Player Matchup

Ymir
Ymir
Bronze III
Bulbaga
Ymir
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,397 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Flanqer
Ah Muzen Cab
Gold II
Level 165
God Stats
19W - 16L
1,590 SR
Queue Stats
533W - 651L
1,408 MMR
Solo
Hades
Hades
Bronze III
burge
Hades
Bronze III
Level 77
God Stats
13W - 10L
1,415 SR
Queue Stats
81W - 94L
1,387 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,502 SR
1,397 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,626 SR
1,369 MMR
Guan Yu
Guan Yu
Gold I
Eifzn
Guan Yu
Gold I
Level 145
God Stats
9W - 3L
1,710 SR
Queue Stats
172W - 173L
1,523 MMR
Party 1
Chaac
Chaac
Silver I
Trent_L_
Chaac
Silver I
Level 45
God Stats
13W - 15L
1,456 SR
Queue Stats
26W - 34L
1,271 MMR
Solo
Chronos
Chronos
Gold IV
tykzer
Chronos
Gold IV
Level 105
God Stats
36W - 32L
1,710 SR
Queue Stats
176W - 184L
1,312 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bulbaga
Ymir
17
2 / 5 / 7
11,977
665
7,379
24,063
31,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Flanqer
Ah Muzen Cab
20
5 / 5 / 6
14,185
788
28,537
28,959
12,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
burge
Hades
17
6 / 5 / 2
12,584
699
16,472
19,916
12,809
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ao KuangNe ZhaThothFenrirAtlas

VS

Bans
AresOdinPoseidonAchillesNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eifzn
Guan Yu
19
4 / 4 / 10
14,006
778
14,741
31,130
47,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Trent_L_
Chaac
18
2 / 4 / 12
12,546
697
17,674
21,926
34,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
tykzer
Chronos
20
9 / 5 / 6
14,983
832
29,490
22,014
12,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
13
Kills
15
15
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bulbaga
Ymir
2
5
7
1.1
W
Guan Yu
Eifzn
Guan Yu
4
4
10
2.25
L
Ah Muzen Cab
Flanqer
Ah Muzen Cab
5
5
6
1.6
W
Chaac
Trent_L_
Chaac
2
4
12
2
L
Hades
burge
Hades
6
5
2
1.4
W
Chronos
tykzer
Chronos
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,388
Damage
61,905
72,938
Taken
75,070
57,139
Mitigated
94,814
15,741
Healing
23,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bulbaga
Ymir
7,379
1,243
0
2,439
24,063
31,733
84
12,694
10,707
19,967
0
W
Guan Yu
Eifzn
Guan Yu
14,741
1,560
4,205
9,529
31,130
47,412
246
8,061
23,069
0
40,131
L
Ah Muzen Cab
Flanqer
Ah Muzen Cab
28,537
10,713
0
5,384
28,959
12,597
2,261
8,073
20,314
0
112,882
W
Chaac
Trent_L_
Chaac
17,674
1,290
0
4,540
21,926
34,586
420
6,262
15,664
1,353
39,704
L
Hades
burge
Hades
16,472
1,784
995
6,923
19,916
12,809
1,026
9,892
9,590
46,573
0
W
Chronos
tykzer
Chronos
29,490
11,386
0
5,211
22,014
12,816
3,242
9,567
12,447
91,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
41,535
204
Minions Killed
242
0
Camps Cleared
0
847,971
Distance Traveled
995,019
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,977
665
19
1
0
245,969
0
W
Guan Yu
14,006
778
48
3
0
356,911
1
L
Ah Muzen Cab
14,185
788
125
7
0
313,303
2
W
Chaac
12,546
697
50
3
0
344,486
0
L
Hades
12,584
699
60
3
0
288,699
2
W
Chronos
14,983
832
144
8
0
293,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role