Player Matchup

Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Barsik5500
Tyr
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 77L
1,461 Elo+
Party 2
Hera
Hera
EAGLE707707
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,198 Elo+
Party 2
Bacchus
Bacchus
Laxshmi2214
Bacchus
Level 46
God Stats
3W - 2L
1,802 SR
Queue Stats
26W - 20L
1,470 Elo+
Solo
Team Averages
Level 81
1,560 SR
1,426 Elo+

VS

Team Averages
Level 94
1,416 SR
1,403 Elo+
Ares
Ares
Arbss
Ares
Level 119
God Stats
2W - 6L
1,285 SR
Queue Stats
212W - 209L
1,412 Elo+
Solo
Fenrir
Fenrir
ImProOkaz
Fenrir
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 50L
1,500 Elo+
Party 1
Mulan
Mulan
PrideOfGoD
Mulan
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 217L
1,484 Elo+
Party 1
Anhur
Anhur
Thekiller7879
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,101 Elo+
Solo
Charybdis
Charybdis
Песцец
Charybdis
Level 28
God Stats
3W - 1L
1,297 SR
Queue Stats
204W - 206L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
7 / 3 / 9
9,949
904
18,516
12,825
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
17
7 / 4 / 10
9,160
833
12,302
13,716
9,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 8 / 11
8,020
729
11,887
15,694
13,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 7 / 8
7,288
663
7,830
10,592
3,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Laxshmi2214
Bacchus
16
2 / 4 / 11
9,118
829
5,151
15,959
20,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arbss
Ares
16
1 / 4 / 17
9,799
891
7,659
17,602
17,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
ImProOkaz
Fenrir
15
4 / 4 / 14
9,915
901
8,359
13,183
16,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
16
5 / 6 / 14
10,124
920
12,703
15,986
16,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 3 / 13
10,030
912
11,743
11,589
5,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Песцец
Charybdis
18
12 / 2 / 8
11,031
1,003
19,741
11,030
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
92
19
Kills
26
26
Deaths
19
49
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
7
3
9
3.83
L
Fenrir
 
Fenrir
7
4
10
3
W
Ares
Arbss
Ares
1
4
17
2.38
L
2
8
11
0.94
L
1
7
8
0.71
W
Fenrir
ImProOkaz
Fenrir
4
4
14
2.75
L
Bacchus
Laxshmi2214
Bacchus
2
4
11
1.88
W
Mulan
5
6
14
2
W
4
3
13
3.5
W
Charybdis
Песцец
Charybdis
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,686
Damage
60,205
68,786
Taken
69,390
52,129
Mitigated
61,182
23,192
Healing
20,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
18,516
1,891
1,349
5,486
12,825
5,538
0
1,106
11,634
39,144
940
L
Fenrir
 
Fenrir
12,302
2,533
3,092
5,099
13,716
9,549
0
1,921
11,659
0
15,153
W
Ares
Arbss
Ares
7,659
300
1,408
3,763
17,602
17,860
246
9,723
7,879
11,784
0
L
11,887
1,711
1,067
1,583
15,694
13,197
0
1,865
13,470
0
16,841
L
7,830
2,727
756
705
10,592
3,644
51
999
9,443
13,145
0
W
Fenrir
ImProOkaz
Fenrir
8,359
2,521
213
2,494
13,183
16,054
1,483
3,310
9,873
0
16,821
L
Bacchus
Laxshmi2214
Bacchus
5,151
832
381
3,674
15,959
20,201
357
1,768
14,032
14,663
0
W
Mulan
12,703
1,566
826
3,469
15,986
16,274
681
6,847
9,139
0
16,170
W
11,743
5,332
813
2,806
11,589
5,662
3,935
5,644
5,945
0
28,363
W
Charybdis
Песцец
Charybdis
19,741
9,126
875
3,881
11,030
5,332
1,762
5,459
5,571
0
48,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,535
Gold Earned
50,899
93
Minions Killed
121
0
Camps Cleared
0
1,074,790
Distance Traveled
1,033,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,949
904
50
5
0
210,636
0
L
Fenrir
9,160
833
6
1
0
243,002
0
W
Ares
9,799
891
9
1
0
219,144
0
L
Tyr
8,020
729
11
1
0
232,585
0
L
Hera
7,288
663
10
1
0
171,031
0
W
Fenrir
9,915
901
22
2
0
217,180
0
L
Bacchus
9,118
829
16
1
0
217,536
0
W
Mulan
10,124
920
6
1
0
194,115
0
W
Anhur
10,030
912
26
2
0
219,181
0
W
Charybdis
11,031
1,003
58
5
0
183,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role