Player Matchup

Cabrakan
Cabrakan
Masters
BanChaac
Cabrakan
Masters
Level 129
God Stats
11W - 4L
2,155 SR
Queue Stats
233W - 76L
2,610 MMR
Party 1
Freya
Freya
Diamond III
Druxia
Freya
Diamond III
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 105L
2,088 MMR
Party 1
Guan Yu
Guan Yu
Masters
Zesru
Guan Yu
Masters
Level 161
God Stats
10W - 2L
1,965 SR
Queue Stats
67W - 15L
2,444 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,873 SR
2,381 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,768 SR
1,899 MMR
Vulcan
Vulcan
Platinum II
Ryqik
Vulcan
Platinum II
Level 165
God Stats
22W - 18L
1,759 SR
Queue Stats
273W - 287L
1,897 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
ViolatedCardbord
Cu Chulainn
Platinum II
Level 190
God Stats
2W - 1L
1,715 SR
Queue Stats
138W - 128L
1,904 MMR
Solo
Thanatos
Thanatos
Platinum III
eenasni
Thanatos
Platinum III
Level 54
God Stats
1W - 2L
1,829 SR
Queue Stats
115W - 127L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BanChaac
Cabrakan
14
1 / 2 / 7
9,259
661
7,892
15,050
18,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Druxia
Freya
15
5 / 1 / 1
10,080
720
11,666
13,346
6,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Zesru
Guan Yu
15
3 / 0 / 6
9,846
703
11,191
15,940
22,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ne ZhaAo KuangAtlasAchillesAh Muzen Cab

VS

Bans
FenrirGaneshaBaron SamediShivaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ryqik
Vulcan
14
1 / 3 / 0
8,986
642
13,557
7,643
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ViolatedCardbord
Cu Chulainn
14
0 / 2 / 2
8,597
614
9,108
15,673
11,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
eenasni
Thanatos
13
2 / 4 / 0
8,774
627
8,013
11,262
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
3
3
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BanChaac
Cabrakan
1
2
7
2.25
W
Freya
Druxia
Freya
5
1
1
5.5
L
Vulcan
Ryqik
Vulcan
1
3
0
0.33
L
Cu Chulainn
ViolatedCardbord
Cu Chulainn
0
2
2
0.5
W
Guan Yu
Zesru
Guan Yu
3
0
6
6
L
Thanatos
eenasni
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,749
Damage
30,678
44,336
Taken
34,578
46,582
Mitigated
18,928
19,241
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BanChaac
Cabrakan
7,892
850
0
3,673
15,050
18,143
659
5,435
9,374
16,837
0
W
Freya
Druxia
Freya
11,666
3,819
0
7,326
13,346
6,106
2,488
2,747
10,433
68,301
0
L
Vulcan
Ryqik
Vulcan
13,557
6,611
0
0
7,643
2,379
0
2,631
4,451
42,938
1,247
L
Cu Chulainn
ViolatedCardbord
Cu Chulainn
9,108
1,325
0
3,424
15,673
11,215
0
7,799
6,534
166
32,384
W
Guan Yu
Zesru
Guan Yu
11,191
1,134
2,217
6,025
15,940
22,333
242
5,619
9,862
0
34,832
L
Thanatos
eenasni
Thanatos
8,013
688
0
8,466
11,262
5,334
0
6,725
3,980
0
28,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
26,357
152
Minions Killed
155
0
Camps Cleared
0
759,234
Distance Traveled
777,956
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,259
661
15
1
0
240,864
0
W
Freya
10,080
720
100
7
0
236,001
0
L
Vulcan
8,986
642
76
5
0
247,396
2
L
Cu Chulainn
8,597
614
47
3
0
276,116
0
W
Guan Yu
9,846
703
37
3
0
282,369
0
L
Thanatos
8,774
627
32
2
0
254,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role