Player Matchup

Fafnir
Fafnir
PapaSmeads
Fafnir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 132L
1,617 Elo+
Solo
Amaterasu
Amaterasu
UmantisU
Amaterasu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,502 Elo+
Solo
Ishtar
Ishtar
X_i_m_i
Ishtar
Level 51
God Stats
13W - 15L
1,638 SR
Queue Stats
108W - 111L
1,446 Elo+
Party 1
Thanatos
Thanatos
ban-takayoko226
Thanatos
Level 98
God Stats
9W - 6L
1,641 SR
Queue Stats
75W - 70L
1,499 Elo+
Party 1
Discordia
Discordia
elchurris22
Discordia
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,419 Elo+
Party 1
Team Averages
Level 95
1,556 SR
1,497 Elo+

VS

Team Averages
Level 136
1,645 SR
1,447 Elo+
Heimdallr
Heimdallr
MrIrish
Heimdallr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 72L
1,476 Elo+
Solo
Thor
Thor
Ravens7900
Thor
Level 182
God Stats
2W - 4L
1,884 SR
Queue Stats
362W - 367L
1,533 Elo+
Solo
Da Ji
Da Ji
lukyanenka
Da Ji
Level 139
God Stats
27W - 16L
1,841 SR
Queue Stats
403W - 385L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
monster_silv3r7
Morgan Le Fay
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 27L
1,369 Elo+
Solo
Cthulhu
Cthulhu
waltzy1969
Cthulhu
Level 145
God Stats
7W - 4L
1,500 SR
Queue Stats
677W - 691L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
PapaSmeads
Fafnir
12
2 / 0 / 0
7,323
488
3,328
12,221
12,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
UmantisU
Amaterasu
12
0 / 2 / 0
7,104
474
5,145
12,332
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
X_i_m_i
Ishtar
12
0 / 2 / 2
6,586
439
4,506
14,419
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
10
5 / 5 / 0
7,286
486
7,784
14,821
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Discordia
elchurris22
Discordia
8
0 / 3 / 0
5,582
372
4,026
5,087
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrIrish
Heimdallr
14
1 / 2 / 1
8,584
572
9,530
10,549
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 0 / 1
9,667
644
10,196
11,974
10,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
12
1 / 4 / 1
7,568
505
4,452
13,241
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
monster_silv3r7
Morgan Le Fay
13
5 / 1 / 2
8,661
577
8,637
7,078
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
waltzy1969
Cthulhu
12
2 / 0 / 3
8,330
555
6,967
8,497
4,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
7
Kills
12
12
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
MrIrish
Heimdallr
1
2
1
0.75
L
Fafnir
PapaSmeads
Fafnir
2
0
0
2
W
3
0
1
3.5
L
Amaterasu
UmantisU
Amaterasu
0
2
0
0
L
Ishtar
X_i_m_i
Ishtar
0
2
2
0.5
L
Thanatos
5
5
0
1
L
Discordia
elchurris22
Discordia
0
3
0
0
W
Da Ji
1
4
1
0.38
W
Morgan Le Fay
monster_silv3r7
Morgan Le Fay
5
1
2
6
W
Cthulhu
waltzy1969
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,789
Damage
39,782
58,880
Taken
51,339
33,320
Mitigated
26,227
24,620
Healing
21,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
MrIrish
Heimdallr
9,530
6,037
0
5,829
10,549
4,228
257
1,261
9,288
0
69,458
L
Fafnir
PapaSmeads
Fafnir
3,328
868
0
5,311
12,221
12,807
6
4,729
7,492
22,038
0
W
10,196
2,418
0
3,126
11,974
10,325
252
0
11,974
0
85,195
L
Amaterasu
UmantisU
Amaterasu
5,145
2,629
0
5,739
12,332
6,820
0
0
12,332
0
53,233
L
Ishtar
X_i_m_i
Ishtar
4,506
2,893
0
4,803
14,419
6,652
0
2,280
12,139
0
50,491
L
Thanatos
7,784
2,117
0
8,231
14,821
5,182
0
4,928
9,893
0
36,466
L
Discordia
elchurris22
Discordia
4,026
48
0
536
5,087
1,859
0
3,667
1,420
28,475
0
W
Da Ji
4,452
956
0
5,301
13,241
4,953
35
861
12,380
0
57,919
W
Morgan Le Fay
monster_silv3r7
Morgan Le Fay
8,637
1,056
0
1,665
7,078
2,543
1,307
3,526
3,552
60,130
0
W
Cthulhu
waltzy1969
Cthulhu
6,967
984
2,311
3,143
8,497
4,178
0
2,518
5,979
32,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
42,810
306
Minions Killed
473
0
Camps Cleared
0
1,407,889
Distance Traveled
1,465,411
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,584
572
111
7
0
278,668
2
L
Fafnir
7,323
488
37
2
0
288,902
2
W
Thor
9,667
644
155
10
0
270,043
2
L
Amaterasu
7,104
474
101
7
0
340,103
0
L
Ishtar
6,586
439
72
5
0
335,669
0
L
Thanatos
7,286
486
49
3
0
259,405
0
L
Discordia
5,582
372
47
3
0
183,810
0
W
Da Ji
7,568
505
73
5
0
304,806
2
W
Morgan Le Fay
8,661
577
99
7
0
294,224
0
W
Cthulhu
8,330
555
35
2
0
317,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role