17778
Nike
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 188L
1,376 Elo+
Solo
Ishtar
Ishtar
xDroppy97
Ishtar
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hejkub
Ah Puch
8
0 / 0 / 0
4,040
673
722
1,348
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 1
3,506
584
1,274
4,787
1,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
4 / 1 / 0
4,591
765
3,270
4,395
2,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Xuntiurn
Danzaburou
1
0 / 0 / 0
1,167
195
0
0
0
Ymir
aleixbf
Ymir
6
1 / 1 / 0
3,594
599
1,465
5,141
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 0 / 0
4,420
737
452
1,715
442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 0
3,744
624
769
4,452
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
krems66
Ymir
6
0 / 1 / 0
3,794
632
688
3,708
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
1 / 4 / 0
3,928
655
2,853
4,909
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
xDroppy97
Ishtar
6
1 / 0 / 0
3,996
666
3,546
2,979
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
5
Kills
2
2
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
Ah Puch
Hejkub
Ah Puch
0
0
0
0
L
0
0
1
0.5
L
4
1
0
4
L
Danzaburou
Xuntiurn
Danzaburou
0
0
0
0
L
Ymir
aleixbf
Ymir
1
1
0
1
W
0
0
0
0
W
Ymir
krems66
Ymir
0
1
0
0
W
1
4
0
0.25
W
Ishtar
xDroppy97
Ishtar
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,731
Damage
8,308
15,671
Taken
17,763
6,731
Mitigated
6,450
4,262
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
452
0
0
967
1,715
442
0
582
1,133
26,984
0
L
Ah Puch
Hejkub
Ah Puch
722
44
0
319
1,348
454
0
452
896
23,228
0
L
1,274
682
0
1,196
4,787
1,375
0
93
4,694
0
12,645
L
3,270
1,748
0
1,552
4,395
2,058
0
0
4,395
0
17,712
L
Danzaburou
Xuntiurn
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
aleixbf
Ymir
1,465
390
0
1,195
5,141
2,844
0
595
4,546
10,837
0
W
769
253
0
3,194
4,452
1,078
0
44
4,408
0
21,205
W
Ymir
krems66
Ymir
688
302
10
1,552
3,708
2,539
48
630
3,078
11,897
0
W
2,853
1,128
0
229
4,909
1,454
0
0
4,692
0
13,303
W
Ishtar
xDroppy97
Ishtar
3,546
2,631
0
1,843
2,979
937
75
931
2,048
0
20,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,898
Gold Earned
19,882
100
Minions Killed
196
0
Camps Cleared
0
459,250
Distance Traveled
575,444
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,420
737
82
14
0
110,920
0
L
Ah Puch
4,040
673
39
7
0
106,205
0
L
Fenrir
3,506
584
23
4
0
136,345
0
L
Mulan
4,591
765
25
4
0
113,282
0
L
Danzaburou
1,167
195
0
0
0
0
0
L
Ymir
3,594
599
13
2
0
103,418
1
W
Loki
3,744
624
43
7
0
130,398
1
W
Ymir
3,794
632
16
3
0
105,875
1
W
Nike
3,928
655
27
5
0
117,562
0
W
Ishtar
3,996
666
28
5
0
110,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role