Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GlizzyyMcGuire
Ra
Level 120
God Stats
4W - 4L
1,734 SR
Queue Stats
304W - 288L
1,627 Elo+
Solo
Ymir
Ymir
GucciMinh
Ymir
Level 41
God Stats
8W - 4L
1,739 SR
Queue Stats
212W - 187L
1,402 Elo+
Solo
Sylvanus
Sylvanus
Notsoshady
Sylvanus
Level 147
God Stats
9W - 14L
1,630 SR
Queue Stats
246W - 217L
1,557 Elo+
Solo
Team Averages
Level 103
1,621 SR
1,517 Elo+

VS

Team Averages
Level 82
1,484 SR
1,488 Elo+
Freya
Freya
PositivePlayer88
Freya
Level 63
God Stats
12W - 6L
1,828 SR
Queue Stats
63W - 47L
1,651 Elo+
Solo
Cliodhna
Cliodhna
SheepToasty
Cliodhna
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 58L
1,481 Elo+
Party 1
Mulan
Mulan
Tdrip
Mulan
Level 117
God Stats
0W - 2L
1,285 SR
Queue Stats
66W - 68L
1,468 Elo+
Party 1
Terra
Terra
TheFunnyMan96
Terra
Level 156
God Stats
9W - 7L
1,540 SR
Queue Stats
565W - 576L
1,469 Elo+
Solo
Heimdallr
Heimdallr
todorm
Heimdallr
Level 43
God Stats
0W - 2L
1,267 SR
Queue Stats
28W - 42L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 0 / 1
4,358
726
2,979
5,436
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
 
Cupid
6
1 / 0 / 1
3,992
665
1,874
3,185
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 1
5,393
899
2,172
2,342
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
5
0 / 1 / 0
3,861
644
1,891
5,388
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Notsoshady
Sylvanus
8
0 / 1 / 0
4,313
719
2,331
4,814
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,074
512
1,809
3,503
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
SheepToasty
Cliodhna
7
1 / 2 / 0
3,827
638
2,970
6,283
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Tdrip
Mulan
7
1 / 0 / 0
3,770
628
2,610
4,222
1,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 0 / 1
3,555
593
1,998
4,422
2,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
todorm
Heimdallr
5
0 / 2 / 1
3,194
532
2,064
4,205
1,358
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
1
2.5
W
Cupid
 
Cupid
1
0
1
1.5
W
3
0
1
3.5
W
Ymir
0
1
0
0
W
Sylvanus
Notsoshady
Sylvanus
0
1
0
0
L
0
2
0
0
L
Cliodhna
SheepToasty
Cliodhna
1
2
0
0.5
L
Mulan
Tdrip
Mulan
1
0
0
1
L
0
0
1
0.5
L
Heimdallr
todorm
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,247
Damage
11,451
21,165
Taken
22,635
9,832
Mitigated
8,360
10,357
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,979
2,097
0
2,235
5,436
1,550
0
479
4,957
0
23,297
W
Cupid
 
Cupid
1,874
787
217
2,217
3,185
820
0
623
2,562
0
18,282
W
2,172
626
195
1,685
2,342
805
80
1,330
1,012
33,012
0
W
Ymir
1,891
949
0
980
5,388
3,428
0
1,375
4,013
11,769
23
W
Sylvanus
Notsoshady
Sylvanus
2,331
993
0
2,828
4,814
3,229
0
0
4,598
16,839
6,742
L
1,809
988
0
793
3,503
1,028
0
1,677
1,764
8,840
0
L
Cliodhna
SheepToasty
Cliodhna
2,970
1,176
0
469
6,283
1,805
0
691
5,570
0
24,617
L
Mulan
Tdrip
Mulan
2,610
939
0
2,798
4,222
1,996
0
2,167
2,055
0
16,546
L
1,998
462
746
1,974
4,422
2,173
0
694
3,728
12,577
0
L
Heimdallr
todorm
Heimdallr
2,064
958
0
410
4,205
1,358
0
894
3,311
0
12,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,917
Gold Earned
17,420
200
Minions Killed
118
0
Camps Cleared
0
641,184
Distance Traveled
554,944
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,358
726
42
7
0
138,655
0
W
Cupid
3,992
665
30
5
0
125,858
0
W
Ra
5,393
899
64
11
0
133,777
0
W
Ymir
3,861
644
19
3
0
106,651
3
W
Sylvanus
4,313
719
45
8
0
136,243
0
L
Freya
3,074
512
16
3
0
54,753
0
L
Cliodhna
3,827
638
45
8
0
137,127
0
L
Mulan
3,770
628
27
5
0
134,387
2
L
Terra
3,555
593
10
2
0
124,043
2
L
Heimdallr
3,194
532
20
3
0
104,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role