Player Matchup

Ishtar
Ishtar
DearMadamCarter
Ishtar
Level 26
God Stats
1W - 2L
1,495 SR
Queue Stats
8W - 10L
1,515 Elo+
Solo
Chang'e
Chang'e
Dovaaaaahkiiin
Chang'e
Level 29
God Stats
2W - 1L
1,851 SR
Queue Stats
7W - 7L
1,434 Elo+
Solo
Nu Wa
Nu Wa
juanjerez
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,073 Elo+
Solo
Susano
Susano
purplerat
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
ryanhampton
Tiamat
Level 67
God Stats
10W - 11L
1,419 SR
Queue Stats
61W - 71L
1,330 Elo+
Solo
Team Averages
Level 51
1,553 SR
1,371 Elo+

VS

Team Averages
Level 23
1,535 SR
1,362 Elo+
Odin
Odin
ChelovekBambuk
Odin
Level 43
God Stats
3W - 3L
1,444 SR
Queue Stats
14W - 13L
1,458 Elo+
Solo
Izanami
Izanami
DanJanVinJan
Izanami
Level 19
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 2L
1,212 Elo+
Party 1
Cthulhu
Cthulhu
Lillers
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zwergpfeffer
Morgan Le Fay
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,138 Elo+
Party 1
Pele
Pele
cazinosg
Pele
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
4,208
842
3,349
3,782
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 2 / 2
4,738
948
3,912
5,119
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
juanjerez
Nu Wa
7
0 / 1 / 0
3,666
733
368
1,060
235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
purplerat
Susano
9
3 / 3 / 2
4,573
915
3,754
4,405
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
9
0 / 3 / 3
4,364
873
2,842
4,756
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
4,162
832
2,574
4,765
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
DanJanVinJan
Izanami
8
1 / 1 / 2
4,108
822
1,715
4,020
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Lillers
Cthulhu
10
1 / 1 / 5
4,813
963
2,939
3,331
1,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Zwergpfeffer
Morgan Le Fay
8
0 / 1 / 3
4,114
823
2,916
2,739
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
10
7 / 1 / 0
5,400
1,080
6,978
5,761
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
5
Kills
9
9
Deaths
5
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Izanami
DanJanVinJan
Izanami
1
1
2
2
L
0
0
5
2.5
L
2
2
2
1.5
W
Cthulhu
Lillers
Cthulhu
1
1
5
3.5
W
Morgan Le Fay
Zwergpfeffer
Morgan Le Fay
0
1
3
1.5
W
Pele
7
1
0
7
L
Nu Wa
juanjerez
Nu Wa
0
1
0
0
L
Susano
purplerat
Susano
3
3
2
1.33
L
Tiamat
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,225
Damage
17,122
19,122
Taken
20,616
7,422
Mitigated
8,726
3,239
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,574
757
0
279
4,765
2,252
0
1,204
3,555
0
6,186
W
Izanami
DanJanVinJan
Izanami
1,715
1,286
0
374
4,020
1,420
0
2,091
1,839
0
4,872
L
3,349
1,963
0
786
3,782
1,197
0
1,102
2,644
0
7,798
L
3,912
231
273
1,000
5,119
1,579
0
1,582
3,501
8,490
0
W
Cthulhu
Lillers
Cthulhu
2,939
586
128
314
3,331
1,946
0
1,051
2,141
9,269
0
W
Morgan Le Fay
Zwergpfeffer
Morgan Le Fay
2,916
325
323
443
2,739
952
0
1,275
1,382
7,882
0
W
Pele
6,978
1,995
0
697
5,761
2,156
0
1,184
4,577
0
15,753
L
Nu Wa
juanjerez
Nu Wa
368
72
81
62
1,060
235
0
194
866
1,427
0
L
Susano
purplerat
Susano
3,754
270
0
290
4,405
1,377
0
1,333
2,993
0
8,491
L
Tiamat
2,842
296
0
747
4,756
3,034
0
1,320
3,263
11,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,549
Gold Earned
22,597
66
Minions Killed
82
0
Camps Cleared
0
462,332
Distance Traveled
513,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,162
832
9
2
0
99,668
0
W
Izanami
4,108
822
11
2
0
98,037
0
L
Ishtar
4,208
842
15
3
0
107,102
0
L
Chang'e
4,738
948
10
2
0
110,808
0
W
Cthulhu
4,813
963
22
4
0
103,685
0
W
Morgan Le Fay
4,114
823
18
4
0
92,785
0
W
Pele
5,400
1,080
22
4
0
119,613
0
L
Nu Wa
3,666
733
3
1
0
34,775
0
L
Susano
4,573
915
11
2
0
109,063
0
L
Tiamat
4,364
873
27
5
0
100,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role