Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JohnyGirl
Morgan Le Fay
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,286 Elo+
Solo
Odin
Odin
Lakiboi
Odin
Level 106
God Stats
4W - 1L
1,576 SR
Queue Stats
43W - 51L
1,651 Elo+
Solo
Nu Wa
Nu Wa
LoneNajt
Nu Wa
Level 109
God Stats
2W - 3L
1,274 SR
Queue Stats
83W - 69L
1,504 Elo+
Solo
Thor
Thor
Mecco
Thor
Level 155
God Stats
34W - 28L
1,552 SR
Queue Stats
278W - 166L
1,538 Elo+
Solo
Team Averages
Level 121
1,480 SR
1,496 Elo+

VS

Team Averages
Level 129
1,601 SR
1,574 Elo+
Rama
Rama
Olezhonovich
Rama
Level 82
God Stats
21W - 30L
1,557 SR
Queue Stats
200W - 199L
1,505 Elo+
Solo
Vulcan
Vulcan
Oo轩赫oO
Vulcan
Level 154
God Stats
34W - 24L
1,598 SR
Queue Stats
423W - 434L
1,555 Elo+
Party 1
Thanatos
Thanatos
Realzx10
Thanatos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 11L
1,659 Elo+
Solo
Bacchus
Bacchus
一猫妹殳一
Bacchus
Level 159
God Stats
7W - 6L
1,684 SR
Queue Stats
655W - 639L
1,529 Elo+
Party 1
Ao Kuang
Ao Kuang
人影烛火跃婆娑
Ao Kuang
Level 150
God Stats
171W - 85L
1,665 SR
Queue Stats
232W - 117L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 2 / 6
6,355
1,271
4,478
4,440
1,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
JohnyGirl
Morgan Le Fay
11
1 / 1 / 9
6,437
1,287
7,917
4,122
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
Lakiboi
Odin
11
2 / 2 / 6
6,195
1,239
4,720
6,884
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
LoneNajt
Nu Wa
11
2 / 1 / 3
6,323
1,265
4,423
2,335
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
Mecco
Thor
11
4 / 0 / 6
6,899
1,380
6,617
2,718
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

391

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,269
1,254
4,012
7,941
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Oo轩赫oO
Vulcan
11
0 / 2 / 6
5,924
1,185
5,827
4,833
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Realzx10
Thanatos
10
2 / 5 / 3
6,271
1,254
5,224
10,653
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 3
6,014
1,203
2,172
6,554
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 0 / 0
4,877
975
0
217
143
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
11
Kills
6
6
Deaths
11
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
6
2.5
W
Morgan Le Fay
JohnyGirl
Morgan Le Fay
1
1
9
5.5
W
Odin
Lakiboi
Odin
2
2
6
2.5
W
Nu Wa
LoneNajt
Nu Wa
2
1
3
3.5
W
Thor
Mecco
Thor
4
0
6
7
L
3
3
1
1.17
L
Vulcan
Oo轩赫oO
Vulcan
0
2
6
1.5
L
Thanatos
Realzx10
Thanatos
2
5
3
0.7
L
1
1
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,155
Damage
17,235
20,499
Taken
30,198
11,044
Mitigated
15,259
1,325
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,478
943
0
596
4,440
1,733
0
1,683
2,757
0
9,400
W
Morgan Le Fay
JohnyGirl
Morgan Le Fay
7,917
1,011
0
186
4,122
1,503
0
1,604
2,518
15,121
1,344
W
Odin
Lakiboi
Odin
4,720
986
0
286
6,884
6,007
0
2,320
4,564
2,230
7,573
W
Nu Wa
LoneNajt
Nu Wa
4,423
893
0
257
2,335
687
0
988
1,347
21,733
0
W
Thor
Mecco
Thor
6,617
1,078
0
0
2,718
1,114
0
1,404
1,314
0
16,181
L
4,012
2,955
0
901
7,941
2,608
0
2,678
5,263
0
16,138
L
Vulcan
Oo轩赫oO
Vulcan
5,827
1,779
0
0
4,833
1,728
0
2,330
2,417
17,601
0
L
Thanatos
Realzx10
Thanatos
5,224
2,140
0
2,404
10,653
4,278
0
4,704
5,703
0
14,307
L
2,172
259
0
525
6,554
6,502
0
2,601
3,840
5,436
0
L
0
0
0
0
217
143
0
217
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
29,355
115
Minions Killed
87
8
Camps Cleared
4
532,861
Distance Traveled
374,958
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,355
1,271
9
2
1
113,566
0
W
Morgan Le Fay
6,437
1,287
25
5
0
113,495
0
W
Odin
6,195
1,239
11
2
2
101,405
3
W
Nu Wa
6,323
1,265
48
10
2
87,613
0
W
Thor
6,899
1,380
22
4
3
116,782
0
L
Rama
6,269
1,254
24
5
1
93,316
0
L
Vulcan
5,924
1,185
30
6
1
106,822
0
L
Thanatos
6,271
1,254
27
5
2
92,623
0
L
Bacchus
6,014
1,203
6
1
0
80,036
0
L
Ao Kuang
4,877
975
0
0
0
2,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role